mirror of
https://github.com/telegramdesktop/tdesktop
synced 2025-02-09 08:37:26 +00:00
493 lines
18 KiB
C++
493 lines
18 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#include "stdafx.h"
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#include "ui/effects/panel_animation.h"
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namespace Ui {
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void PanelAnimation::setFinalImage(QImage &&finalImage, QRect inner) {
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t_assert(!started());
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_finalImage = std_::move(finalImage).convertToFormat(QImage::Format_ARGB32_Premultiplied);
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t_assert(!_finalImage.isNull());
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_finalWidth = _finalImage.width();
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_finalHeight = _finalImage.height();
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setStartWidth();
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setStartHeight();
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setStartAlpha();
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setStartFadeTop();
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createFadeMask();
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setWidthDuration();
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setHeightDuration();
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setAlphaDuration();
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setShadow();
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auto checkCorner = [this, inner](Corner &corner) {
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if (!corner.valid()) return;
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if ((_startWidth >= 0 && _startWidth < _finalWidth)
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|| (_startHeight >= 0 && _startHeight < _finalHeight)) {
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t_assert(corner.width <= inner.width());
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t_assert(corner.height <= inner.height());
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}
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};
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checkCorner(_topLeft);
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checkCorner(_topRight);
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checkCorner(_bottomLeft);
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checkCorner(_bottomRight);
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_finalInts = reinterpret_cast<const uint32*>(_finalImage.constBits());
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_finalIntsPerLine = (_finalImage.bytesPerLine() >> 2);
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_finalIntsPerLineAdded = _finalIntsPerLine - _finalWidth;
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t_assert(_finalImage.depth() == static_cast<int>(sizeof(uint32) << 3));
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t_assert(_finalImage.bytesPerLine() == (_finalIntsPerLine << 2));
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t_assert(_finalIntsPerLineAdded >= 0);
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_finalInnerLeft = inner.x();
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_finalInnerTop = inner.y();
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_finalInnerWidth = inner.width();
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_finalInnerHeight = inner.height();
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_finalInnerRight = _finalInnerLeft + _finalInnerWidth;
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_finalInnerBottom = _finalInnerTop + _finalInnerHeight;
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t_assert(QRect(0, 0, _finalWidth, _finalHeight).contains(inner));
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}
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void PanelAnimation::setShadow() {
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if (_skipShadow) return;
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_shadow.extend = _st.shadow.extend;
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_shadow.left = cloneImage(_st.shadow.left);
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if (_shadow.valid()) {
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_shadow.topLeft = cloneImage(_st.shadow.topLeft);
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_shadow.top = cloneImage(_st.shadow.top);
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_shadow.topRight = cloneImage(_st.shadow.topRight);
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_shadow.right = cloneImage(_st.shadow.right);
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_shadow.bottomRight = cloneImage(_st.shadow.bottomRight);
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_shadow.bottom = cloneImage(_st.shadow.bottom);
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_shadow.bottomLeft = cloneImage(_st.shadow.bottomLeft);
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t_assert(!_shadow.topLeft.isNull()
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&& !_shadow.top.isNull()
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&& !_shadow.topRight.isNull()
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&& !_shadow.right.isNull()
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&& !_shadow.bottomRight.isNull()
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&& !_shadow.bottom.isNull()
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&& !_shadow.bottomLeft.isNull());
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} else {
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_shadow.topLeft =
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_shadow.top =
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_shadow.topRight =
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_shadow.right =
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_shadow.bottomRight =
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_shadow.bottom =
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_shadow.bottomLeft = QImage();
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}
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}
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void PanelAnimation::setStartWidth() {
