656 lines
19 KiB
C++
656 lines
19 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "data/data_types.h"
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#include "data/data_peer.h"
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#include "data/data_drafts.h"
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#include "dialogs/dialogs_entry.h"
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#include "history/view/history_view_send_action.h"
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#include "base/observer.h"
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#include "base/timer.h"
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#include "base/variant.h"
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#include "base/flat_set.h"
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#include "base/flags.h"
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class History;
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class HistoryBlock;
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class HistoryItem;
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class HistoryMessage;
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class HistoryService;
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namespace Main {
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class Session;
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} // namespace Main
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namespace Data {
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struct Draft;
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class Session;
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class Folder;
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class ChatFilter;
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} // namespace Data
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namespace Dialogs {
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class Row;
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class IndexedList;
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} // namespace Dialogs
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namespace HistoryView {
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class Element;
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} // namespace HistoryView
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enum class NewMessageType {
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Unread,
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Last,
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Existing,
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};
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enum class UnreadMentionType {
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New, // when new message is added to history
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Existing, // when some messages slice was received
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};
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class History final : public Dialogs::Entry {
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public:
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using Element = HistoryView::Element;
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History(not_null<Data::Session*> owner, PeerId peerId);
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History(const History &) = delete;
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History &operator=(const History &) = delete;
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~History();
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ChannelId channelId() const;
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bool isChannel() const;
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bool isMegagroup() const;
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not_null<History*> migrateToOrMe() const;
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History *migrateFrom() const;
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MsgRange rangeForDifferenceRequest() const;
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void checkLocalMessages();
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void removeJoinedMessage();
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bool isEmpty() const;
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bool isDisplayedEmpty() const;
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Element *findFirstNonEmpty() const;
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Element *findFirstDisplayed() const;
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Element *findLastNonEmpty() const;
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Element *findLastDisplayed() const;
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bool hasOrphanMediaGroupPart() const;
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bool removeOrphanMediaGroupPart();
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QVector<MsgId> collectMessagesFromUserToDelete(
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not_null<UserData*> user) const;
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enum class ClearType {
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Unload,
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DeleteChat,
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ClearHistory,
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};
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void clear(ClearType type);
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void clearUpTill(MsgId availableMinId);
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void applyGroupAdminChanges(const base::flat_set<UserId> &changes);
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template <typename ...Args>
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not_null<HistoryMessage*> makeMessage(Args &&...args) {
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return static_cast<HistoryMessage*>(
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insertItem(
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std::make_unique<HistoryMessage>(
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this,
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std::forward<Args>(args)...)).get());
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}
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template <typename ...Args>
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not_null<HistoryService*> makeServiceMessage(Args &&...args) {
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return static_cast<HistoryService*>(
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insertItem(
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std::make_unique<HistoryService>(
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this,
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std::forward<Args>(args)...)).get());
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}
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void destroyMessage(not_null<HistoryItem*> item);
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void unpinAllMessages();
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HistoryItem *addNewMessage(
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const MTPMessage &msg,
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MTPDmessage_ClientFlags clientFlags,
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NewMessageType type);
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HistoryItem *addToHistory(
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const MTPMessage &msg,
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MTPDmessage_ClientFlags clientFlags);
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not_null<HistoryItem*> addNewLocalMessage(
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MsgId id,
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MTPDmessage::Flags flags,
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MTPDmessage_ClientFlags clientFlags,
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TimeId date,
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PeerId from,
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const QString &postAuthor,
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not_null<HistoryMessage*> forwardOriginal);
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not_null<HistoryItem*> addNewLocalMessage(
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MsgId id,
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MTPDmessage::Flags flags,
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MTPDmessage_ClientFlags clientFlags,
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UserId viaBotId,
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MsgId replyTo,
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TimeId date,
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PeerId from,
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const QString &postAuthor,
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not_null<DocumentData*> document,
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const TextWithEntities &caption,
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const MTPReplyMarkup &markup);
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not_null<HistoryItem*> addNewLocalMessage(
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MsgId id,
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MTPDmessage::Flags flags,
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MTPDmessage_ClientFlags clientFlags,
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UserId viaBotId,
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MsgId replyTo,
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TimeId date,
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PeerId from,
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const QString &postAuthor,
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not_null<PhotoData*> photo,
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const TextWithEntities &caption,
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const MTPReplyMarkup &markup);
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not_null<HistoryItem*> addNewLocalMessage(
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MsgId id,
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MTPDmessage::Flags flags,
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MTPDmessage_ClientFlags clientFlags,
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UserId viaBotId,
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MsgId replyTo,
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TimeId date,
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PeerId from,
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const QString &postAuthor,
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not_null<GameData*> game,
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const MTPReplyMarkup &markup);
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// Used only internally and for channel admin log.
