tdesktop/Telegram/SourceFiles/info/info_top_bar.h

199 lines
5.4 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/rp_widget.h"
#include "ui/round_rect.h"
#include "ui/wrap/fade_wrap.h"
#include "ui/effects/animations.h"
#include "ui/effects/numbers_animation.h"
#include "info/info_wrap_widget.h"
namespace style {
struct InfoTopBar;
} // namespace style
namespace Dialogs::Stories {
class List;
struct Content;
} // namespace Dialogs::Stories
namespace Window {
class SessionNavigation;
} // namespace Window
namespace Ui {
class AbstractButton;
class IconButton;
class FlatLabel;
class InputField;
class SearchFieldController;
class LabelWithNumbers;
} // namespace Ui
namespace Info {
class Key;
class Section;
struct TitleDescriptor {
rpl::producer<QString> title;
rpl::producer<QString> subtitle;
};
class TopBar : public Ui::RpWidget {
public:
TopBar(
QWidget *parent,
not_null<Window::SessionNavigation*> navigation,
const style::InfoTopBar &st,
SelectedItems &&items);
[[nodiscard]] auto backRequest() const {
return _backClicks.events();
}
[[nodiscard]] auto storyClicks() const {
return _storyClicks.events();
}
void setTitle(TitleDescriptor descriptor);
void setStories(rpl::producer<Dialogs::Stories::Content> content);
void setStoriesArchive(bool archive);
void enableBackButton();
void highlight();
template <typename ButtonWidget>
ButtonWidget *addButton(base::unique_qptr<ButtonWidget> button) {
auto result = button.get();
pushButton(std::move(button));
return result;
}
template <typename ButtonWidget>
ButtonWidget *addButtonWithVisibility(
base::unique_qptr<ButtonWidget> button,
rpl::producer<bool> shown) {
auto result = button.get();
forceButtonVisibility(
pushButton(std::move(button)),
std::move(shown));
return result;
}
void createSearchView(
not_null<Ui::SearchFieldController*> controller,
rpl::producer<bool> &&shown,
bool startsFocused);
bool focusSearchField();
void setSelectedItems(SelectedItems &&items);
SelectedItems takeSelectedItems();
[[nodiscard]] auto selectionActionRequests() const
-> rpl::producer<SelectionAction>;
void finishAnimating() {
updateControlsVisibility(anim::type::instant);
}
void showSearch();
protected:
int resizeGetHeight(int newWidth) override;
void paintEvent(QPaintEvent *e) override;
private:
void updateControlsGeometry(int newWidth);
void updateDefaultControlsGeometry(int newWidth);
void updateSelectionControlsGeometry(int newWidth);
void updateStoriesGeometry(int newWidth);
Ui::FadeWrap<Ui::RpWidget> *pushButton(
base::unique_qptr<Ui::RpWidget> button);
void forceButtonVisibility(
Ui::FadeWrap<Ui::RpWidget> *button,
rpl::producer<bool> shown);
void removeButton(not_null<Ui::RpWidget*> button);
void startHighlightAnimation();
void updateControlsVisibility(anim::type animated);
[[nodiscard]] bool selectionMode() const;
[[nodiscard]] bool storiesTitle() const;
[[nodiscard]] bool searchMode() const;
[[nodiscard]] Ui::StringWithNumbers generateSelectedText() const;
[[nodiscard]] bool computeCanDelete() const;
[[nodiscard]] bool computeCanForward() const;
[[nodiscard]] bool computeCanUnpinStories() const;
[[nodiscard]] bool computeCanToggleStoryPin() const;
void updateSelectionState();
void createSelectionControls();
void performForward();
void performDelete();
void performToggleStoryPin();
void setSearchField(
base::unique_qptr<Ui::InputField> field,
rpl::producer<bool> &&shown,
bool startsFocused);
void clearSearchField();
void createSearchView(
not_null<Ui::InputField*> field,
rpl::producer<bool> &&shown,
bool startsFocused);
template <typename Callback>
void registerUpdateControlCallback(QObject *guard, Callback &&callback);
template <typename Widget, typename IsVisible>
void registerToggleControlCallback(Widget *widget, IsVisible &&callback);
const not_null<Window::SessionNavigation*> _navigation;
const style::InfoTopBar &_st;
std::optional<Ui::RoundRect> _roundRect;
Ui::Animations::Simple _a_highlight;
bool _highlight = false;
QPointer<Ui::FadeWrap<Ui::IconButton>> _back;
std::vector<base::unique_qptr<Ui::RpWidget>> _buttons;
QPointer<Ui::FadeWrap<Ui::FlatLabel>> _title;
QPointer<Ui::FadeWrap<Ui::FlatLabel>> _subtitle;
bool _searchModeEnabled = false;
bool _searchModeAvailable = false;
base::unique_qptr<Ui::RpWidget> _searchView;
QPointer<Ui::InputField> _searchField;
rpl::event_stream<> _backClicks;
rpl::event_stream<uint64> _storyClicks;
SelectedItems _selectedItems;
bool _canDelete = false;
bool _canForward = false;
bool _canToggleStoryPin = false;
bool _canUnpinStories = false;
bool _storiesArchive = false;
QPointer<Ui::FadeWrap<Ui::IconButton>> _cancelSelection;
QPointer<Ui::FadeWrap<Ui::LabelWithNumbers>> _selectionText;
QPointer<Ui::FadeWrap<Ui::IconButton>> _forward;
QPointer<Ui::FadeWrap<Ui::IconButton>> _delete;
QPointer<Ui::FadeWrap<Ui::IconButton>> _toggleStoryInProfile;
QPointer<Ui::FadeWrap<Ui::IconButton>> _toggleStoryPin;
rpl::event_stream<SelectionAction> _selectionActionRequests;
QPointer<Ui::FadeWrap<Ui::AbstractButton>> _storiesWrap;
QPointer<Dialogs::Stories::List> _stories;
rpl::lifetime _storiesLifetime;
int _storiesCount = 0;
using UpdateCallback = Fn<bool(anim::type)>;
std::map<QObject*, UpdateCallback> _updateControlCallbacks;
};
} // namespace Info