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_startWidth = qRound(_st.startWidth * _finalImage.width());
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if (_startWidth >= 0) t_assert(_startWidth <= _finalWidth);
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}
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void PanelAnimation::setStartHeight() {
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_startHeight = qRound(_st.startHeight * _finalImage.height());
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if (_startHeight >= 0) t_assert(_startHeight <= _finalHeight);
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}
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void PanelAnimation::setStartAlpha() {
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_startAlpha = qRound(_st.startOpacity * 255);
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t_assert(_startAlpha >= 0 && _startAlpha < 256);
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}
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void PanelAnimation::setStartFadeTop() {
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_startFadeTop = qRound(_st.startFadeTop * _finalImage.height());
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}
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void PanelAnimation::createFadeMask() {
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auto resultHeight = qRound(_finalImage.height() * _st.fadeHeight);
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auto finalAlpha = qRound(_st.fadeOpacity * 255);
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t_assert(finalAlpha >= 0 && finalAlpha < 256);
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auto result = QImage(1, resultHeight, QImage::Format_ARGB32_Premultiplied);
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auto ints = reinterpret_cast<uint32*>(result.bits());
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auto intsPerLine = (result.bytesPerLine() >> 2);
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auto up = (_origin == PanelAnimation::Origin::BottomLeft || _origin == PanelAnimation::Origin::BottomRight);
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auto from = up ? resultHeight : 0, to = resultHeight - from, delta = up ? -1 : 1;
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for (auto y = from; y != to; y += delta) {
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auto alpha = static_cast<uint32>(finalAlpha * y) / resultHeight;
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*ints = (0xFFU << 24) | (alpha << 16) | (alpha << 8) | alpha;
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ints += intsPerLine;
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}
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_fadeMask = style::colorizeImage(result, _st.fadeBg);
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_fadeHeight = _fadeMask.height();
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_fadeInts = reinterpret_cast<const uint32*>(_fadeMask.constBits());
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_fadeIntsPerLine = (_fadeMask.bytesPerLine() >> 2);
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t_assert(_fadeMask.bytesPerLine() == (_fadeIntsPerLine << 2));
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}
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void PanelAnimation::setCornerMasks(QImage &&topLeft, QImage &&topRight, QImage &&bottomLeft, QImage &&bottomRight) {
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setCornerMask(_topLeft, std_::move(topLeft));
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setCornerMask(_topRight, std_::move(topRight));
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setCornerMask(_bottomLeft, std_::move(bottomLeft));
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setCornerMask(_bottomRight, std_::move(bottomRight));
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}
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void PanelAnimation::setSkipShadow(bool skipShadow) {
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t_assert(!started());
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_skipShadow = skipShadow;
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}
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void PanelAnimation::setCornerMask(Corner &corner, QImage &&image) {
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t_assert(!started());
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corner.image = std_::move(image);
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if (corner.valid()) {
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corner.width = corner.image.width();
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corner.height = corner.image.height();
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corner.bytes = corner.image.constBits();
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corner.bytesPerPixel = (corner.image.depth() >> 3);
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corner.bytesPerLineAdded = corner.image.bytesPerLine() - corner.width * corner.bytesPerPixel;
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t_assert(corner.image.depth() == (corner.bytesPerPixel << 3));
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t_assert(corner.bytesPerLineAdded >= 0);
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if (_startWidth >= 0) t_assert(corner.width <= _startWidth);
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if (_startHeight >= 0) t_assert(corner.height <= _startHeight);
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if (!_finalImage.isNull()) {
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t_assert(corner.width <= _finalInnerWidth);
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t_assert(corner.height <= _finalInnerHeight);
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}
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} else {
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corner.width = corner.height = 0;
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}
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}
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QImage PanelAnimation::cloneImage(const style::icon &source) {
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if (source.empty()) return QImage();
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auto result = QImage(source.width(), source.height(), QImage::Format_ARGB32_Premultiplied);
