263 lines
6.2 KiB
C++
263 lines
6.2 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "ui/abstract_button.h"
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#include "styles/style_widgets.h"
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#include <memory>
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namespace Ui {
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class RippleAnimation;
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class LinkButton : public AbstractButton {
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public:
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LinkButton(QWidget *parent, const QString &text, const style::LinkButton &st = st::defaultLinkButton);
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int naturalWidth() const override;
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void setText(const QString &text);
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protected:
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void paintEvent(QPaintEvent *e) override;
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void onStateChanged(State was, StateChangeSource source) override;
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private:
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QString _text;
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int _textWidth = 0;
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const style::LinkButton &_st;
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};
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class RippleButton : public AbstractButton {
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public:
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RippleButton(QWidget *parent, const style::RippleAnimation &st);
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// Displays full ripple circle constantly.
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enum class SetForceRippledWay {
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Default,
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SkipAnimation,
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};
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void setForceRippled(bool rippled, SetForceRippledWay way = SetForceRippledWay::Default);
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bool forceRippled() const {
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return _forceRippled;
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}
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~RippleButton();
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protected:
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void paintRipple(QPainter &p, int x, int y, TimeMs ms, const QColor *colorOverride = nullptr);
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void onStateChanged(State was, StateChangeSource source) override;
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virtual QImage prepareRippleMask() const;
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virtual QPoint prepareRippleStartPosition() const;
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QPoint disabledRippleStartPosition() const {
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return QPoint(-0x3FFFFFFF, -0x3FFFFFFF);
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}
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void resetRipples();
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private:
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void ensureRipple();
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void handleRipples(bool wasDown, bool wasPress);
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const style::RippleAnimation &_st;
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std::unique_ptr<RippleAnimation> _ripple;
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bool _forceRippled = false;
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};
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class FlatButton : public RippleButton {
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public:
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FlatButton(QWidget *parent, const QString &text, const style::FlatButton &st);
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void setText(const QString &text);
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void setWidth(int32 w);
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int32 textWidth() const;
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protected:
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void paintEvent(QPaintEvent *e) override;
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void onStateChanged(State was, StateChangeSource source) override;
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private:
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QString _text, _textForAutoSize;
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int _width;
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const style::FlatButton &_st;
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};
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class RoundButton : public RippleButton {
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public:
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RoundButton(QWidget *parent, const QString &text, const style::RoundButton &st);
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void setText(const QString &text);
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void setNumbersText(const QString &numbersText) {
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setNumbersText(numbersText, numbersText.toInt());
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}
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void setNumbersText(int numbers) {
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setNumbersText(QString::number(numbers), numbers);
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}
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void setWidthChangedCallback(base::lambda<void()> callback);
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void stepNumbersAnimation(TimeMs ms);
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void finishNumbersAnimation();
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int contentWidth() const;
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void setFullWidth(int newFullWidth);
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enum class TextTransform {
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NoTransform,
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ToUpper,
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};
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void setTextTransform(TextTransform transform);
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~RoundButton();
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protected:
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void paintEvent(QPaintEvent *e) override;
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QImage prepareRippleMask() const override;
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QPoint prepareRippleStartPosition() const override;
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private:
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void setNumbersText(const QString &numbersText, int numbers);
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void numbersAnimationCallback();
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void updateText();
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void resizeToText();
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QString _text, _fullText;
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int _textWidth;
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class Numbers;
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std::unique_ptr<Numbers> _numbers;
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int _fullWidthOverride = 0;
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const style::RoundButton &_st;
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TextTransform _transform = TextTransform::ToUpper;
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};
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class IconButton : public RippleButton {
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public:
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IconButton(QWidget *parent, const style::IconButton &st);
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// Pass nullptr to restore the default icon.
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void setIconOverride(const style::icon *iconOverride, const style::icon *iconOverOverride = nullptr);
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void setRippleColorOverride(const style::color *colorOverride);
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protected:
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void paintEvent(QPaintEvent *e) override;
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void onStateChanged(State was, StateChangeSource source) override;
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QImage prepareRippleMask() const override;
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QPoint prepareRippleStartPosition() const override;
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private:
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const style::IconButton &_st;
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const style::icon *_iconOverride = nullptr;
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const style::icon *_iconOverrideOver = nullptr;
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const style::color *_rippleColorOverride = nullptr;
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Animation _a_over;
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};
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class LeftOutlineButton : public RippleButton {
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public:
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LeftOutlineButton(QWidget *parent, const QString &text, const style::OutlineButton &st = st::defaultLeftOutlineButton);
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void setText(const QString &text);
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protected:
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void paintEvent(QPaintEvent *e) override;
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int resizeGetHeight(int newWidth) override;
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private:
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QString _text, _fullText;
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int _textWidth, _fullTextWidth;
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const style::OutlineButton &_st;
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};
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class CrossButton : public RippleButton {
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public:
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CrossButton(QWidget *parent, const style::CrossButton &st);
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void showAnimated() {
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toggleAnimated(true);
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}
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void hideAnimated() {
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toggleAnimated(false);
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}
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void toggleAnimated(bool visible);
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void showFast() {
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toggleFast(true);
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}
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void hideFast() {
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toggleFast(false);
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}
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void toggleFast(bool visible) {
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toggleAnimated(visible);
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_a_show.finish();
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}
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bool isShown() const {
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return _shown;
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}
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void setLoadingAnimation(bool enabled);
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protected:
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void paintEvent(QPaintEvent *e) override;
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void onStateChanged(State was, StateChangeSource source) override;
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QImage prepareRippleMask() const override;
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QPoint prepareRippleStartPosition() const override;
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private:
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void step_loading(TimeMs ms, bool timer);
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bool stopLoadingAnimation(TimeMs ms);
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void animationCallback();
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const style::CrossButton &_st;
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bool _shown = false;
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Animation _a_show;
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TimeMs _loadingStartMs = 0;
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TimeMs _loadingStopMs = 0;
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BasicAnimation _a_loading;
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};
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} // namespace Ui
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