246 lines
6.2 KiB
C++
246 lines
6.2 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "core/basic_types.h"
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#include "structs.h"
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#include "mtproto/core_types.h"
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#include "history/history_location_manager.h"
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namespace InlineBots {
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class Result;
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namespace internal {
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// Abstract class describing the message that will be
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// sent if the user chooses this inline bot result.
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// For each type of message that can be sent there will be a subclass.
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class SendData {
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public:
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SendData() = default;
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SendData(const SendData &other) = delete;
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SendData &operator=(const SendData &other) = delete;
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virtual ~SendData() = default;
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virtual bool isValid() const = 0;
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virtual void addToHistory(const Result *owner, History *history,
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MTPDmessage::Flags flags, MsgId msgId, UserId fromId, MTPint mtpDate,
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UserId viaBotId, MsgId replyToId, const MTPReplyMarkup &markup) const = 0;
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virtual bool hasLocationCoords() const {
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return false;
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}
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virtual bool getLocationCoords(LocationCoords *outLocation) const {
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return false;
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}
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virtual QString getLayoutTitle(const Result *owner) const;
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virtual QString getLayoutDescription(const Result *owner) const;
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};
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// This class implements addHistory() for most of the types hiding
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// the differences in getSentMessageFields() method.
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// Only SendFile and SendPhoto work by their own.
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class SendDataCommon : public SendData {
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public:
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struct SentMTPMessageFields {
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MTPString text = MTP_string("");
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MTPVector<MTPMessageEntity> entities = MTPnullEntities;
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MTPMessageMedia media = MTP_messageMediaEmpty();
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};
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virtual SentMTPMessageFields getSentMessageFields() const = 0;
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void addToHistory(const Result *owner, History *history,
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MTPDmessage::Flags flags, MsgId msgId, UserId fromId, MTPint mtpDate,
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UserId viaBotId, MsgId replyToId, const MTPReplyMarkup &markup) const override;
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};
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// Plain text message.
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class SendText : public SendDataCommon {
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public:
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SendText(const QString &message, const EntitiesInText &entities, bool/* noWebPage*/)
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: _message(message)
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, _entities(entities) {
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}
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bool isValid() const override {
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return !_message.isEmpty();
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}
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SentMTPMessageFields getSentMessageFields() const override;
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private:
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QString _message;
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EntitiesInText _entities;
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};
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// Message with geo location point media.
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class SendGeo : public SendDataCommon {
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public:
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explicit SendGeo(const MTPDgeoPoint &point) : _location(point) {
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}
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bool isValid() const override {
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return true;
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}
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SentMTPMessageFields getSentMessageFields() const override;
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bool hasLocationCoords() const override {
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return true;
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}
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bool getLocationCoords(LocationCoords *outLocation) const override {
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t_assert(outLocation != nullptr);
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*outLocation = _location;
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return true;
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}
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private:
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LocationCoords _location;
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};
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// Message with venue media.
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class SendVenue : public SendDataCommon {
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public:
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SendVenue(const MTPDgeoPoint &point, const QString &venueId,
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const QString &provider, const QString &title, const QString &address)
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: _location(point)
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, _venueId(venueId)
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, _provider(provider)
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, _title(title)
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, _address(address) {
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}
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bool isValid() const override {
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return true;
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}
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SentMTPMessageFields getSentMessageFields() const override;
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bool hasLocationCoords() const override {
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return true;
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}
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bool getLocationCoords(LocationCoords *outLocation) const override {
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t_assert(outLocation != nullptr);
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*outLocation = _location;
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return true;
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}
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private:
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LocationCoords _location;
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QString _venueId, _provider, _title, _address;
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};
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// Message with shared contact media.
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class SendContact : public SendDataCommon {
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public:
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SendContact(const QString &firstName, const QString &lastName, const QString &phoneNumber)
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: _firstName(firstName)
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, _lastName(lastName)
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, _phoneNumber(phoneNumber) {
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}
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bool isValid() const override {
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return (!_firstName.isEmpty() || !_lastName.isEmpty()) && !_phoneNumber.isEmpty();
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}
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SentMTPMessageFields getSentMessageFields() const override;
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QString getLayoutDescription(const Result *owner) const override;
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private:
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QString _firstName, _lastName, _phoneNumber;
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};
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// Message with photo.
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class SendPhoto : public SendData {
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public:
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SendPhoto(PhotoData *photo, const QString &caption)
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: _photo(photo)
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, _caption(caption) {
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}
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bool isValid() const override {
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return _photo != nullptr;
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}
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void addToHistory(const Result *owner, History *history,
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MTPDmessage::Flags flags, MsgId msgId, UserId fromId, MTPint mtpDate,
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UserId viaBotId, MsgId replyToId, const MTPReplyMarkup &markup) const override;
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private:
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PhotoData *_photo;
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QString _caption;
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};
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// Message with file.
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class SendFile : public SendData {
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public:
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SendFile(DocumentData *document, const QString &caption)
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: _document(document)
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, _caption(caption) {
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}
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bool isValid() const override {
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return _document != nullptr;
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}
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void addToHistory(const Result *owner, History *history,
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MTPDmessage::Flags flags, MsgId msgId, UserId fromId, MTPint mtpDate,
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UserId viaBotId, MsgId replyToId, const MTPReplyMarkup &markup) const override;
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private:
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DocumentData *_document;
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QString _caption;
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};
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// Message with game.
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class SendGame : public SendData {
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public:
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SendGame(GameData *game)
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: _game(game) {
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}
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bool isValid() const override {
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return _game != nullptr;
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}
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void addToHistory(const Result *owner, History *history,
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MTPDmessage::Flags flags, MsgId msgId, UserId fromId, MTPint mtpDate,
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UserId viaBotId, MsgId replyToId, const MTPReplyMarkup &markup) const override;
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private:
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GameData *_game;
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};
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} // namespace internal
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} // namespace InlineBots
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