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result.fill(Qt::transparent);
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{
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Painter p(&result);
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source.paint(p, 0, 0, source.width());
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}
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return std_::move(result);
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}
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void PanelAnimation::setWidthDuration() {
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_widthDuration = _st.widthDuration;
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t_assert(_widthDuration >= 0.);
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t_assert(_widthDuration <= 1.);
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}
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void PanelAnimation::setHeightDuration() {
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t_assert(!started());
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_heightDuration = _st.heightDuration;
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t_assert(_heightDuration >= 0.);
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t_assert(_heightDuration <= 1.);
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}
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void PanelAnimation::setAlphaDuration() {
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t_assert(!started());
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_alphaDuration = _st.opacityDuration;
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t_assert(_alphaDuration >= 0.);
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t_assert(_alphaDuration <= 1.);
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}
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void PanelAnimation::start() {
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t_assert(!started());
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t_assert(!_finalImage.isNull());
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_frame = QImage(_finalWidth, _finalHeight, QImage::Format_ARGB32_Premultiplied);
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_frame.setDevicePixelRatio(_finalImage.devicePixelRatio());
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_frameIntsPerLine = (_frame.bytesPerLine() >> 2);
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_frameInts = reinterpret_cast<uint32*>(_frame.bits());
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_frameIntsPerLineAdded = _frameIntsPerLine - _finalWidth;
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t_assert(_frame.depth() == static_cast<int>(sizeof(uint32) << 3));
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t_assert(_frame.bytesPerLine() == (_frameIntsPerLine << 2));
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t_assert(_frameIntsPerLineAdded >= 0);
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}
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const QImage &PanelAnimation::getFrame(float64 dt, float64 opacity) {
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t_assert(started());
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t_assert(dt >= 0.);
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auto &transition = anim::easeOutCirc;
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constexpr auto finalAlpha = 256;
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auto alpha = (dt >= _alphaDuration) ? finalAlpha : anim::interpolate(_startAlpha + 1, finalAlpha, transition(1., dt / _alphaDuration));
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_frameAlpha = anim::interpolate(0, alpha, opacity);
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auto frameWidth = (_startWidth < 0 || dt >= _widthDuration) ? _finalInnerWidth : anim::interpolate(_startWidth, _finalInnerWidth, transition(1., dt / _widthDuration));
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auto frameHeight = (_startHeight < 0 || dt >= _heightDuration) ? _finalInnerHeight : anim::interpolate(_startHeight, _finalInnerHeight, transition(1., dt / _heightDuration));
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auto frameLeft = (_origin == Origin::TopLeft || _origin == Origin::BottomLeft) ? _finalInnerLeft : (_finalInnerRight - frameWidth);
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auto frameTop = (_origin == Origin::TopLeft || _origin == Origin::TopRight) ? _finalInnerTop : (_finalInnerBottom - frameHeight);
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auto frameRight = frameLeft + frameWidth;
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auto frameBottom = frameTop + frameHeight;
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auto fadeTop = (_fadeHeight > 0) ? snap(anim::interpolate(_startFadeTop, _finalInnerHeight, transition(1., dt)), 0, frameHeight) : frameHeight;
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auto fadeBottom = (fadeTop < frameHeight) ? qMin(fadeTop + _fadeHeight, frameHeight) : frameHeight;
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auto fadeSkipLines = 0;
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if (_origin == Origin::BottomLeft || _origin == Origin::BottomRight) {
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fadeTop = frameHeight - fadeTop;
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fadeBottom = frameHeight - fadeBottom;
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qSwap(fadeTop, fadeBottom);
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fadeSkipLines = fadeTop + _fadeHeight - fadeBottom;
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}
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fadeTop += frameTop;
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fadeBottom += frameTop;
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auto finalInts = _finalInts + frameLeft + frameTop * _finalIntsPerLine;
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auto frameInts = _frameInts + frameLeft + frameTop * _frameIntsPerLine;
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auto finalIntsPerLineAdd = (_finalWidth - frameWidth) + _finalIntsPerLineAdded;
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auto frameIntsPerLineAdd = (_finalWidth - frameWidth) + _frameIntsPerLineAdded;
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// Draw frameWidth x fadeTop with fade first color.
