103 lines
2.3 KiB
C++
103 lines
2.3 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include <QtWidgets/QLineEdit>
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#include "style.h"
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#include "animation.h"
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class FlatInput : public QLineEdit, public Animated {
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Q_OBJECT
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public:
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FlatInput(QWidget *parent, const style::flatInput &st, const QString &ph = QString(), const QString &val = QString());
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bool event(QEvent *e);
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void touchEvent(QTouchEvent *e);
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void paintEvent(QPaintEvent *e);
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void focusInEvent(QFocusEvent *e);
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void focusOutEvent(QFocusEvent *e);
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void keyPressEvent(QKeyEvent *e);
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void resizeEvent(QResizeEvent *e);
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void notaBene();
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void setPlaceholder(const QString &ph);
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void setPlaceholderFast(bool fast);
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void updatePlaceholder();
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const QString &placeholder() const;
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QRect placeholderRect() const;
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QRect getTextRect() const;
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bool animStep(float64 ms);
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QSize sizeHint() const;
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QSize minimumSizeHint() const;
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void customUpDown(bool isCustom);
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public slots:
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void onTextChange(const QString &text);
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void onTextEdited();
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void onTouchTimer();
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signals:
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void changed();
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void cancelled();
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void accepted();
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void focused();
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void blurred();
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protected:
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virtual void correctValue(QKeyEvent *e, const QString &was);
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style::font phFont() {
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return _st.font;
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}
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void phPrepare(Painter &p);
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private:
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QString _ph, _fullph, _oldtext;
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bool _fastph;
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QKeyEvent *_kev;
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bool _customUpDown;
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bool _phVisible;
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anim::ivalue a_phLeft;
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anim::fvalue a_phAlpha;
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anim::cvalue a_phColor, a_borderColor, a_bgColor;
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int _notingBene;
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style::flatInput _st;
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style::font _font;
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QTimer _touchTimer;
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bool _touchPress, _touchRightButton, _touchMove;
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QPoint _touchStart;
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};
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