197 lines
4.5 KiB
C++
197 lines
4.5 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#include "stdafx.h"
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#include "animation.h"
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#include "media/media_clip_reader.h"
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namespace Media {
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namespace Clip {
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Reader *const ReaderPointer::BadPointer = SharedMemoryLocation<Reader, 0>();
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ReaderPointer::~ReaderPointer() {
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if (valid()) {
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delete _pointer;
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}
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_pointer = nullptr;
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}
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} // namespace Clip
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} // namespace Media
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namespace {
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AnimationManager *_manager = nullptr;
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} // namespace
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namespace anim {
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transition linear = [](const float64 &delta, const float64 &dt) {
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return delta * dt;
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};
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transition sineInOut = [](const float64 &delta, const float64 &dt) {
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return -(delta / 2) * (cos(M_PI * dt) - 1);
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};
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transition halfSine = [](const float64 &delta, const float64 &dt) {
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return delta * sin(M_PI * dt / 2);
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};
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transition easeOutBack = [](const float64 &delta, const float64 &dt) {
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static constexpr auto s = 1.70158;
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const float64 t = dt - 1;
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return delta * (t * t * ((s + 1) * t + s) + 1);
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};
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transition easeInCirc = [](const float64 &delta, const float64 &dt) {
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return -delta * (sqrt(1 - dt * dt) - 1);
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};
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transition easeOutCirc = [](const float64 &delta, const float64 &dt) {
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const float64 t = dt - 1;
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return delta * sqrt(1 - t * t);
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};
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transition easeInCubic = [](const float64 &delta, const float64 &dt) {
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return delta * dt * dt * dt;
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};
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transition easeOutCubic = [](const float64 &delta, const float64 &dt) {
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const float64 t = dt - 1;
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return delta * (t * t * t + 1);
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};
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transition easeInQuint = [](const float64 &delta, const float64 &dt) {
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const float64 t2 = dt * dt;
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return delta * t2 * t2 * dt;
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};
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transition easeOutQuint = [](const float64 &delta, const float64 &dt) {
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const float64 t = dt - 1, t2 = t * t;
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return delta * (t2 * t2 * t + 1);
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};
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void startManager() {
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stopManager();
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_manager = new AnimationManager();
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}
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void stopManager() {
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delete _manager;
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_manager = nullptr;
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Media::Clip::Finish();
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}
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void registerClipManager(Media::Clip::Manager *manager) {
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manager->connect(manager, SIGNAL(callback(Media::Clip::Reader*,qint32,qint32)), _manager, SLOT(clipCallback(Media::Clip::Reader*,qint32,qint32)));
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}
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} // anim
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void BasicAnimation::start() {
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if (!_manager) return;
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_callbacks.start();
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_manager->start(this);
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_animating = true;
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}
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void BasicAnimation::stop() {
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if (!_manager) return;
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_animating = false;
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_manager->stop(this);
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}
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AnimationManager::AnimationManager() : _timer(this), _iterating(false) {
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_timer.setSingleShot(false);
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connect(&_timer, SIGNAL(timeout()), this, SLOT(timeout()));
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}
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void AnimationManager::start(BasicAnimation *obj) {
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if (_iterating) {
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_starting.insert(obj);
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if (!_stopping.isEmpty()) {
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_stopping.remove(obj);
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}
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} else {
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if (_objects.isEmpty()) {
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_timer.start(AnimationTimerDelta);
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}
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_objects.insert(obj);
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}
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}
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void AnimationManager::stop(BasicAnimation *obj) {
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if (_iterating) {
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_stopping.insert(obj);
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if (!_starting.isEmpty()) {
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_starting.remove(obj);
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}
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} else {
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auto i = _objects.find(obj);
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if (i != _objects.cend()) {
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_objects.erase(i);
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if (_objects.empty()) {
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_timer.stop();
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}
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}
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}
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}
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void AnimationManager::timeout() {
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_iterating = true;
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auto ms = getms();
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for_const (auto object, _objects) {
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if (!_stopping.contains(object)) {
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object->step(ms, true);
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}
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}
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_iterating = false;
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if (!_starting.isEmpty()) {
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for_const (auto object, _starting) {
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_objects.insert(object);
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}
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_starting.clear();
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}
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if (!_stopping.isEmpty()) {
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for_const (auto object, _stopping) {
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_objects.remove(object);
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}
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_stopping.clear();
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}
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if (_objects.empty()) {
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_timer.stop();
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}
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}
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void AnimationManager::clipCallback(Media::Clip::Reader *reader, qint32 threadIndex, qint32 notification) {
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Media::Clip::Reader::callback(reader, threadIndex, Media::Clip::Notification(notification));
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}
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