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auto fadeInts = _fadeInts + fadeSkipLines * _fadeIntsPerLine;
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auto fadeWithMasterAlpha = [this](uint32 fade) {
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auto fadeAlphaAddition = (256 - (fade >> 24));
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auto fadePattern = anim::shifted(fade);
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return [this, fadeAlphaAddition, fadePattern](uint32 source) {
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auto sourceAlpha = (source >> 24) + 1;
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auto sourcePattern = anim::shifted(source);
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auto mixedPattern = anim::reshifted(fadePattern * sourceAlpha + sourcePattern * fadeAlphaAddition);
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return anim::unshifted(mixedPattern * _frameAlpha);
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};
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};
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if (frameTop != fadeTop) {
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// Take the fade components from the first line of the fade mask.
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auto withMasterAlpha = fadeWithMasterAlpha(_fadeInts ? *_fadeInts : 0);
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for (auto y = frameTop; y != fadeTop; ++y) {
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for (auto x = frameLeft; x != frameRight; ++x) {
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*frameInts++ = withMasterAlpha(*finalInts++);
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}
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finalInts += finalIntsPerLineAdd;
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frameInts += frameIntsPerLineAdd;
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}
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}
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// Draw frameWidth x (fadeBottom - fadeTop) with fade gradient.
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for (auto y = fadeTop; y != fadeBottom; ++y) {
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auto withMasterAlpha = fadeWithMasterAlpha(*fadeInts);
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for (auto x = frameLeft; x != frameRight; ++x) {
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*frameInts++ = withMasterAlpha(*finalInts++);
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}
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finalInts += finalIntsPerLineAdd;
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frameInts += frameIntsPerLineAdd;
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fadeInts += _fadeIntsPerLine;
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}
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// Draw frameWidth x (frameBottom - fadeBottom) with fade final color.
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if (fadeBottom != frameBottom) {
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// Take the fade components from the last line of the fade mask.
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auto withMasterAlpha = fadeWithMasterAlpha(*(fadeInts - _fadeIntsPerLine));
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for (auto y = fadeBottom; y != frameBottom; ++y) {
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for (auto x = frameLeft; x != frameRight; ++x) {
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*frameInts++ = withMasterAlpha(*finalInts++);
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}
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finalInts += finalIntsPerLineAdd;
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frameInts += frameIntsPerLineAdd;
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}
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}
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// Draw corners
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auto innerLeft = qMax(_finalInnerLeft, frameLeft);
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auto innerTop = qMax(_finalInnerTop, frameTop);
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auto innerRight = qMin(_finalInnerRight, frameRight);
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auto innerBottom = qMin(_finalInnerBottom, frameBottom);
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if (innerLeft != _finalInnerLeft || innerTop != _finalInnerTop) {
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paintCorner(_topLeft, innerLeft, innerTop);
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}
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if (innerRight != _finalInnerRight || innerTop != _finalInnerTop) {
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paintCorner(_topRight, innerRight - _topRight.width, innerTop);
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}
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if (innerLeft != _finalInnerLeft || innerBottom != _finalInnerBottom) {
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paintCorner(_bottomLeft, innerLeft, innerBottom - _bottomLeft.height);
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}
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if (innerRight != _finalInnerRight || innerBottom != _finalInnerBottom) {
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paintCorner(_bottomRight, innerRight - _bottomRight.width, innerBottom - _bottomRight.height);
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}
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// Fill the rest with transparent
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if (frameTop) {
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memset(_frameInts, 0, _frameIntsPerLine * frameTop * sizeof(uint32));
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}
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auto widthLeft = (_finalWidth - frameRight);
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if (frameLeft || widthLeft) {
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auto frameInts = _frameInts + frameTop * _frameIntsPerLine;
