436 lines
12 KiB
C++
436 lines
12 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#include "stdafx.h"
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#include "media/media_audio_loaders.h"
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#include "media/media_audio.h"
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#include "media/media_audio_ffmpeg_loader.h"
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#include "media/media_child_ffmpeg_loader.h"
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AudioPlayerLoaders::AudioPlayerLoaders(QThread *thread) : _fromVideoNotify(this, "onVideoSoundAdded") {
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moveToThread(thread);
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}
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void AudioPlayerLoaders::feedFromVideo(VideoSoundPart &&part) {
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bool invoke = false;
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{
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QMutexLocker lock(&_fromVideoMutex);
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if (_fromVideoPlayId == part.videoPlayId) {
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_fromVideoQueue.enqueue(FFMpeg::dataWrapFromPacket(*part.packet));
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invoke = true;
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} else {
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FFMpeg::freePacket(part.packet);
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}
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}
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if (invoke) {
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_fromVideoNotify.call();
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}
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}
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void AudioPlayerLoaders::startFromVideo(uint64 videoPlayId) {
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QMutexLocker lock(&_fromVideoMutex);
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_fromVideoPlayId = videoPlayId;
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clearFromVideoQueue();
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}
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void AudioPlayerLoaders::stopFromVideo() {
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startFromVideo(0);
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}
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void AudioPlayerLoaders::onVideoSoundAdded() {
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bool waitingAndAdded = false;
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{
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QMutexLocker lock(&_fromVideoMutex);
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if (_videoLoader && _videoLoader->playId() == _fromVideoPlayId && !_fromVideoQueue.isEmpty()) {
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_videoLoader->enqueuePackets(_fromVideoQueue);
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waitingAndAdded = _videoLoader->holdsSavedDecodedSamples();
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}
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}
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if (waitingAndAdded) {
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onLoad(_video);
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}
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}
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AudioPlayerLoaders::~AudioPlayerLoaders() {
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QMutexLocker lock(&_fromVideoMutex);
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clearFromVideoQueue();
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}
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void AudioPlayerLoaders::clearFromVideoQueue() {
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auto queue = createAndSwap(_fromVideoQueue);
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for (auto &packetData : queue) {
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AVPacket packet;
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FFMpeg::packetFromDataWrap(packet, packetData);
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FFMpeg::freePacket(&packet);
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}
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}
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void AudioPlayerLoaders::onInit() {
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}
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void AudioPlayerLoaders::onStart(const AudioMsgId &audio, qint64 position) {
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auto type = audio.type();
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clear(type);
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{
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QMutexLocker lock(internal::audioPlayerMutex());
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AudioPlayer *voice = audioPlayer();
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if (!voice) return;
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auto data = voice->dataForType(type);
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if (!data) return;
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data->loading = true;
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}
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loadData(audio, position);
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}
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AudioMsgId AudioPlayerLoaders::clear(AudioMsgId::Type type) {
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AudioMsgId result;
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switch (type) {
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case AudioMsgId::Type::Voice: std::swap(result, _audio); _audioLoader = nullptr; break;
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case AudioMsgId::Type::Song: std::swap(result, _song); _songLoader = nullptr; break;
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case AudioMsgId::Type::Video: std::swap(result, _video); _videoLoader = nullptr; break;
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}
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return result;
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}
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void AudioPlayerLoaders::setStoppedState(AudioPlayer::AudioMsg *m, AudioPlayerState state) {
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m->playbackState.state = state;
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m->playbackState.position = 0;
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}
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void AudioPlayerLoaders::emitError(AudioMsgId::Type type) {
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emit error(clear(type));
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}
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void AudioPlayerLoaders::onLoad(const AudioMsgId &audio) {
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loadData(audio, 0);
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}
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void AudioPlayerLoaders::loadData(AudioMsgId audio, qint64 position) {
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SetupError err = SetupNoErrorStarted;
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auto type = audio.type();
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AudioPlayerLoader *l = setupLoader(audio, err, position);
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if (!l) {
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if (err == SetupErrorAtStart) {
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emitError(type);
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}
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return;
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}
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bool started = (err == SetupNoErrorStarted);
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bool finished = false;
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bool waiting = false;
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bool errAtStart = started;
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QByteArray samples;
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int64 samplesCount = 0;
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if (l->holdsSavedDecodedSamples()) {
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l->takeSavedDecodedSamples(&samples, &samplesCount);
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}
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while (samples.size() < AudioVoiceMsgBufferSize) {
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auto res = l->readMore(samples, samplesCount);
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using Result = AudioPlayerLoader::ReadResult;
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if (res == Result::Error) {
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if (errAtStart) {
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{
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QMutexLocker lock(internal::audioPlayerMutex());
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AudioPlayer::AudioMsg *m = checkLoader(type);
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if (m) m->playbackState.state = AudioPlayerStoppedAtStart;
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}
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emitError(type);
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return;
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}
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finished = true;
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break;
