tdesktop/Telegram/SourceFiles/application.h

145 lines
3.4 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
*/
#pragma once
class UpdateChecker;
class Application : public QApplication {
Q_OBJECT
public:
Application(int &argc, char **argv);
bool event(QEvent *e) override;
void createMessenger();
~Application();
signals:
void adjustSingleTimers();
// Single instance application
public slots:
void socketConnected();
void socketError(QLocalSocket::LocalSocketError e);
void socketDisconnected();
void socketWritten(qint64 bytes);
void socketReading();
void newInstanceConnected();
void readClients();
void removeClients();
void startApplication(); // will be done in exec()
void closeApplication(); // will be done in aboutToQuit()
void onMainThreadTask();
private:
typedef QPair<QLocalSocket*, QByteArray> LocalClient;
typedef QList<LocalClient> LocalClients;
std::unique_ptr<Messenger> _messengerInstance;
QString _localServerName, _localSocketReadData;
QLocalServer _localServer;
QLocalSocket _localSocket;
LocalClients _localClients;
bool _secondInstance = false;
void singleInstanceChecked();
#ifndef TDESKTOP_DISABLE_AUTOUPDATE
// Autoupdating
public:
void startUpdateCheck(bool forceWait);
void stopUpdate();
enum UpdatingState {
UpdatingNone,
UpdatingDownload,
UpdatingReady,
};
UpdatingState updatingState();
int32 updatingSize();
int32 updatingReady();
signals:
void updateChecking();
void updateLatest();
void updateProgress(qint64 ready, qint64 total);
void updateReady();
void updateFailed();
public slots:
void updateCheck();
void updateGotCurrent();
void updateFailedCurrent(QNetworkReply::NetworkError e);
void onUpdateReady();
void onUpdateFailed();
private:
object_ptr<SingleTimer> _updateCheckTimer = { nullptr };
QNetworkReply *_updateReply = nullptr;
QNetworkAccessManager _updateManager;
QThread *_updateThread = nullptr;
UpdateChecker *_updateChecker = nullptr;
#endif // !TDESKTOP_DISABLE_AUTOUPDATE
};
namespace Sandbox {
QRect availableGeometry();
QRect screenGeometry(const QPoint &p);
void setActiveWindow(QWidget *window);
bool isSavingSession();
void execExternal(const QString &cmd);
void adjustSingleTimers();
#ifndef TDESKTOP_DISABLE_AUTOUPDATE
void startUpdateCheck();
void stopUpdate();
Application::UpdatingState updatingState();
int32 updatingSize();
int32 updatingReady();
void updateChecking();
void updateLatest();
void updateProgress(qint64 ready, qint64 total);
void updateFailed();
void updateReady();
#endif // !TDESKTOP_DISABLE_AUTOUPDATE
void connect(const char *signal, QObject *object, const char *method);
void launch();
} // namespace Sandbox