/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "core/basic_types.h" #include #include namespace Media { namespace Clip { class Reader; class ReaderPointer { public: ReaderPointer(std::nullptr_t = nullptr) { } explicit ReaderPointer(Reader *pointer) : _pointer(pointer) { } ReaderPointer(const ReaderPointer &other) = delete; ReaderPointer &operator=(const ReaderPointer &other) = delete; ReaderPointer(ReaderPointer &&other) : _pointer(base::take(other._pointer)) { } ReaderPointer &operator=(ReaderPointer &&other) { swap(other); return *this; } void swap(ReaderPointer &other) { qSwap(_pointer, other._pointer); } Reader *get() const { return valid() ? _pointer : nullptr; } Reader *operator->() const { return get(); } void setBad() { reset(); _pointer = BadPointer; } void reset() { ReaderPointer temp; swap(temp); } bool isBad() const { return (_pointer == BadPointer); } bool valid() const { return _pointer && !isBad(); } explicit operator bool() const { return valid(); } static inline ReaderPointer Bad() { ReaderPointer result; result.setBad(); return result; } ~ReaderPointer(); private: Reader *_pointer = nullptr; static Reader *const BadPointer; }; class Manager; enum Notification { NotificationReinit, NotificationRepaint, }; } // namespace Clip } // namespace Media namespace anim { enum class type { normal, instant, }; enum class activation { normal, background, }; using transition = base::lambda; extern transition linear; extern transition sineInOut; extern transition halfSine; extern transition easeOutBack; extern transition easeInCirc; extern transition easeOutCirc; extern transition easeInCubic; extern transition easeOutCubic; extern transition easeInQuint; extern transition easeOutQuint; inline transition bumpy(float64 bump) { auto dt0 = (bump - sqrt(bump * (bump - 1.))); auto k = (1 / (2 * dt0 - 1)); return [bump, dt0, k](float64 delta, float64 dt) { return delta * (bump - k * (dt - dt0) * (dt - dt0)); }; } // Basic animated value. class value { public: using ValueType = float64; value() = default; value(float64 from) : _cur(from), _from(from) { } value(float64 from, float64 to) : _cur(from), _from(from), _delta(to - from) { } void start(float64 to) { _from = _cur; _delta = to - _from; } void restart() { _delta = _from + _delta - _cur; _from = _cur; } float64 from() const { return _from; } float64 current() const { return _cur; } float64 to() const { return _from + _delta; } void add(float64 delta) { _from += delta; _cur += delta; } value &update(float64 dt, transition func) { _cur = _from + func(_delta, dt); return *this; } void finish() { _cur = _from + _delta; _from = _cur; _delta = 0; } private: float64 _cur = 0.; float64 _from = 0.; float64 _delta = 0.; }; void startManager(); void stopManager(); void registerClipManager(Media::Clip::Manager *manager); FORCE_INLINE int interpolate(int a, int b, float64 b_ratio) { return qRound(a + float64(b - a) * b_ratio); } #ifdef ARCH_CPU_32_BITS #define SHIFTED_USE_32BIT #endif // ARCH_CPU_32_BITS #ifdef SHIFTED_USE_32BIT using ShiftedMultiplier = uint32; struct Shifted { Shifted() = default; Shifted(uint32 low, uint32 high) : low(low), high(high) { } uint32 low = 0; uint32 high = 0; }; FORCE_INLINE Shifted operator+(Shifted a, Shifted b) { return Shifted(a.low + b.low, a.high + b.high); } FORCE_INLINE Shifted operator*(Shifted shifted, ShiftedMultiplier multiplier) { return Shifted(shifted.low * multiplier, shifted.high * multiplier); } FORCE_INLINE Shifted operator*(ShiftedMultiplier multiplier, Shifted shifted) { return Shifted(shifted.low * multiplier, shifted.high * multiplier); } FORCE_INLINE Shifted shifted(uint32 components) { return Shifted( (components & 0x000000FFU) | ((components & 0x0000FF00U) << 8), ((components & 0x00FF0000U) >> 16) | ((components & 0xFF000000U) >> 8)); } FORCE_INLINE uint32 unshifted(Shifted components) { return ((components.low & 0x0000FF00U) >> 8) | ((components.low & 0xFF000000U) >> 16) | ((components.high & 0x0000FF00U) << 8) | (components.high & 0xFF000000U); } FORCE_INLINE Shifted reshifted(Shifted