/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #include "media/player/media_player_float.h" #include #include "data/data_document.h" #include "data/data_session.h" #include "data/data_media_types.h" #include "history/view/media/history_view_media.h" #include "history/history_item.h" #include "history/history.h" #include "history/view/history_view_element.h" #include "media/audio/media_audio.h" #include "media/streaming/media_streaming_instance.h" #include "media/view/media_view_playback_progress.h" #include "media/player/media_player_instance.h" #include "window/window_session_controller.h" #include "window/section_widget.h" #include "core/application.h" #include "core/core_settings.h" #include "main/main_session.h" #include "main/main_account.h" #include "facades.h" #include "app.h" #include "styles/style_media_player.h" #include "styles/style_chat.h" #include namespace Media { namespace Player { Float::Float( QWidget *parent, not_null item, Fn toggleCallback, Fn draggedCallback) : RpWidget(parent) , _item(item) , _toggleCallback(std::move(toggleCallback)) , _draggedCallback(std::move(draggedCallback)) { auto media = _item->media(); Assert(media != nullptr); auto document = media->document(); Assert(document != nullptr); Assert(document->isVideoMessage()); auto margin = st::mediaPlayerFloatMargin; auto size = 2 * margin + st::mediaPlayerFloatSize; resize(size, size); prepareShadow(); document->session().data().itemRepaintRequest( ) | rpl::start_with_next([this](auto item) { if (_item == item) { repaintItem(); } }, lifetime()); document->session().data().itemRemoved( ) | rpl::start_with_next([this](auto item) { if (_item == item) { detach(); } }, lifetime()); document->session().account().sessionChanges( ) | rpl::start_with_next([=] { detach(); }, lifetime()); setCursor(style::cur_pointer); } void Float::mousePressEvent(QMouseEvent *e) { _down = true; _downPoint = e->pos(); } void Float::mouseMoveEvent(QMouseEvent *e) { if (_down && (e->pos() - _downPoint).manhattanLength() > QApplication::startDragDistance()) { _down = false; _drag = true; _dragLocalPoint = e->pos(); } else if (_drag) { auto delta = (e->pos() - _dragLocalPoint); move(pos() + delta); setOpacity(outRatio()); } } float64 Float::outRatio() const { auto parent = parentWidget()->rect(); auto min = 1.; if (x() < parent.x()) { accumulate_min(min, 1. - (parent.x() - x()) / float64(width())); } if (y() < parent.y()) { accumulate_min(min, 1. - (parent.y() - y()) / float64(height())); } if (x() + width() > parent.x() + parent.width()) { accumulate_min(min, 1. - (x() + width() - parent.x() - parent.width()) / float64(width())); } if (y() + height() > parent.y() + parent.height()) { accumulate_min(min, 1. - (y() + height() - parent.y() - parent.height()) / float64(height())); } return std::clamp(min, 0., 1.); } void Float::mouseReleaseEvent(QMouseEvent *e) { if (base::take(_down) && _item) { pauseResume(); } if (_drag) { finishDrag(outRatio() < 0.5); } } void Float::finishDrag(bool closed) { _drag = false; if (_draggedCallback) { _draggedCallback(closed); } } void Float::mouseDoubleClickEvent(QMouseEvent *e) { if (_item) { // Handle second click. pauseResume(); Ui::showPeerHistoryAtItem(_item); } } void Float::pauseResume() { if (const auto streamed = getStreamed()) { if (streamed->paused()) { streamed->resume(); } else { streamed->pause(); } } } void Float::detach() { if (_item) { _item = nullptr; if (_toggleCallback) { _toggleCallback(false); } } } void Float::prepareShadow() { auto shadow = QImage(size() * cIntRetinaFactor(), QImage::Format_ARGB32_Premultiplied); shadow.fill(Qt::transparent); shadow.setDevicePixelRatio(cRetinaFactor()); { Painter p(&shadow); PainterHighQualityEnabler hq(p); p.setPen(Qt::NoPen); p.setBrush(st::shadowFg); auto extend = 2 * st::lineWidth; p.drawEllipse(getInnerRect().marginsAdded(QMargins(extend, extend, extend, extend))); } _shadow = App::pixmapFromImageInPlace(Images::prepareBlur(std::move(shadow))); } QRect Float::getInnerRect() const { auto margin = st::mediaPlayerFloatMargin; return rect().marginsRemoved(QMargins(margin, margin, margin, margin)); } void Float::paintEvent(QPaintEvent *e) { Painter p(this); p.setOpacity(_opacity); p.drawPixmap(0, 0, _shadow); if (!fillFrame() && _toggleCallback) { _toggleCallback(false); } auto inner = getInnerRect(); p.drawImage(inner.topLeft(), _frame); const auto playback = getPlayback(); const auto progress = playback ? playback->value() : 1.; if (progress > 0.) { auto pen = st::historyVideoMessageProgressFg->p; //auto was = p.pen(); pen.setWidth(st::radialLine); pen.setCapStyle(Qt::RoundCap); p.setPen(pen); p.setOpacity(_opacity * st::historyVideoMessageProgressOpacity); auto from = QuarterArcLength; auto len = -qRound(FullArcLength * progress); auto stepInside = st::radialLine / 2; { PainterHighQualityEnabler hq(p); p.drawArc(inner.marginsRemoved(QMargins(stepInside, stepInside, stepInside, stepInside)), from, len); } //p.setPen(was); //p.setOpacity(_opacity); } } Streaming::Instance *Float::getStreamed() const { return instance()->roundVideoStreamed(_item); } View::PlaybackProgress *Float::getPlayback() const { return instance()->roundVideoPlayback(_item); } bool Float::hasFrame() const { return (getStreamed() != nullptr); } bool Float::fillFrame() { auto creating = _frame.isNull(); if (creating) { _frame = QImage( getInnerRect().size() * cIntRetinaFactor(), QImage::Format_ARGB32_Premultiplied); _frame.setDevicePixelRatio(cRetinaFactor()); } auto frameInner = [&] { return QRect(QPoint(), _frame.size() / cIntRetinaFactor()); }; if (const auto streamed = getStreamed()) { auto request = Streaming::FrameRequest::NonStrict(); request.outer = request.resize = _frame.size(); request.radius = ImageRoundRadius::Ellipse; auto frame = streamed->frame(request); if (!frame.isNull()) { _frame.fill(Qt::transparent); Painter p(&_frame); PainterHighQualityEnabler hq(p); p.drawImage(frameInner(), frame); return true; } } if (creating) { _frame.fill(Qt::transparent); Painter p(&_frame); PainterHighQualityEnabler hq(p); p.setPen(Qt::NoPen); p.setBrush(st::imageBg); p.drawEllipse(frameInner()); } return false; } void Float::repaintItem() { update(); if (hasFrame() && _toggleCallback) { _toggleCallback(true); } } template FloatController::Item::Item( not_null parent, not_null item, ToggleCallback toggle, DraggedCallback dragged) : animationSide(RectPart::Right) , column(Window::Column::Second) , corner(RectPart::TopRight) , widget( parent, item, [=, toggle = std::move(toggle)](bool visible) { toggle(this, visible); }, [=, dragged = std::move(dragged)](bool closed) { dragged(this, closed); }) { } FloatController::FloatController(not_null delegate) : _delegate(delegate) , _parent(_delegate->floatPlayerWidget()) { subscribe(Media::Player::instance()->trackChangedNotifier(), [=]( AudioMsgId::Type type) { if (type == AudioMsgId::Type::Voice) { checkCurrent(); } }); startDelegateHandling(); } void FloatController::replaceDelegate(not_null delegate) { _delegateLifetime.destroy(); _delegate = delegate; _parent = _delegate->floatPlayerWidget(); startDelegateHandling(); for (const auto &item : _items) { item->widget->setParent(_parent); } checkVisibility(); } void FloatController::startDelegateHandling() { _delegate->floatPlayerCheckVisibilityRequests( ) | rpl::start_with_next([=] { checkVisibility(); }, _delegateLifetime); _delegate->floatPlayerHideAllRequests( ) | rpl::start_with_next([=] { hideAll(); }, _delegateLifetime); _delegate->floatPlayerShowVisibleRequests( ) | rpl::start_with_next([=] { showVisible(); }, _delegateLifetime); _delegate->floatPlayerRaiseAllRequests( ) | rpl::start_with_next([=] { raiseAll(); }, _delegateLifetime); _delegate->floatPlayerUpdatePositionsRequests( ) | rpl::start_with_next([=] { updatePositions(); }, _delegateLifetime); _delegate->floatPlayerFilterWheelEventRequests( ) | rpl::start_with_next([=]( const