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for (auto y = frameTop; y != frameBottom; ++y) {
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memset(frameInts, 0, frameLeft * sizeof(uint32));
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memset(frameInts + frameLeft + frameWidth, 0, widthLeft * sizeof(uint32));
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frameInts += _frameIntsPerLine;
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}
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}
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if (auto heightLeft = (_finalHeight - frameBottom)) {
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memset(_frameInts + frameBottom * _frameIntsPerLine, 0, _frameIntsPerLine * heightLeft * sizeof(uint32));
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}
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// Draw shadow
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if (_shadow.valid()) {
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paintShadow(innerLeft, innerTop, innerRight, innerBottom);
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}
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// Debug
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//frameInts = _frameInts;
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//auto pattern = anim::shifted((static_cast<uint32>(0xFF) << 24) | (static_cast<uint32>(0xFF) << 16) | (static_cast<uint32>(0xFF) << 8) | static_cast<uint32>(0xFF));
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//for (auto y = 0; y != _finalHeight; ++y) {
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// for (auto x = 0; x != _finalWidth; ++x) {
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// auto source = *frameInts;
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// auto sourceAlpha = (source >> 24);
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// *frameInts = anim::unshifted(anim::shifted(source) * 256 + pattern * (256 - sourceAlpha));
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// ++frameInts;
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// }
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// frameInts += _frameIntsPerLineAdded;
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//}
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return _frame;
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}
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void PanelAnimation::paintCorner(Corner &corner, int left, int top) {
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auto mask = corner.bytes;
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auto bytesPerPixel = corner.bytesPerPixel;
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auto bytesPerLineAdded = corner.bytesPerLineAdded;
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auto frameInts = _frameInts + top * _frameIntsPerLine + left;
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auto frameIntsPerLineAdd = _frameIntsPerLine - corner.width;
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for (auto y = 0; y != corner.height; ++y) {
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for (auto x = 0; x != corner.width; ++x) {
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auto alpha = static_cast<uint32>(*mask) + 1;
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*frameInts = anim::unshifted(anim::shifted(*frameInts) * alpha);
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++frameInts;
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mask += bytesPerPixel;
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}
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frameInts += frameIntsPerLineAdd;
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mask += bytesPerLineAdded;
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}
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}
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void PanelAnimation::paintShadow(int left, int top, int right, int bottom) {
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left -= _shadow.extend.left();
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top -= _shadow.extend.top();
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right += _shadow.extend.right();
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bottom += _shadow.extend.bottom();
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paintShadowCorner(left, top, _shadow.topLeft);
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paintShadowCorner(right - _shadow.topRight.width(), top, _shadow.topRight);
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paintShadowCorner(right - _shadow.bottomRight.width(), bottom - _shadow.bottomRight.height(), _shadow.bottomRight);
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paintShadowCorner(left, bottom - _shadow.bottomLeft.height(), _shadow.bottomLeft);
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paintShadowVertical(left, top + _shadow.topLeft.height(), bottom - _shadow.bottomLeft.height(), _shadow.left);
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paintShadowVertical(right - _shadow.right.width(), top + _shadow.topRight.height(), bottom - _shadow.bottomRight.height(), _shadow.right);
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paintShadowHorizontal(left + _shadow.topLeft.width(), right - _shadow.topRight.width(), top, _shadow.top);
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paintShadowHorizontal(left + _shadow.bottomLeft.width(), right - _shadow.bottomRight.width(), bottom - _shadow.bottom.height(), _shadow.bottom);
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}
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void PanelAnimation::paintShadowCorner(int left, int top, const QImage &image) {
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auto imageWidth = image.width();
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auto imageHeight = image.height();
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auto imageInts = reinterpret_cast<const uint32*>(image.constBits());
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auto imageIntsPerLine = (image.bytesPerLine() >> 2);
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auto imageIntsPerLineAdded = imageIntsPerLine - imageWidth;