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HistoryItem *createItem(
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const MTPMessage &message,
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MTPDmessage_ClientFlags clientFlags,
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bool detachExistingItem);
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std::vector<not_null<HistoryItem*>> createItems(
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const QVector<MTPMessage> &data);
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void addOlderSlice(const QVector<MTPMessage> &slice);
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void addNewerSlice(const QVector<MTPMessage> &slice);
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void newItemAdded(not_null<HistoryItem*> item);
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void registerLocalMessage(not_null<HistoryItem*> item);
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void unregisterLocalMessage(not_null<HistoryItem*> item);
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[[nodiscard]] auto localMessages()
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-> const base::flat_set<not_null<HistoryItem*>> &;
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[[nodiscard]] HistoryItem *latestSendingMessage() const;
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[[nodiscard]] bool readInboxTillNeedsRequest(MsgId tillId);
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void applyInboxReadUpdate(
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FolderId folderId,
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MsgId upTo,
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int stillUnread,
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int32 channelPts = 0);
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void inboxRead(MsgId upTo, std::optional<int> stillUnread = {});
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void inboxRead(not_null<const HistoryItem*> wasRead);
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void outboxRead(MsgId upTo);
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void outboxRead(not_null<const HistoryItem*> wasRead);
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[[nodiscard]] bool isServerSideUnread(
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not_null<const HistoryItem*> item) const;
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[[nodiscard]] MsgId loadAroundId() const;
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[[nodiscard]] MsgId inboxReadTillId() const;
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[[nodiscard]] MsgId outboxReadTillId() const;
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[[nodiscard]] bool trackUnreadMessages() const;
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[[nodiscard]] int unreadCount() const;
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[[nodiscard]] bool unreadCountKnown() const;
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// Some old unread count is known, but we read history till some place.
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[[nodiscard]] bool unreadCountRefreshNeeded(MsgId readTillId) const;
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void setUnreadCount(int newUnreadCount);
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void setUnreadMark(bool unread);
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[[nodiscard]] bool unreadMark() const;
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void setFakeUnreadWhileOpened(bool enabled);
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[[nodiscard]] bool fakeUnreadWhileOpened() const;
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[[nodiscard]] int unreadCountForBadge() const; // unreadCount || unreadMark ? 1 : 0.
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[[nodiscard]] bool mute() const;
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bool changeMute(bool newMute);
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void addUnreadBar();
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void destroyUnreadBar();
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[[nodiscard]] Element *unreadBar() const;
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void calculateFirstUnreadMessage();
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void unsetFirstUnreadMessage();
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[[nodiscard]] Element *firstUnreadMessage() const;
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void clearNotifications();
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void clearIncomingNotifications();
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[[nodiscard]] bool loadedAtBottom() const; // last message is in the list
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void setNotLoadedAtBottom();
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[[nodiscard]] bool loadedAtTop() const; // nothing was added after loading history back
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[[nodiscard]] bool isReadyFor(MsgId msgId); // has messages for showing history at msgId
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void getReadyFor(MsgId msgId);
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[[nodiscard]] HistoryItem *lastMessage() const;
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[[nodiscard]] HistoryItem *lastServerMessage() const;
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[[nodiscard]] bool lastMessageKnown() const;
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[[nodiscard]] bool lastServerMessageKnown() const;
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void unknownMessageDeleted(MsgId messageId);
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void applyDialogTopMessage(MsgId topMessageId);
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void applyDialog(Data::Folder *requestFolder, const MTPDdialog &data);
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void applyPinnedUpdate(const MTPDupdateDialogPinned &data);
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void applyDialogFields(
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Data::Folder *folder,
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int unreadCount,
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MsgId maxInboxRead,
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MsgId maxOutboxRead);
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void dialogEntryApplied();
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void cacheTopPromotion(
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bool promoted,
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const QString &type,
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const QString &message);
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[[nodiscard]] QStringRef topPromotionType() const;
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[[nodiscard]] QString topPromotionMessage() const;
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[[nodiscard]] bool topPromotionAboutShown() const;
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void markTopPromotionAboutShown();
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MsgId minMsgId() const;
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MsgId maxMsgId() const;
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MsgId msgIdForRead() const;
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HistoryItem *lastSentMessage() const;
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void resizeToWidth(int newWidth);
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void forceFullResize();
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int height() const;
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void itemRemoved(not_null<HistoryItem*> item);
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void itemVanished(not_null<HistoryItem*> item);
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HistoryItem *currentNotification();
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bool hasNotification() const;
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void skipNotification();
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void popNotification(HistoryItem *item);
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bool hasPendingResizedItems() const;
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void setHasPendingResizedItems();
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[[nodiscard]] auto sendActionPainter()
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-> not_null<HistoryView::SendActionPainter*> {
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return &_sendActionPainter;
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}
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void clearLastKeyboard();
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int getUnreadMentionsLoadedCount() const {
