tdesktop/Telegram/SourceFiles/platform/platform_window_title.h

60 lines
1.9 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
*/
#pragma once
#include "window/window_title.h"
#include "window/themes/window_theme_preview.h"
namespace Platform {
object_ptr<Window::TitleWidget> CreateTitleWidget(QWidget *parent);
int PreviewTitleHeight();
void PreviewWindowFramePaint(QImage &preview, const style::palette &palette, QRect body, int outerWidth);
} // namespace Platform
// Platform dependent implementations.
#ifdef Q_OS_MAC
#include "platform/mac/window_title_mac.h"
#elif defined Q_OS_WIN // Q_OS_MAC
#include "platform/win/window_title_win.h"
#elif defined Q_OS_WINRT || defined Q_OS_LINUX // Q_OS_MAC || Q_OS_WIN
namespace Platform {
inline object_ptr<Window::TitleWidget> CreateTitleWidget(QWidget *parent) {
return { nullptr };
}
inline int PreviewTitleHeight() {
return Window::Theme::DefaultPreviewTitleHeight();
}
inline void PreviewWindowFramePaint(QImage &preview, const style::palette &palette, QRect body, int outerWidth) {
return Window::Theme::DefaultPreviewWindowFramePaint(preview, palette, body, outerWidth);
}
} // namespace Platform
#endif // Q_OS_MAC || Q_OS_WIN || Q_OS_WINRT || Q_OS_LINUX