/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org */ #include "animation.h" #include "media/media_clip_reader.h" namespace Media { namespace Clip { Reader *const ReaderPointer::BadPointer = SharedMemoryLocation(); ReaderPointer::~ReaderPointer() { if (valid()) { delete _pointer; } _pointer = nullptr; } } // namespace Clip } // namespace Media namespace { AnimationManager *_manager = nullptr; bool AnimationsDisabled = false; } // namespace namespace anim { transition linear = [](const float64 &delta, const float64 &dt) { return delta * dt; }; transition sineInOut = [](const float64 &delta, const float64 &dt) { return -(delta / 2) * (cos(M_PI * dt) - 1); }; transition halfSine = [](const float64 &delta, const float64 &dt) { return delta * sin(M_PI * dt / 2); }; transition easeOutBack = [](const float64 &delta, const float64 &dt) { static constexpr auto s = 1.70158; const float64 t = dt - 1; return delta * (t * t * ((s + 1) * t + s) + 1); }; transition easeInCirc = [](const float64 &delta, const float64 &dt) { return -delta * (sqrt(1 - dt * dt) - 1); }; transition easeOutCirc = [](const float64 &delta, const float64 &dt) { const float64 t = dt - 1; return delta * sqrt(1 - t * t); }; transition easeInCubic = [](const float64 &delta, const float64 &dt) { return delta * dt * dt * dt; }; transition easeOutCubic = [](const float64 &delta, const float64 &dt) { const float64 t = dt - 1; return delta * (t * t * t + 1); }; transition easeInQuint = [](const float64 &delta, const float64 &dt) { const float64 t2 = dt * dt; return delta * t2 * t2 * dt; }; transition easeOutQuint = [](const float64 &delta, const float64 &dt) { const float64 t = dt - 1, t2 = t * t; return delta * (t2 * t2 * t + 1); }; void startManager() { stopManager(); _manager = new AnimationManager(); } void stopManager() { delete _manager; _manager = nullptr; Media::Clip::Finish(); } void registerClipManager(Media::Clip::Manager *manager) { manager->connect(manager, SIGNAL(callback(Media::Clip::Reader*,qint32,qint32)), _manager, SLOT(clipCallback(Media::Clip::Reader*,qint32,qint32))); } bool Disabled() { return AnimationsDisabled; } void SetDisabled(bool disabled) { AnimationsDisabled = disabled; if (disabled && _manager) { _manager->timeout(); } } } // anim void BasicAnimation::start() { if (!_manager) return; _callbacks.start(); _manager->start(this); _animating = true; } void BasicAnimation::stop() { if (!_manager) return; _animating = false; _manager->stop(this); } AnimationManager::AnimationManager() : _timer(this), _iterating(false) { _timer.setSingleShot(false); connect(&_timer, SIGNAL(timeout()), this, SLOT(timeout())); } void AnimationManager::start(BasicAnimation *obj) { if (_iterating) { _starting.insert(obj); if (!_stopping.isEmpty()) { _stopping.remove(obj); } } else { if (_objects.isEmpty()) { _timer.start(AnimationTimerDelta); } _objects.insert(obj); } } void AnimationManager::stop(BasicAnimation *obj) { if (_iterating) { _stopping.insert(obj); if (!_starting.isEmpty()) { _starting.remove(obj); } } else { auto i = _objects.find(obj); if (i != _objects.cend()) { _objects.erase(i); if (_objects.empty()) { _timer.stop(); } } } } void AnimationManager::timeout() { _iterating = true; auto ms = getms(); for_const (auto object, _objects) { if (!_stopping.contains(object)) { object->step(ms, true); } } _iterating = false; if (!_starting.isEmpty()) { for_const (auto object, _starting) { _objects.insert(object); } _starting.clear(); } if (!_stopping.isEmpty()) { for_const (auto object, _stopping) { _objects.remove(object); } _stopping.clear(); } if (_objects.empty()) { _timer.stop(); } } void AnimationManager::clipCallback(Media::Clip::Reader *reader, qint32 threadIndex, qint32 notification) { Media::Clip::Reader::callback(reader, threadIndex, Media::Clip::Notification(notification)); }