tdesktop/Telegram/SourceFiles/_other/genstyles.h
2014-11-25 23:15:18 +03:00

77 lines
2.1 KiB
C++

/*
This file is part of Telegram Desktop,
an official desktop messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014 John Preston, https://tdesktop.com
*/
#include <QtCore/QMap>
#include <QtCore/QVector>
#include <QtGui/QBitmap>
#include <QtCore/QBuffer>
#include <QtCore/QFileInfo>
#include <QtCore/QFile>
#include <iostream>
#include <exception>
#include <QtCore/QTextStream>
#include <QtCore/QString>
#include <QtCore/QCoreApplication>
#include <QtGui/QGuiApplication>
#include <QtGui/QPainter>
using std::string;
using std::cout;
using std::cerr;
using std::exception;
class Exception : public exception {
public:
Exception(const QString &msg) : _msg(msg.toUtf8()) {
}
virtual const char *what() const throw() {
return _msg.constData();
}
virtual ~Exception() throw() {
}
private:
QByteArray _msg;
};
bool genStyles(const QString &classes_in, const QString &classes_out, const QString &styles_in, const QString &styles_out, const QString &path_to_sprites);
class GenStyles : public QObject {
Q_OBJECT
public:
GenStyles(const QString &classes_in, const QString &classes_out, const QString &styles_in, const QString &styles_out, const QString &path_to_sprites) : QObject(0),
_classes_in(classes_in), _classes_out(classes_out), _styles_in(styles_in), _styles_out(styles_out), _path_to_sprites(path_to_sprites) {
}
public slots:
void run() {
if (genStyles(_classes_in, _classes_out, _styles_in, _styles_out, _path_to_sprites)) {
emit finished();
}
}
signals:
void finished();
private:
QString _classes_in, _classes_out, _styles_in, _styles_out, _path_to_sprites;
};