tdesktop/Telegram/SourceFiles/media/player/media_player_float.h

272 lines
6.7 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/rp_widget.h"
#include "ui/rect_part.h"
#include "ui/effects/animations.h"
#include "base/object_ptr.h"
#include "base/observer.h"
namespace Window {
class SessionController;
enum class Column;
} // namespace Window
namespace Media {
namespace View {
class PlaybackProgress;
} // namespace View
} // namespace Media
namespace Media {
namespace Streaming {
class Instance;
} // namespace Streaming
} // namespace Media
namespace Media {
namespace Player {
class Float : public Ui::RpWidget, private base::Subscriber {
public:
Float(
QWidget *parent,
not_null<HistoryItem*> item,
Fn<void(bool visible)> toggleCallback,
Fn<void(bool closed)> draggedCallback,
Fn<void(not_null<const HistoryItem*>)> doubleClickedCallback);
[[nodiscard]] HistoryItem *item() const {
return _item;
}
void setOpacity(float64 opacity) {
if (_opacity != opacity) {
_opacity = opacity;
update();
}
}
[[nodiscard]] float64 countOpacityByParent() const {
return outRatio();
}
[[nodiscard]] bool isReady() const {
return (getStreamed() != nullptr);
}
void detach();
[[nodiscard]] bool detached() const {
return !_item;
}
[[nodiscard]] bool dragged() const {
return _drag;
}
void resetMouseState() {
_down = false;
if (_drag) {
finishDrag(false);
}
}
protected:
void paintEvent(QPaintEvent *e) override;
void mouseMoveEvent(QMouseEvent *e) override;
void mousePressEvent(QMouseEvent *e) override;
void mouseReleaseEvent(QMouseEvent *e) override;
void mouseDoubleClickEvent(QMouseEvent *e) override;
private:
[[nodiscard]] float64 outRatio() const;
[[nodiscard]] Streaming::Instance *getStreamed() const;
[[nodiscard]] View::PlaybackProgress *getPlayback() const;
void repaintItem();
void prepareShadow();
bool hasFrame() const;
bool fillFrame();
[[nodiscard]] QRect getInnerRect() const;
void finishDrag(bool closed);
void pauseResume();
HistoryItem *_item = nullptr;
Fn<void(bool visible)> _toggleCallback;
float64 _opacity = 1.;
QPixmap _shadow;
QImage _frame;
bool _down = false;
QPoint _downPoint;
bool _drag = false;
QPoint _dragLocalPoint;
Fn<void(bool closed)> _draggedCallback;
Fn<void(not_null<const HistoryItem*>)> _doubleClickedCallback;
};
class FloatSectionDelegate {
public:
virtual QRect floatPlayerAvailableRect() = 0;
virtual bool floatPlayerHandleWheelEvent(QEvent *e) = 0;
};
class FloatDelegate {
public:
virtual not_null<Ui::RpWidget*> floatPlayerWidget() = 0;
virtual not_null<FloatSectionDelegate*> floatPlayerGetSection(
Window::Column column) = 0;
virtual void floatPlayerEnumerateSections(Fn<void(
not_null<FloatSectionDelegate*> widget,
Window::Column widgetColumn)> callback) = 0;
virtual bool floatPlayerIsVisible(not_null<HistoryItem*> item) = 0;
virtual rpl::producer<> floatPlayerCheckVisibilityRequests() {
return _checkVisibility.events();
}
virtual rpl::producer<> floatPlayerHideAllRequests() {
return _hideAll.events();
}
virtual rpl::producer<> floatPlayerShowVisibleRequests() {
return _showVisible.events();
}
virtual rpl::producer<> floatPlayerRaiseAllRequests() {
return _raiseAll.events();
}
virtual rpl::producer<> floatPlayerUpdatePositionsRequests() {
return _updatePositions.events();
}
virtual rpl::producer<> floatPlayerAreaUpdates() {
return _areaUpdates.events();
}
virtual void floatPlayerDoubleClickEvent(
not_null<const HistoryItem*> item) {
}
struct FloatPlayerFilterWheelEventRequest {
not_null<QObject*> object;
not_null<QEvent*> event;
not_null<std::optional<bool>*> result;
};
virtual auto floatPlayerFilterWheelEventRequests()
-> rpl::producer<FloatPlayerFilterWheelEventRequest> {
return _filterWheelEvent.events();
}
virtual ~FloatDelegate() = default;
protected:
void floatPlayerCheckVisibility() {
_checkVisibility.fire({});
}
void floatPlayerHideAll() {
_hideAll.fire({});
}
void floatPlayerShowVisible() {
_showVisible.fire({});
}
void floatPlayerRaiseAll() {
_raiseAll.fire({});
}
void floatPlayerUpdatePositions() {
_updatePositions.fire({});
}
void floatPlayerAreaUpdated() {
_areaUpdates.fire({});
}
std::optional<bool> floatPlayerFilterWheelEvent(
not_null<QObject*> object,
not_null<QEvent*> event) {
auto result = std::optional<bool>();
_filterWheelEvent.fire({ object, event, &result });
return result;
}
private:
rpl::event_stream<> _checkVisibility;
rpl::event_stream<> _hideAll;
rpl::event_stream<> _showVisible;
rpl::event_stream<> _raiseAll;
rpl::event_stream<> _updatePositions;
rpl::event_stream<> _areaUpdates;
rpl::event_stream<FloatPlayerFilterWheelEventRequest> _filterWheelEvent;
};
class FloatController : private base::Subscriber {
public:
explicit FloatController(not_null<FloatDelegate*> delegate);
void replaceDelegate(not_null<FloatDelegate*> delegate);
rpl::producer<FullMsgId> closeEvents() const {
return _closeEvents.events();
}
private:
struct Item {
template <typename ToggleCallback, typename DraggedCallback>
Item(
not_null<QWidget*> parent,
not_null<HistoryItem*> item,
ToggleCallback toggle,
DraggedCallback dragged,
Fn<void(not_null<const HistoryItem*>)> doubleClicked);
bool hiddenByWidget = false;
bool hiddenByHistory = false;
bool visible = false;
RectPart animationSide;
Ui::Animations::Simple visibleAnimation;
Window::Column column;
RectPart corner;
QPoint dragFrom;
Ui::Animations::Simple draggedAnimation;
bool hiddenByDrag = false;
object_ptr<Float> widget;
};
void checkCurrent();
void create(not_null<HistoryItem*> item);
void toggle(not_null<Item*> instance);
void updatePosition(not_null<Item*> instance);
void remove(not_null<Item*> instance);
Item *current() const {
return _items.empty() ? nullptr : _items.back().get();
}
void finishDrag(
not_null<Item*> instance,
bool closed);
void updateColumnCorner(QPoint center);
QPoint getPosition(not_null<Item*> instance) const;
QPoint getHiddenPosition(
QPoint position,
QSize size,
RectPart side) const;
RectPart getSide(QPoint center) const;
void startDelegateHandling();
void checkVisibility();
void hideAll();
void showVisible();
void raiseAll();
void updatePositions();
std::optional<bool> filterWheelEvent(
not_null<QObject*> object,
not_null<QEvent*> event);
not_null<FloatDelegate*> _delegate;
not_null<Ui::RpWidget*> _parent;
std::vector<std::unique_ptr<Item>> _items;
rpl::event_stream<FullMsgId> _closeEvents;
rpl::lifetime _delegateLifetime;
rpl::lifetime _lifetime;
};
} // namespace Player
} // namespace Media