components) { return Shifted((components.low >> 8) & 0x00FF00FFU, (components.high >> 8) & 0x00FF00FFU); } FORCE_INLINE Shifted shifted(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = Shifted(static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16), static_cast(color.red() & 0xFF) | (static_cast(255) << 16)); return reshifted(components * alpha); } FORCE_INLINE uint32 getPremultiplied(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = Shifted(static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16), static_cast(color.red() & 0xFF) | (static_cast(255) << 16)); return unshifted(components * alpha); } FORCE_INLINE uint32 getAlpha(Shifted components) { return (components.high & 0x00FF0000U) >> 16; } FORCE_INLINE Shifted non_premultiplied(QColor color) { return Shifted(static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16), static_cast(color.red() & 0xFF) | (static_cast(color.alpha() & 0xFF) << 16)); } FORCE_INLINE QColor color(QColor a, QColor b, float64 b_ratio) { auto bOpacity = snap(interpolate(0, 255, b_ratio), 0, 255) + 1; auto aOpacity = (256 - bOpacity); auto components = (non_premultiplied(a) * aOpacity + non_premultiplied(b) * bOpacity); return { static_cast((components.high >> 8) & 0xFF), static_cast((components.low >> 24) & 0xFF), static_cast((components.low >> 8) & 0xFF), static_cast((components.high >> 24) & 0xFF), }; } #else // SHIFTED_USE_32BIT using ShiftedMultiplier = uint64; struct Shifted { Shifted() = default; Shifted(uint32 value) : value(value) { } Shifted(uint64 value) : value(value) { } uint64 value = 0; }; FORCE_INLINE Shifted operator+(Shifted a, Shifted b) { return Shifted(a.value + b.value); } FORCE_INLINE Shifted operator*(Shifted shifted, ShiftedMultiplier multiplier) { return Shifted(shifted.value * multiplier); } FORCE_INLINE Shifted operator*(ShiftedMultiplier multiplier, Shifted shifted) { return Shifted(shifted.value * multiplier); } FORCE_INLINE Shifted shifted(uint32 components) { auto wide = static_cast(components); return (wide & 0x00000000000000FFULL) | ((wide & 0x000000000000FF00ULL) << 8) | ((wide & 0x0000000000FF0000ULL) << 16) | ((wide & 0x00000000FF000000ULL) << 24); } FORCE_INLINE uint32 unshifted(Shifted components) { return static_cast((components.value & 0x000000000000FF00ULL) >> 8) | static_cast((components.value & 0x00000000FF000000ULL) >> 16) | static_cast((components.value & 0x0000FF0000000000ULL) >> 24) | static_cast((components.value & 0xFF00000000000000ULL) >> 32); } FORCE_INLINE Shifted reshifted(Shifted components) { return (components.value >> 8) & 0x00FF00FF00FF00FFULL; } FORCE_INLINE Shifted shifted(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16) | (static_cast(color.red() & 0xFF) << 32) | (static_cast(255) << 48); return reshifted(components * alpha); } FORCE_INLINE uint32 getPremultiplied(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16) | (static_cast(color.red() & 0xFF) << 32) | (static_cast(255) << 48); return unshifted(components * alpha); } FORCE_INLINE uint32 getAlpha(Shifted components) { return (components.value & 0x00FF000000000000ULL) >> 48; } FORCE_INLINE Shifted non_premultiplied(QColor color) { return static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16) | (static_cast(color.red() & 0xFF) << 32) | (static_cast(color.alpha() & 0xFF) << 48); } FORCE_INLINE QColor color(QColor a, QColor b, float64 b_ratio) { auto bOpacity = snap(interpolate(0, 255, b_ratio), 0, 255) + 1; auto aOpacity = (256 - bOpacity); auto components = (non_premultiplied(a) * aOpacity + non_premultiplied(b) * bOpacity); return { static_cast((components.value >> 40) & 0xFF), static_cast((components.value >> 24) & 0xFF), static_cast((components.value >> 8) & 0xFF), static_cast((components.value >> 56) & 0xFF), }; } #endif // SHIFTED_USE_32BIT FORCE_INLINE QColor color(style::color a, QColor b, float64 b_ratio) { return color(a->c, b, b_ratio); } FORCE_INLINE QColor color(QColor a, style::color b, float64 b_ratio) { return color(a, b->c, b_ratio); } FORCE_INLINE QColor color(style::color a, style::color b, float64 