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} else if (res == Result::EndOfFile) {
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finished = true;
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break;
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} else if (res == Result::Ok) {
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errAtStart = false;
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} else if (res == Result::Wait) {
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waiting = (samples.size() < AudioVoiceMsgBufferSize);
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if (waiting) {
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l->saveDecodedSamples(&samples, &samplesCount);
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}
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break;
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}
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QMutexLocker lock(internal::audioPlayerMutex());
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if (!checkLoader(type)) {
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clear(type);
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return;
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}
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}
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QMutexLocker lock(internal::audioPlayerMutex());
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AudioPlayer::AudioMsg *m = checkLoader(type);
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if (!m) {
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clear(type);
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return;
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}
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if (started) {
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if (m->source) {
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alSourceStop(m->source);
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for (int32 i = 0; i < 3; ++i) {
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if (m->samplesCount[i]) {
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ALuint buffer = 0;
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alSourceUnqueueBuffers(m->source, 1, &buffer);
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m->samplesCount[i] = 0;
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}
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}
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m->nextBuffer = 0;
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}
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m->skipStart = position;
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m->skipEnd = m->playbackState.duration - position;
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m->playbackState.position = position;
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m->started = 0;
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}
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if (samplesCount) {
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if (!m->source) {
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alGenSources(1, &m->source);
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alSourcef(m->source, AL_PITCH, 1.f);
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alSource3f(m->source, AL_POSITION, 0, 0, 0);
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alSource3f(m->source, AL_VELOCITY, 0, 0, 0);
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alSourcei(m->source, AL_LOOPING, 0);
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}
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if (!m->buffers[m->nextBuffer]) {
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alGenBuffers(3, m->buffers);
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}
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// If this buffer is queued, try to unqueue some buffer.
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if (m->samplesCount[m->nextBuffer]) {
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ALint processed = 0;
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alGetSourcei(m->source, AL_BUFFERS_PROCESSED, &processed);
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if (processed < 1) { // No processed buffers, wait.
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l->saveDecodedSamples(&samples, &samplesCount);
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return;
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}
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// Unqueue some processed buffer.
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ALuint buffer = 0;
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alSourceUnqueueBuffers(m->source, 1, &buffer);
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if (!internal::audioCheckError()) {
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setStoppedState(m, AudioPlayerStoppedAtError);
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emitError(type);
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return;
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}
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// Find it in the list and make it the nextBuffer.
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bool found = false;
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for (int i = 0; i < 3; ++i) {
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if (m->buffers[i] == buffer) {
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found = true;
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m->nextBuffer = i;
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break;
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}
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}
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if (!found) {
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LOG(("Audio Error: Could not find the unqueued buffer! Buffer %1 in source %2 with processed count %3").arg(buffer).arg(m->source).arg(processed));
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setStoppedState(m, AudioPlayerStoppedAtError);
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emitError(type);
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return;
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}
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if (m->samplesCount[m->nextBuffer]) {
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m->skipStart += m->samplesCount[m->nextBuffer];
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m->samplesCount[m->nextBuffer] = 0;
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}
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}
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auto frequency = l->frequency();
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auto format = l->format();
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m->samplesCount[m->nextBuffer] = samplesCount;
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alBufferData(m->buffers[m->nextBuffer], format, samples.constData(), samples.size(), frequency);
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alSourceQueueBuffers(m->source, 1, m->buffers + m->nextBuffer);
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m->skipEnd -= samplesCount;
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m->nextBuffer = (m->nextBuffer + 1) % 3;
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if (!internal::audioCheckError()) {
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setStoppedState(m, AudioPlayerStoppedAtError);
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emitError(type);
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return;
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}
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} else {
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if (waiting) {
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return;
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}
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finished = true;
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}
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if (finished) {
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m->skipEnd = 0;
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m->playbackState.duration = m->skipStart + m->samplesCount[0] + m->samplesCount[1] + m->samplesCount[2];
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clear(type);
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}
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m->loading = false;
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if (m->playbackState.state == AudioPlayerResuming || m->playbackState.state == AudioPlayerPlaying || m->playbackState.state == AudioPlayerStarting) {
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ALint state = AL_INITIAL;
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alGetSourcei(m->source, AL_SOURCE_STATE, &state);
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if (internal::audioCheckError()) {
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if (state != AL_PLAYING) {
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audioPlayer()->resumeDevice();
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switch (type) {
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case AudioMsgId::Type::Voice: alSourcef(m->source, AL_GAIN, internal::audioSuppressGain()); break;
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case AudioMsgId::Type::Song: alSourcef(m->source, AL_GAIN, internal::audioSuppressSongGain() * Global::SongVolume()); break;
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case AudioMsgId::Type::Video: alSourcef(m->source, AL_GAIN, internal::audioSuppressSongGain() * Global::VideoVolume()); break;
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}
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if (!internal::audioCheckError()) {