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return _unreadMentions.size();
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}
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MsgId getMinLoadedUnreadMention() const {
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return _unreadMentions.empty() ? 0 : _unreadMentions.front();
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}
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MsgId getMaxLoadedUnreadMention() const {
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return _unreadMentions.empty() ? 0 : _unreadMentions.back();
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}
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int getUnreadMentionsCount(int notLoadedValue = -1) const {
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return _unreadMentionsCount ? *_unreadMentionsCount : notLoadedValue;
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}
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bool hasUnreadMentions() const {
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return (getUnreadMentionsCount() > 0);
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}
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void setUnreadMentionsCount(int count);
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bool addToUnreadMentions(MsgId msgId, UnreadMentionType type);
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void eraseFromUnreadMentions(MsgId msgId);
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void addUnreadMentionsSlice(const MTPmessages_Messages &result);
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Data::Draft *draft(Data::DraftKey key) const;
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void setDraft(Data::DraftKey key, std::unique_ptr<Data::Draft> &&draft);
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void clearDraft(Data::DraftKey key);
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[[nodiscard]] const Data::HistoryDrafts &draftsMap() const;
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void setDraftsMap(Data::HistoryDrafts &&map);
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Data::Draft *localDraft() const {
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return draft(Data::DraftKey::Local());
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}
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Data::Draft *localEditDraft() const {
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return draft(Data::DraftKey::LocalEdit());
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}
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Data::Draft *cloudDraft() const {
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return draft(Data::DraftKey::Cloud());
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}
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void setLocalDraft(std::unique_ptr<Data::Draft> &&draft) {
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setDraft(Data::DraftKey::Local(), std::move(draft));
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}
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void setLocalEditDraft(std::unique_ptr<Data::Draft> &&draft) {
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setDraft(Data::DraftKey::LocalEdit(), std::move(draft));
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}
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void setCloudDraft(std::unique_ptr<Data::Draft> &&draft) {
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setDraft(Data::DraftKey::Cloud(), std::move(draft));
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}
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void clearLocalDraft() {
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clearDraft(Data::DraftKey::Local());
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}
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void clearCloudDraft() {
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clearDraft(Data::DraftKey::Cloud());
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}
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void clearLocalEditDraft() {
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clearDraft(Data::DraftKey::LocalEdit());
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}
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void clearDrafts();
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Data::Draft *createCloudDraft(const Data::Draft *fromDraft);
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bool skipCloudDraft(const QString &text, MsgId replyTo, TimeId date) const;
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void setSentDraftText(const QString &text);
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void clearSentDraftText(const QString &text);
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void takeLocalDraft(not_null<History*> from);
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void applyCloudDraft();
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void draftSavedToCloud();
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const MessageIdsList &forwardDraft() const {
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return _forwardDraft;
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}
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HistoryItemsList validateForwardDraft();
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void setForwardDraft(MessageIdsList &&items);
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History *migrateSibling() const;
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[[nodiscard]] bool useTopPromotion() const;
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int fixedOnTopIndex() const override;
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void updateChatListExistence() override;
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bool shouldBeInChatList() const override;
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int chatListUnreadCount() const override;
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bool chatListUnreadMark() const override;
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bool chatListMutedBadge() const override;
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Dialogs::UnreadState chatListUnreadState() const override;
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HistoryItem *chatListMessage() const override;
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bool chatListMessageKnown() const override;
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void requestChatListMessage() override;
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const QString &chatListName() const override;
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const base::flat_set<QString> &chatListNameWords() const override;
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const base::flat_set<QChar> &chatListFirstLetters() const override;
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void loadUserpic() override;
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void paintUserpic(
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Painter &p,
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std::shared_ptr<Data::CloudImageView> &view,
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int x,
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int y,
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int size) const override;
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void setFakeChatListMessageFrom(const MTPmessages_Messages &data);
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void checkChatListMessageRemoved(not_null<HistoryItem*> item);
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void forgetScrollState() {
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scrollTopItem = nullptr;
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}
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// find the correct scrollTopItem and scrollTopOffset using given top
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// of the displayed window relative to the history start coordinate
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void countScrollState(int top);
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[[nodiscard]] std::pair<Element*, int> findItemAndOffset(int top) const;
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MsgId nextNonHistoryEntryId();
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bool folderKnown() const override;
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Data::Folder *folder() const override;
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void setFolder(
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not_null<Data::Folder*> folder,
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HistoryItem *folderDialogItem = nullptr);
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void clearFolder();
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// Interface for Data::Histories.
