142 lines
3.6 KiB
C++
142 lines
3.6 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "styles/style_widgets.h"
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namespace Ui {
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class RoundShadowAnimation {
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public:
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void setCornerMasks(QImage &&topLeft, QImage &&topRight, QImage &&bottomLeft, QImage &&bottomRight);
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protected:
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void start(int frameWidth, int frameHeight, float64 devicePixelRatio);
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void setShadow(const style::Shadow &st);
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bool started() const {
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return !_frame.isNull();
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}
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struct Corner {
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QImage image;
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int width = 0;
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int height = 0;
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const uchar *bytes = nullptr;
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int bytesPerPixel = 0;
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int bytesPerLineAdded = 0;
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bool valid() const {
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return !image.isNull();
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}
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};
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void setCornerMask(Corner &corner, QImage &&image);
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void paintCorner(Corner &corner, int left, int top);
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struct Shadow {
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style::margins extend;
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QImage left, topLeft, top, topRight, right, bottomRight, bottom, bottomLeft;
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bool valid() const {
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return !left.isNull();
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}
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};
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QImage cloneImage(const style::icon &source);
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void paintShadow(int left, int top, int right, int bottom);
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void paintShadowCorner(int left, int top, const QImage &image);
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void paintShadowVertical(int left, int top, int bottom, const QImage &image);
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void paintShadowHorizontal(int left, int right, int top, const QImage &image);
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Shadow _shadow;
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Corner _topLeft;
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Corner _topRight;
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Corner _bottomLeft;
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Corner _bottomRight;
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QImage _frame;
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uint32 *_frameInts = nullptr;
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int _frameWidth = 0;
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int _frameHeight = 0;
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int _frameAlpha = 0; // recounted each getFrame()
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int _frameIntsPerLine = 0;
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int _frameIntsPerLineAdded = 0;
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};
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class PanelAnimation : public RoundShadowAnimation {
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public:
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enum class Origin {
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TopLeft,
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TopRight,
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BottomLeft,
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BottomRight,
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};
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PanelAnimation(const style::PanelAnimation &st, Origin origin) : _st(st), _origin(origin) {
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}
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void setFinalImage(QImage &&finalImage, QRect inner);
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void setSkipShadow(bool skipShadow);
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void start();
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void paintFrame(QPainter &p, int x, int y, int outerWidth, float64 dt, float64 opacity);
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private:
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void setStartWidth();
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void setStartHeight();
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void setStartAlpha();
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void setStartFadeTop();
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void createFadeMask();
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void setWidthDuration();
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void setHeightDuration();
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void setAlphaDuration();
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const style::PanelAnimation &_st;
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Origin _origin = Origin::TopLeft;
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QPixmap _finalImage;
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int _finalWidth = 0;
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int _finalHeight = 0;
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int _finalInnerLeft = 0;
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int _finalInnerTop = 0;
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int _finalInnerRight = 0;
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int _finalInnerBottom = 0;
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int _finalInnerWidth = 0;
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int _finalInnerHeight = 0;
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bool _skipShadow = false;
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int _startWidth = -1;
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int _startHeight = -1;
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int _startAlpha = 0;
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int _startFadeTop = 0;
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QPixmap _fadeMask;
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int _fadeHeight = 0;
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QBrush _fadeFirst, _fadeLast;
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float64 _widthDuration = 1.;
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float64 _heightDuration = 1.;
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float64 _alphaDuration = 1.;
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};
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} // namespace Ui
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