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if (left < 0) {
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auto shift = -base::take(left);
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imageWidth -= shift;
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imageInts += shift;
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}
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if (top < 0) {
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auto shift = -base::take(top);
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imageHeight -= shift;
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imageInts += shift * imageIntsPerLine;
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}
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if (left + imageWidth > _finalWidth) {
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imageWidth = _finalWidth - left;
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}
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if (top + imageHeight > _finalHeight) {
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imageHeight = _finalHeight - top;
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}
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if (imageWidth < 0 || imageHeight < 0) return;
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auto frameInts = _frameInts + top * _frameIntsPerLine + left;
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auto frameIntsPerLineAdd = _frameIntsPerLine - imageWidth;
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for (auto y = 0; y != imageHeight; ++y) {
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for (auto x = 0; x != imageWidth; ++x) {
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auto source = *frameInts;
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auto shadowAlpha = _frameAlpha - (source >> 24);
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*frameInts = anim::unshifted(anim::shifted(source) * 256 + anim::shifted(*imageInts) * shadowAlpha);
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++frameInts;
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++imageInts;
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}
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frameInts += frameIntsPerLineAdd;
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imageInts += imageIntsPerLineAdded;
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}
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}
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void PanelAnimation::paintShadowVertical(int left, int top, int bottom, const QImage &image) {
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auto imageWidth = image.width();
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auto imageInts = reinterpret_cast<const uint32*>(image.constBits());
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if (left < 0) {
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auto shift = -base::take(left);
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imageWidth -= shift;
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imageInts += shift;
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}
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if (top < 0) top = 0;
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if (bottom > _finalHeight) bottom = _finalHeight;
|
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if (left + imageWidth > _finalWidth) {
|
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imageWidth = _finalWidth - left;
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}
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if (imageWidth < 0 || bottom <= top) return;
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|
|
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auto frameInts = _frameInts + top * _frameIntsPerLine + left;
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auto frameIntsPerLineAdd = _frameIntsPerLine - imageWidth;
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for (auto y = top; y != bottom; ++y) {
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for (auto x = 0; x != imageWidth; ++x) {
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auto source = *frameInts;
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auto shadowAlpha = _frameAlpha - (source >> 24);
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*frameInts = anim::unshifted(anim::shifted(source) * 256 + anim::shifted(*imageInts) * shadowAlpha);
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++frameInts;
|
|
++imageInts;
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|
}
|
|
frameInts += frameIntsPerLineAdd;
|
|
imageInts -= imageWidth;
|
|
}
|
|
}
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|
|
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void PanelAnimation::paintShadowHorizontal(int left, int right, int top, const QImage &image) {
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auto imageHeight = image.height();
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auto imageInts = reinterpret_cast<const uint32*>(image.constBits());
|
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auto imageIntsPerLine = (image.bytesPerLine() >> 2);
|
|
if (top < 0) {
|
|
auto shift = -base::take(top);
|
|
imageHeight -= shift;
|
|
imageInts += shift * imageIntsPerLine;
|
|
}
|
|
if (left < 0) left = 0;
|
|
if (right > _finalWidth) right = _finalWidth;
|
|
if (top + imageHeight > _finalHeight) {
|
|
imageHeight = _finalHeight - top;
|
|
}
|
|
if (imageHeight < 0 || right <= left) return;
|
|
|
|
auto frameInts = _frameInts + top * _frameIntsPerLine + left;
|
|
auto frameIntsPerLineAdd = _frameIntsPerLine - (right - left);
|
|
for (auto y = 0; y != imageHeight; ++y) {
|
|
auto imagePattern = anim::shifted(*imageInts);
|
|
for (auto x = left; x != right; ++x) {
|
|
auto source = *frameInts;
|
|
auto shadowAlpha = _frameAlpha - (source >> 24);
|
|
*frameInts = anim::unshifted(anim::shifted(source) * 256 + imagePattern * shadowAlpha);
|
|
++frameInts;
|
|
}
|
|
frameInts += frameIntsPerLineAdd;
|
|
imageInts += imageIntsPerLine;
|
|
}
|
|
}
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} // namespace Ui
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