b_ratio) { return color(a->c, b->c, b_ratio); } FORCE_INLINE QPen pen(QColor a, QColor b, float64 b_ratio) { return color(a, b, b_ratio); } FORCE_INLINE QPen pen(style::color a, QColor b, float64 b_ratio) { return (b_ratio > 0) ? pen(a->c, b, b_ratio) : a; } FORCE_INLINE QPen pen(QColor a, style::color b, float64 b_ratio) { return (b_ratio < 1) ? pen(a, b->c, b_ratio) : b; } FORCE_INLINE QPen pen(style::color a, style::color b, float64 b_ratio) { return (b_ratio > 0) ? ((b_ratio < 1) ? pen(a->c, b->c, b_ratio) : b) : a; } FORCE_INLINE QBrush brush(QColor a, QColor b, float64 b_ratio) { return color(a, b, b_ratio); } FORCE_INLINE QBrush brush(style::color a, QColor b, float64 b_ratio) { return (b_ratio > 0) ? brush(a->c, b, b_ratio) : a; } FORCE_INLINE QBrush brush(QColor a, style::color b, float64 b_ratio) { return (b_ratio < 1) ? brush(a, b->c, b_ratio) : b; } FORCE_INLINE QBrush brush(style::color a, style::color b, float64 b_ratio) { return (b_ratio > 0) ? ((b_ratio < 1) ? brush(a->c, b->c, b_ratio) : b) : a; } template QPainterPath interpolate(QPointF (&from)[N], QPointF (&to)[N], float64 k) { static_assert(N > 1, "Wrong points count in path!"); auto from_coef = 1. - k, to_coef = k; QPainterPath result; auto x = from[0].x() * from_coef + to[0].x() * to_coef; auto y = from[0].y() * from_coef + to[0].y() * to_coef; result.moveTo(x, y); for (int i = 1; i != N; ++i) { result.lineTo(from[i].x() * from_coef + to[i].x() * to_coef, from[i].y() * from_coef + to[i].y() * to_coef); } result.lineTo(x, y); return result; } template QPainterPath path(QPointF (&from)[N]) { static_assert(N > 1, "Wrong points count in path!"); QPainterPath result; auto x = from[0].x(); auto y = from[0].y(); result.moveTo(x, y); for (int i = 1; i != N; ++i) { result.lineTo(from[i].x(), from[i].y()); } result.lineTo(x, y); return result; } bool Disabled(); void SetDisabled(bool disabled); }; class BasicAnimation; class AnimationImplementation { public: virtual void start() {} virtual void step(BasicAnimation *a, TimeMs ms, bool timer) = 0; virtual ~AnimationImplementation() {} }; class AnimationCallbacks { public: AnimationCallbacks(AnimationImplementation *implementation) : _implementation(implementation) {} AnimationCallbacks(const AnimationCallbacks &other) = delete; AnimationCallbacks &operator=(const AnimationCallbacks &other) = delete; AnimationCallbacks(AnimationCallbacks &&other) : _implementation(other._implementation) { other._implementation = nullptr; } AnimationCallbacks &operator=(AnimationCallbacks &&other) { std::swap(_implementation, other._implementation); return *this; } void start() { _implementation->start(); } void step(BasicAnimation *a, TimeMs ms, bool timer) { _implementation->step(a, ms, timer); } ~AnimationCallbacks() { delete base::take(_implementation); } private: AnimationImplementation *_implementation; }; class BasicAnimation { public: BasicAnimation(AnimationCallbacks &&callbacks) : _callbacks(std::move(callbacks)) , _animating(false) { } void start(); void stop(); void step(TimeMs ms, bool timer = false) { _callbacks.step(this, ms, timer); } void step() { step(getms(), false); } bool animating() const { return _animating; } ~BasicAnimation() { if (_animating) stop(); } private: AnimationCallbacks _callbacks; bool _animating; }; template class AnimationCallbacksRelative : public AnimationImplementation { public: typedef void (Type::*Method)(float64, bool); AnimationCallbacksRelative(Type *obj, Method method) : _obj(obj), _method(method) { } void start() { _started = getms(); } void step(BasicAnimation *a, TimeMs ms, bool timer) { (_obj->*_method)(qMax(ms - _started, TimeMs(0)), timer); } private: TimeMs _started = 0; Type *_obj = nullptr; Method _method = nullptr; }; template AnimationCallbacks animation(Type *obj, typename AnimationCallbacksRelative::Method method) { return AnimationCallbacks(new AnimationCallbacksRelative(obj, method)); } template class AnimationCallbacksAbsolute : public AnimationImplementation { public: typedef void (Type::*Method)(TimeMs, bool); AnimationCallbacksAbsolute(Type *obj, Method method) : _obj(obj), _method(method) { } void step(BasicAnimation *a, TimeMs ms, bool timer) { (_obj->*_method)(ms, timer); } private: Type *_obj = nullptr; Method _method = nullptr; }; template AnimationCallbacks animation(Type *obj, typename AnimationCallbacksAbsolute::Method method) { return AnimationCallbacks(new AnimationCallbacksAbsolute(obj, method)); } template class AnimationCallbacksRelativeWithParam : public AnimationImplementation { public: typedef void (Type::*Method)(Param, float64, bool); AnimationCallbacksRelativeWithParam(Param param, Type *obj, Method method) : _param(param), _obj(obj), _method(method) { } void start() { _started = getms(); } void step(BasicAnimation *a, TimeMs ms, bool timer) { (_obj->*_method)(_param, qMax(ms - _started, TimeMs(0)), timer); } private: TimeMs _started = 0; Param _param; Type *_obj = nullptr; Method _method = nullptr; }; template AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksRelativeWithParam::Method method) { return AnimationCallbacks(new AnimationCallbacksRelativeWithParam(param, obj, method)); } template class AnimationCallbacksAbsoluteWithParam : public AnimationImplementation { public: typedef void (Type::*Method)(Param, TimeMs, bool); AnimationCallbacksAbsoluteWithParam(Param param, Type *obj, Method method) : _param(param), _obj(obj), _method(method) { } void step(BasicAnimation *a, TimeMs ms, bool timer) { (_obj->*_method)(_param, ms, timer); } private: Param _param; Type *_obj = nullptr; Method _method = nullptr; }; template AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksAbsoluteWithParam::Method method) { return AnimationCallbacks(new AnimationCallbacksAbsoluteWithParam(param, obj, method)); } class Animation { public: void step(TimeMs ms) { if (_data) { _data->a_animation.step(ms); if (_data && !_data->a_animation.animating()) { _data.reset(); } } } bool animating() const { if (_data) { if (_data->a_animation.animating()) { return true; } _data.reset(); } return false; } bool animating(TimeMs ms) { step(ms); return animating(); } float64 current() const { Assert(_data != nullptr); return _data->value.current(); } float64 current(float64 def) const { return animating() ? current() : def; } float64 current(TimeMs ms, float64 def) { return animating(ms) ? current() : def; } static constexpr auto kLongAnimationDuration = 1000; template void start(Lambda &&updateCallback, float64 from, float64 to, float64 duration, anim::transition transition = anim::linear) { auto isLong = (duration >= kLongAnimationDuration); if (_data) { if (!isLong) { _data->pause.restart(); } } else { _data = std::make_unique(from, std::forward(updateCallback)); } if (isLong) { _data->pause.release(); } _data->value.start(to); _data->duration = duration; _data->transition = transition; _data->a_animation.start(); } void finish() { if (_data) { _data->value.finish(); _data->a_animation.stop(); _data.reset(); } } template void setUpdateCallback(Lambda &&updateCallback) { if (_data) { _data->updateCallback = std::forward(updateCallback); } } private: struct Data { template Data(float64 from, Lambda updateCallback) : value(from, from) , a_animation(animation(this, &Data::step)) , updateCallback(std::move(updateCallback)) { } void step(float64 ms, bool timer) { auto dt = (ms >= duration || anim::Disabled()) ? 1. : (ms / duration); if (dt >= 1) { value.finish(); a_animation.stop(); pause.release(); } else { value.update(dt, transition); } updateCallback(); } anim::value value; BasicAnimation a_animation; base::lambda updateCallback; float64 duration = 0.; anim::transition transition = anim::linear; MTP::PauseHolder pause; }; mutable std::unique_ptr _data; }; class AnimationManager : public QObject { Q_OBJECT public: AnimationManager(); void start(BasicAnimation *obj); void stop(BasicAnimation *obj); public slots: void timeout(); void clipCallback(Media::Clip::Reader *reader, qint32 threadIndex, qint32 notification); private: using AnimatingObjects = OrderedSet; AnimatingObjects _objects, _starting, _stopping; QTimer _timer; bool _iterating; };