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void setInboxReadTill(MsgId upTo);
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std::optional<int> countStillUnreadLocal(MsgId readTillId) const;
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// Still public data.
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std::deque<std::unique_ptr<HistoryBlock>> blocks;
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not_null<PeerData*> peer;
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// we save the last showAtMsgId to restore the state when switching
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// between different conversation histories
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MsgId showAtMsgId = ShowAtUnreadMsgId;
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// we save a pointer of the history item at the top of the displayed window
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// together with an offset from the window top to the top of this message
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// resulting scrollTop = top(scrollTopItem) + scrollTopOffset
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Element *scrollTopItem = nullptr;
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int scrollTopOffset = 0;
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bool lastKeyboardInited = false;
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bool lastKeyboardUsed = false;
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MsgId lastKeyboardId = 0;
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MsgId lastKeyboardHiddenId = 0;
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PeerId lastKeyboardFrom = 0;
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mtpRequestId sendRequestId = 0;
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Ui::Text::String cloudDraftTextCache;
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private:
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friend class HistoryBlock;
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enum class Flag {
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f_has_pending_resized_items = (1 << 0),
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};
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using Flags = base::flags<Flag>;
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friend inline constexpr auto is_flag_type(Flag) {
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return true;
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};
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// when this item is destroyed scrollTopItem just points to the next one
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// and scrollTopOffset remains the same
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// if we are at the bottom of the window scrollTopItem == nullptr and
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// scrollTopOffset is undefined
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void getNextScrollTopItem(HistoryBlock *block, int32 i);
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// helper method for countScrollState(int top)
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[[nodiscard]] Element *findScrollTopItem(int top) const;
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// this method just removes a block from the blocks list
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// when the last item from this block was detached and
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// calls the required previousItemChanged()
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void removeBlock(not_null<HistoryBlock*> block);
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void clearSharedMedia();
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not_null<HistoryItem*> insertItem(std::unique_ptr<HistoryItem> item);
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not_null<HistoryItem*> addNewItem(
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not_null<HistoryItem*> item,
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bool unread);
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not_null<HistoryItem*> addNewToBack(
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not_null<HistoryItem*> item,
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bool unread);
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not_null<HistoryItem*> addNewInTheMiddle(
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not_null<HistoryItem*> item,
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int blockIndex,
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int itemIndex);
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// All this methods add a new item to the first or last block
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// depending on if we are in isBuildingFronBlock() state.
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// The last block is created on the go if it is needed.
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// Adds the item to the back or front block, depending on
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// isBuildingFrontBlock(), creating the block if necessary.
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void addItemToBlock(not_null<HistoryItem*> item);
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// Usually all new items are added to the last block.
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// Only when we scroll up and add a new slice to the
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// front we want to create a new front block.
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void startBuildingFrontBlock(int expectedItemsCount = 1);
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void finishBuildingFrontBlock();
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bool isBuildingFrontBlock() const {
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return _buildingFrontBlock != nullptr;
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}
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void checkForLoadedAtTop(not_null<HistoryItem*> added);
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void mainViewRemoved(
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not_null<HistoryBlock*> block,
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not_null<Element*> view);
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void removeNotification(not_null<HistoryItem*> item);
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TimeId adjustedChatListTimeId() const override;
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void changedChatListPinHook() override;
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void setOutboxReadTill(MsgId upTo);
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void readClientSideMessages();
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void applyMessageChanges(
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not_null<HistoryItem*> item,
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const MTPMessage &original);
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void applyServiceChanges(
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not_null<HistoryItem*> item,
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const MTPDmessageService &data);
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// After adding a new history slice check lastMessage / loadedAtBottom.
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void checkLastMessage();
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void setLastMessage(HistoryItem *item);
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void setLastServerMessage(HistoryItem *item);
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void refreshChatListMessage();
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void setChatListMessage(HistoryItem *item);
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std::optional<HistoryItem*> computeChatListMessageFromLast() const;
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void setChatListMessageFromLast();
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void setChatListMessageUnknown();
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void setFakeChatListMessage();
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// Add all items to the unread mentions if we were not loaded at bottom and now are.