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setStoppedState(m, AudioPlayerStoppedAtError);
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emitError(type);
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return;
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}
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alSourcePlay(m->source);
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if (!internal::audioCheckError()) {
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setStoppedState(m, AudioPlayerStoppedAtError);
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emitError(type);
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return;
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}
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emit needToCheck();
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}
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} else {
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setStoppedState(m, AudioPlayerStoppedAtError);
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emitError(type);
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}
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}
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}
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AudioPlayerLoader *AudioPlayerLoaders::setupLoader(const AudioMsgId &audio, SetupError &err, qint64 &position) {
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err = SetupErrorAtStart;
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QMutexLocker lock(internal::audioPlayerMutex());
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AudioPlayer *voice = audioPlayer();
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if (!voice) return nullptr;
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auto data = voice->dataForType(audio.type());
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if (!data || data->audio != audio || !data->loading) {
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emit error(audio);
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LOG(("Audio Error: trying to load part of audio, that is not current at the moment"));
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err = SetupErrorNotPlaying;
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return nullptr;
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}
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bool isGoodId = false;
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AudioPlayerLoader *l = nullptr;
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switch (audio.type()) {
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case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (_audio == audio); break;
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case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (_song == audio); break;
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case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (_video == audio); break;
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}
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if (l && (!isGoodId || !l->check(data->file, data->data))) {
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clear(audio.type());
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l = nullptr;
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}
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if (!l) {
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std_::unique_ptr<AudioPlayerLoader> *loader = nullptr;
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switch (audio.type()) {
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case AudioMsgId::Type::Voice: _audio = audio; loader = &_audioLoader; break;
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case AudioMsgId::Type::Song: _song = audio; loader = &_songLoader; break;
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case AudioMsgId::Type::Video: _video = audio; break;
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}
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if (audio.type() == AudioMsgId::Type::Video) {
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if (!data->videoData) {
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data->playbackState.state = AudioPlayerStoppedAtError;
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emit error(audio);
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LOG(("Audio Error: video sound data not ready"));
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return nullptr;
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}
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_videoLoader = std_::make_unique<ChildFFMpegLoader>(data->videoPlayId, std_::move(data->videoData));
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l = _videoLoader.get();
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} else {
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*loader = std_::make_unique<FFMpegLoader>(data->file, data->data);
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l = loader->get();
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}
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if (!l->open(position)) {
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data->playbackState.state = AudioPlayerStoppedAtStart;
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return nullptr;
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}
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int64 duration = l->duration();
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if (duration <= 0) {
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data->playbackState.state = AudioPlayerStoppedAtStart;
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return nullptr;
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}
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data->playbackState.duration = duration;
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data->playbackState.frequency = l->frequency();
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if (!data->playbackState.frequency) data->playbackState.frequency = AudioVoiceMsgFrequency;
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err = SetupNoErrorStarted;
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} else {
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if (!data->skipEnd) {
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err = SetupErrorLoadedFull;
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LOG(("Audio Error: trying to load part of audio, that is already loaded to the end"));
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return nullptr;
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}
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}
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return l;
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}
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AudioPlayer::AudioMsg *AudioPlayerLoaders::checkLoader(AudioMsgId::Type type) {
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AudioPlayer *voice = audioPlayer();
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if (!voice) return 0;
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auto data = voice->dataForType(type);
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bool isGoodId = false;
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AudioPlayerLoader *l = nullptr;
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switch (type) {
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case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (data->audio == _audio); break;
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case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (data->audio == _song); break;
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case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (data->audio == _video); break;
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}
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if (!l || !data) return nullptr;
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if (!isGoodId || !data->loading || !l->check(data->file, data->data)) {
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LOG(("Audio Error: playing changed while loading"));
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return nullptr;
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}
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return data;
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}
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void AudioPlayerLoaders::onCancel(const AudioMsgId &audio) {
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switch (audio.type()) {
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case AudioMsgId::Type::Voice: if (_audio == audio) clear(audio.type()); break;
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case AudioMsgId::Type::Song: if (_song == audio) clear(audio.type()); break;
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case AudioMsgId::Type::Video: if (_video == audio) clear(audio.type()); break;
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}
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QMutexLocker lock(internal::audioPlayerMutex());
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AudioPlayer *voice = audioPlayer();
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if (!voice) return;
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for (int i = 0; i < AudioSimultaneousLimit; ++i) {
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auto data = voice->dataForType(audio.type(), i);
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if (data->audio == audio) {
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data->loading = false;
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}
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}
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}
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