#!/usr/bin/env bash set -e FullExecPath=$PWD pushd `dirname $0` > /dev/null FullScriptPath=`pwd` popd > /dev/null if [ -f "$FullScriptPath/../build/target" ]; then while IFS='' read -r line || [[ -n "$line" ]]; do BuildTarget="$line" done < "$FullScriptPath/../build/target" else BuildTarget="" fi MySystem=`uname -s` cd $FullScriptPath if [ "$MySystem" == "Linux" ]; then ../../../Libraries/gyp/gyp --depth=. --generator-output=.. -Goutput_dir=../out -Dofficial_build_target=$BuildTarget Telegram.gyp --format=cmake cd ../../out/Debug cmake . cd ../Release cmake . cd ../../Telegram/gyp else #gyp --depth=. --generator-output=../.. -Goutput_dir=out Telegram.gyp --format=ninja #gyp --depth=. --generator-output=../.. -Goutput_dir=out Telegram.gyp --format=xcode-ninja #gyp --depth=. --generator-output=../.. -Goutput_dir=out Telegram.gyp --format=xcode # use patched gyp with Xcode project generator ../../../Libraries/gyp/gyp --depth=. --generator-output=.. -Goutput_dir=../out -Gxcode_upgrade_check_project_version=920 -Dofficial_build_target=$BuildTarget Telegram.gyp --format=xcode fi cd ../.. cd $FullExecPath exit