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void checkAddAllToUnreadMentions();
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void addToSharedMedia(const std::vector<not_null<HistoryItem*>> &items);
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void addEdgesToSharedMedia();
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void addItemsToLists(const std::vector<not_null<HistoryItem*>> &items);
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bool clearUnreadOnClientSide() const;
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bool skipUnreadUpdate() const;
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HistoryItem *lastAvailableMessage() const;
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void getNextFirstUnreadMessage();
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bool nonEmptyCountMoreThan(int count) const;
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// Creates if necessary a new block for adding item.
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// Depending on isBuildingFrontBlock() gets front or back block.
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HistoryBlock *prepareBlockForAddingItem();
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void viewReplaced(not_null<const Element*> was, Element *now);
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void createLocalDraftFromCloud();
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HistoryService *insertJoinedMessage();
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void insertLocalMessage(not_null<HistoryItem*> item);
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void setFolderPointer(Data::Folder *folder);
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Flags _flags = 0;
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bool _mute = false;
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int _width = 0;
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int _height = 0;
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Element *_unreadBarView = nullptr;
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Element *_firstUnreadView = nullptr;
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HistoryService *_joinedMessage = nullptr;
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bool _loadedAtTop = false;
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bool _loadedAtBottom = true;
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std::optional<Data::Folder*> _folder;
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std::optional<MsgId> _inboxReadBefore;
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std::optional<MsgId> _outboxReadBefore;
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std::optional<int> _unreadCount;
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std::optional<int> _unreadMentionsCount;
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base::flat_set<MsgId> _unreadMentions;
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std::optional<HistoryItem*> _lastMessage;
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std::optional<HistoryItem*> _lastServerMessage;
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base::flat_set<not_null<HistoryItem*>> _localMessages;
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std::unordered_set<std::unique_ptr<HistoryItem>> _messages;
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// This almost always is equal to _lastMessage. The only difference is
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// for a group that migrated to a supergroup. Then _lastMessage can
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// be a migrate message, but _chatListMessage should be the one before.
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std::optional<HistoryItem*> _chatListMessage;
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bool _unreadMark = false;
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bool _fakeUnreadWhileOpened = false;
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// A pointer to the block that is currently being built.
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// We hold this pointer so we can destroy it while building
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// and then create a new one if it is necessary.
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struct BuildingBlock {
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int expectedItemsCount = 0; // optimization for block->items.reserve() call
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HistoryBlock *block = nullptr;
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};
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std::unique_ptr<BuildingBlock> _buildingFrontBlock;
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Data::HistoryDrafts _drafts;
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std::optional<QString> _lastSentDraftText;
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TimeId _lastSentDraftTime = 0;
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MessageIdsList _forwardDraft;
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QString _topPromotedMessage;
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QString _topPromotedType;
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HistoryView::SendActionPainter _sendActionPainter;
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std::deque<not_null<HistoryItem*>> _notifications;
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};
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class HistoryBlock {
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public:
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using Element = HistoryView::Element;
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HistoryBlock(not_null<History*> history);
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HistoryBlock(const HistoryBlock &) = delete;
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HistoryBlock &operator=(const HistoryBlock &) = delete;
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~HistoryBlock();
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std::vector<std::unique_ptr<Element>> messages;
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void remove(not_null<Element*> view);
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void refreshView(not_null<Element*> view);
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int resizeGetHeight(int newWidth, bool resizeAllItems);
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int y() const {
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return _y;
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}
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void setY(int y) {
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_y = y;
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}
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int height() const {
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return _height;
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}
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not_null<History*> history() const {
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return _history;
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}
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HistoryBlock *previousBlock() const {
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Expects(_indexInHistory >= 0);
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return (_indexInHistory > 0)
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? _history->blocks[_indexInHistory - 1].get()
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: nullptr;
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}
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HistoryBlock *nextBlock() const {
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Expects(_indexInHistory >= 0);
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return (_indexInHistory + 1 < _history->blocks.size())
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? _history->blocks[_indexInHistory + 1].get()
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: nullptr;
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}
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void setIndexInHistory(int index) {
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_indexInHistory = index;
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}
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int indexInHistory() const {
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Expects(_indexInHistory >= 0);
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Expects(_indexInHistory < _history->blocks.size());
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Expects(_history->blocks[_indexInHistory].get() == this);
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return _indexInHistory;
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}
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protected:
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const not_null<History*> _history;
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int _y = 0;
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int _height = 0;
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int _indexInHistory = -1;
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};
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