62 lines
2.4 KiB
C++
62 lines
2.4 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014 John Preston, https://desktop.telegram.org
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*/
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#include "msmain.h"
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#include <QtCore/QDir>
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int main(int argc, char *argv[]) {
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QString classes_in("style_classes.txt"), classes_out("style_classes.h"), styles_in("style.txt"), styles_out("style_auto.h"), path_to_sprites("./SourceFiles/art/");
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for (int i = 0; i < argc; ++i) {
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if (string("-classes_in") == argv[i]) {
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if (++i < argc) classes_in = argv[i];
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} else if (string("-classes_out") == argv[i]) {
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if (++i < argc) classes_out = argv[i];
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} else if (string("-styles_in") == argv[i]) {
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if (++i < argc) styles_in = argv[i];
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} else if (string("-styles_out") == argv[i]) {
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if (++i < argc) styles_out = argv[i];
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} else if (string("-path_to_sprites") == argv[i]) {
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if (++i < argc) path_to_sprites = argv[i];
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}
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}
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#ifdef Q_OS_MAC
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if (QDir(QString()).absolutePath() == "/") {
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QString first = argc ? QString::fromLocal8Bit(argv[0]) : QString();
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if (!first.isEmpty()) {
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QFileInfo info(first);
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if (info.exists()) {
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QDir result(info.absolutePath() + "/../../..");
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QString basePath = result.absolutePath() + '/';
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classes_in = basePath + classes_in;
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classes_out = basePath + classes_out;
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styles_in = basePath + styles_in;
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styles_out = basePath + styles_out;
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path_to_sprites = basePath + path_to_sprites;
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}
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}
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}
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#endif
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QObject *taskImpl = new GenStyles(classes_in, classes_out, styles_in, styles_out, path_to_sprites);
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QGuiApplication a(argc, argv);
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QObject::connect(taskImpl, SIGNAL(finished()), &a, SLOT(quit()));
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QTimer::singleShot(0, taskImpl, SLOT(run()));
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return a.exec();
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}
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