80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2015 John Preston, https://desktop.telegram.org
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*/
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#include <QtCore/QMap>
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#include <QtCore/QVector>
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#include <QtGui/QBitmap>
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#include <QtCore/QBuffer>
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#include <QtCore/QFileInfo>
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#include <QtCore/QFile>
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#include <iostream>
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#include <exception>
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#include <QtCore/QTextStream>
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#include <QtCore/QString>
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#include <QtCore/QCoreApplication>
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#include <QtGui/QGuiApplication>
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#include <QtGui/QPainter>
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using std::string;
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using std::cout;
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using std::cerr;
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using std::exception;
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class Exception : public exception {
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public:
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Exception(const QString &msg) : _msg(msg.toUtf8()) {
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}
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virtual const char *what() const throw() {
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return _msg.constData();
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}
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virtual ~Exception() throw() {
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}
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private:
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QByteArray _msg;
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};
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bool genStyles(const QString &classes_in, const QString &classes_out, const QString &styles_in, const QString &styles_out, const QString &path_to_sprites);
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class GenStyles : public QObject {
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Q_OBJECT
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public:
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GenStyles(const QString &classes_in, const QString &classes_out, const QString &styles_in, const QString &styles_out, const QString &path_to_sprites) : QObject(0),
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_classes_in(classes_in), _classes_out(classes_out), _styles_in(styles_in), _styles_out(styles_out), _path_to_sprites(path_to_sprites) {
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}
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public slots:
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void run() {
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if (genStyles(_classes_in, _classes_out, _styles_in, _styles_out, _path_to_sprites)) {
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emit finished();
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}
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}
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signals:
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void finished();
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private:
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QString _classes_in, _classes_out, _styles_in, _styles_out, _path_to_sprites;
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};
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