149 lines
5.2 KiB
Python
149 lines
5.2 KiB
Python
# This file is part of Telegram Desktop,
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# the official desktop application for the Telegram messaging service.
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#
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# For license and copyright information please follow this link:
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# https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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{
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'includes': [
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'common.gypi',
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],
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'targets': [{
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'target_name': 'lib_lottie',
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'type': 'static_library',
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'includes': [
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'common.gypi',
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'openssl.gypi',
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'qt.gypi',
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'telegram_linux.gypi',
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'pch.gypi',
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],
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'variables': {
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'src_loc': '../SourceFiles',
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'res_loc': '../Resources',
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'libs_loc': '../../../Libraries',
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'official_build_target%': '',
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'submodules_loc': '../ThirdParty',
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'lottie_loc': '<(submodules_loc)/qtlottie/src',
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'lottie_helper_loc': '<(submodules_loc)/qtlottie_helper',
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'pch_source': '<(src_loc)/lottie/lottie_pch.cpp',
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'pch_header': '<(src_loc)/lottie/lottie_pch.h',
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},
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'dependencies': [
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'crl.gyp:crl',
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'lib_base.gyp:lib_base',
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],
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'export_dependent_settings': [
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'crl.gyp:crl',
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'lib_base.gyp:lib_base',
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],
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'defines': [
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'BODYMOVIN_LIBRARY',
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],
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'include_dirs': [
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'<(src_loc)',
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'<(SHARED_INTERMEDIATE_DIR)',
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'<(libs_loc)/range-v3/include',
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'<(libs_loc)/zlib',
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'<(lottie_loc)',
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'<(lottie_loc)/bodymovin',
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'<(lottie_loc)/imports',
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'<(lottie_helper_loc)',
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'<(submodules_loc)/GSL/include',
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'<(submodules_loc)/variant/include',
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'<(submodules_loc)/crl/src',
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'<(submodules_loc)/rapidjson/include',
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],
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'sources': [
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# interface for tdesktop
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'<(src_loc)/lottie/lottie_animation.cpp',
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'<(src_loc)/lottie/lottie_animation.h',
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'<(src_loc)/lottie/lottie_common.h',
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'<(src_loc)/lottie/lottie_frame_renderer.cpp',
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'<(src_loc)/lottie/lottie_frame_renderer.h',
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# taken from qtlottie/src/bodymovin/bodymovin.pro
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'<(lottie_loc)/bodymovin/bmbase.cpp',
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'<(lottie_loc)/bodymovin/bmlayer.cpp',
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'<(lottie_loc)/bodymovin/bmshape.cpp',
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'<(lottie_loc)/bodymovin/bmshapelayer.cpp',
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'<(lottie_loc)/bodymovin/bmrect.cpp',
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'<(lottie_loc)/bodymovin/bmfill.cpp',
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'<(lottie_loc)/bodymovin/bmgfill.cpp',
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'<(lottie_loc)/bodymovin/bmgroup.cpp',
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'<(lottie_loc)/bodymovin/bmstroke.cpp',
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'<(lottie_loc)/bodymovin/bmbasictransform.cpp',
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'<(lottie_loc)/bodymovin/bmshapetransform.cpp',
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'<(lottie_loc)/bodymovin/bmellipse.cpp',
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'<(lottie_loc)/bodymovin/bmround.cpp',
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'<(lottie_loc)/bodymovin/bmfreeformshape.cpp',
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'<(lottie_loc)/bodymovin/bmtrimpath.cpp',
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'<(lottie_loc)/bodymovin/bmpathtrimmer.cpp',
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'<(lottie_loc)/bodymovin/freeformshape.cpp',
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'<(lottie_loc)/bodymovin/renderer.cpp',
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'<(lottie_loc)/bodymovin/trimpath.cpp',
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'<(lottie_loc)/bodymovin/bmfilleffect.cpp',
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'<(lottie_loc)/bodymovin/bmrepeater.cpp',
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'<(lottie_loc)/bodymovin/bmrepeatertransform.cpp',
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'<(lottie_loc)/bodymovin/beziereasing.cpp',
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'<(lottie_loc)/bodymovin/beziereasing.h',
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'<(lottie_loc)/bodymovin/bmbase.h',
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'<(lottie_loc)/bodymovin/bmbasictransform.h',
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'<(lottie_loc)/bodymovin/bmellipse.h',
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'<(lottie_loc)/bodymovin/bmfill.h',
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'<(lottie_loc)/bodymovin/bmfilleffect.h',
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'<(lottie_loc)/bodymovin/bmfreeformshape.h',
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'<(lottie_loc)/bodymovin/bmgfill.h',
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'<(lottie_loc)/bodymovin/bmgroup.h',
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'<(lottie_loc)/bodymovin/bmlayer.h',
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'<(lottie_loc)/bodymovin/bmproperty.h',
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'<(lottie_loc)/bodymovin/bmrect.h',
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'<(lottie_loc)/bodymovin/bmrepeater.h',
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'<(lottie_loc)/bodymovin/bmrepeatertransform.h',
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'<(lottie_loc)/bodymovin/bmround.h',
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'<(lottie_loc)/bodymovin/bmshape.h',
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'<(lottie_loc)/bodymovin/bmshapelayer.h',
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'<(lottie_loc)/bodymovin/bmshapetransform.h',
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'<(lottie_loc)/bodymovin/bmstroke.h',
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'<(lottie_loc)/bodymovin/bmtrimpath.h',
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'<(lottie_loc)/bodymovin/freeformshape.h',
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'<(lottie_loc)/bodymovin/trimpath.h',
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'<(lottie_loc)/bodymovin/renderer.h',
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'<(lottie_loc)/bodymovin/bmpathtrimmer.h',
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# taken from qtlottie/src/imports/imports.pro
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'<(lottie_loc)/imports/rasterrenderer/rasterrenderer.cpp',
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'<(lottie_loc)/imports/rasterrenderer/rasterrenderer.h',
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# added to qtlottie/src/bodymovin/bodymovin.pro
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'<(lottie_loc)/bodymovin/bmasset.cpp',
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'<(lottie_loc)/bodymovin/bmprecompasset.cpp',
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'<(lottie_loc)/bodymovin/bmnulllayer.cpp',
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'<(lottie_loc)/bodymovin/bmprecomplayer.cpp',
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'<(lottie_loc)/bodymovin/bmscene.cpp',
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'<(lottie_loc)/bodymovin/bmmasks.cpp',
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'<(lottie_loc)/bodymovin/bmmaskshape.cpp',
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'<(lottie_loc)/bodymovin/bmasset.h',
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'<(lottie_loc)/bodymovin/bmprecompasset.h',
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'<(lottie_loc)/bodymovin/bmnulllayer.h',
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'<(lottie_loc)/bodymovin/bmprecomplayer.h',
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'<(lottie_loc)/bodymovin/bmscene.h',
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'<(lottie_loc)/bodymovin/bmmasks.h',
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'<(lottie_loc)/bodymovin/bmmaskshape.h',
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'<(lottie_loc)/bodymovin/json.h',
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],
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'conditions': [[ 'build_macold', {
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'xcode_settings': {
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'OTHER_CPLUSPLUSFLAGS': [ '-nostdinc++' ],
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},
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'include_dirs': [
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'/usr/local/macold/include/c++/v1',
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],
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}]],
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}],
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}
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