FloatDelegate::FloatPlayerFilterWheelEventRequest &request) { *request.result = filterWheelEvent(request.object, request.event); }, _delegateLifetime); _delegate->floatPlayerAreaUpdates( ) | rpl::start_with_next([=] { checkVisibility(); }, _delegateLifetime); } void FloatController::checkCurrent() { const auto state = Media::Player::instance()->current(AudioMsgId::Type::Voice); const auto audio = state.audio(); const auto fullId = state.contextId(); const auto last = current(); if (last && audio && !last->widget->detached() && (&last->widget->item()->history()->session() == &audio->session()) && (last->widget->item()->fullId() == fullId)) { return; } if (last) { last->widget->detach(); } if (!audio) { return; } if (const auto item = audio->session().data().message(fullId)) { if (const auto media = item->media()) { if (const auto document = media->document()) { if (document->isVideoMessage()) { create(item); } } } } } void FloatController::create(not_null item) { _items.push_back(std::make_unique( _parent, item, [=](not_null instance, bool visible) { instance->hiddenByWidget = !visible; toggle(instance); }, [=](not_null instance, bool closed) { finishDrag(instance, closed); })); current()->column = Core::App().settings().floatPlayerColumn(); current()->corner = Core::App().settings().floatPlayerCorner(); checkVisibility(); } void FloatController::toggle(not_null instance) { auto visible = !instance->hiddenByHistory && !instance->hiddenByWidget && instance->widget->isReady(); if (instance->visible != visible) { instance->widget->resetMouseState(); instance->visible = visible; if (!instance->visibleAnimation.animating() && !instance->hiddenByDrag) { auto finalRect = QRect(getPosition(instance), instance->widget->size()); instance->animationSide = getSide(finalRect.center()); } instance->visibleAnimation.start([=] { updatePosition(instance); }, visible ? 0. : 1., visible ? 1. : 0., st::slideDuration, visible ? anim::easeOutCirc : anim::linear); updatePosition(instance); } } void FloatController::checkVisibility() { const auto instance = current(); if (!instance) { return; } const auto item = instance->widget->item(); instance->hiddenByHistory = item ? _delegate->floatPlayerIsVisible(item) : false; toggle(instance); updatePosition(instance); } void FloatController::hideAll() { for (const auto &instance : _items) { instance->widget->hide(); } } void FloatController::showVisible() { for (const auto &instance : _items) { if (instance->visible) { instance->widget->show(); } } } void FloatController::raiseAll() { for (const auto &instance : _items) { instance->widget->raise(); } } void FloatController::updatePositions() { for (const auto &instance : _items) { updatePosition(instance.get()); } } std::optional FloatController::filterWheelEvent( not_null object, not_null event) { for (const auto &instance : _items) { if (instance->widget == object) { const auto section = _delegate->floatPlayerGetSection( instance->column); return section->floatPlayerHandleWheelEvent(event); } } return std::nullopt; } void FloatController::updatePosition(not_null instance) { auto visible = instance->visibleAnimation.value(instance->visible ? 1. : 0.); if (visible == 0. && !instance->visible) { instance->widget->hide(); if (instance->widget->detached()) { InvokeQueued(instance->widget, [=] { remove(instance); }); } return; } if (!instance->widget->dragged()) { if (instance->widget->isHidden()) { instance->widget->show(); } auto dragged = instance->draggedAnimation.value(1.); auto position = QPoint(); if (instance->hiddenByDrag) { instance->widget->setOpacity(instance->widget->countOpacityByParent()); position = getHiddenPosition(instance->dragFrom, instance->widget->size(), instance->animationSide); } else { instance->widget->setOpacity(visible * visible); position = getPosition(instance); if (visible < 1.) { auto hiddenPosition = getHiddenPosition(position, instance->widget->size(), instance->animationSide); position.setX(anim::interpolate(hiddenPosition.x(), position.x(), visible)); position.setY(anim::interpolate(hiddenPosition.y(), position.y(), visible)); } } if (dragged < 1.) { position.setX(anim::interpolate(instance->dragFrom.x(), position.x(), dragged)); position.setY(anim::interpolate(instance->dragFrom.y(), position.y(), dragged)); } instance->widget->move(position); } } QPoint FloatController::getHiddenPosition( QPoint position, QSize size, RectPart side) const { switch (side) { case RectPart::Left: return { -size.width(), position.y() }; case RectPart::Top: return { position.x(), -size.height() }; case RectPart::Right: return { _parent->width(), position.y() }; case RectPart::Bottom: return { position.x(), _parent->height() }; } Unexpected("Bad side in MainWidget::getFloatPlayerHiddenPosition()."); } QPoint FloatController::getPosition(not_null instance) const { const auto section = _delegate->floatPlayerGetSection(instance->column); const auto rect = section->floatPlayerAvailableRect(); auto position = rect.topLeft(); if (IsBottomCorner(instance->corner)) { position.setY(position.y() + rect.height() - instance->widget->height()); } if (IsRightCorner(instance->corner)) { position.setX(position.x() + rect.width() - instance->widget->width()); } return _parent->mapFromGlobal(position); } RectPart FloatController::getSide(QPoint center) const { const auto left = std::abs(center.x()); const auto right = std::abs(_parent->width() - center.x()); const auto top = std::abs(center.y()); const auto bottom = std::abs(_parent->height() - center.y()); if (left < right && left < top && left < bottom) { return RectPart::Left; } else if (right < top && right < bottom) { return RectPart::Right; } else if (top < bottom) { return RectPart::Top; } return RectPart::Bottom; } void FloatController::remove(not_null instance) { auto widget = std::move(instance->widget); auto i = ranges::find_if(_items, [&](auto &item) { return (item.get() == instance); }); Assert(i != _items.end()); _items.erase(i); // ~QWidget() can call HistoryInner::enterEvent() which can // lead to repaintHistoryItem() and we'll have an instance // in _items with destroyed widget. So we destroy the // instance first and only after that destroy the widget. widget.destroy(); } void FloatController::updateColumnCorner(QPoint center) { Expects(!_items.empty()); auto size = _items.back()->widget->size(); auto min = INT_MAX; auto column = Core::App().settings().floatPlayerColumn(); auto corner = Core::App().settings().floatPlayerCorner(); auto checkSection = [&]( not_null widget, Window::Column widgetColumn) { auto rect = _parent->mapFromGlobal( widget->floatPlayerAvailableRect()); auto left = rect.x() + (size.width() / 2); auto right = rect.x() + rect.width() - (size.width() / 2); auto top = rect.y() + (size.height() / 2); auto bottom = rect.y() + rect.height() - (size.height() / 2); auto checkCorner = [&](QPoint point, RectPart checked) { auto distance = (point - center).manhattanLength(); if (min > distance) { min = distance; column = widgetColumn; corner = checked; } }; checkCorner({ left, top }, RectPart::TopLeft); checkCorner({ right, top }, RectPart::TopRight); checkCorner({ left, bottom }, RectPart::BottomLeft); checkCorner({ right, bottom }, RectPart::BottomRight); }; _delegate->floatPlayerEnumerateSections(checkSection); auto &settings = Core::App().settings(); if (settings.floatPlayerColumn() != column) { settings.setFloatPlayerColumn(column); Core::App().saveSettingsDelayed(); } if (settings.floatPlayerCorner() != corner) { settings.setFloatPlayerCorner(corner); Core::App().saveSettingsDelayed(); } } void FloatController::finishDrag(not_null instance, bool closed) { instance->dragFrom = instance->widget->pos(); const auto center = instance->widget->geometry().center(); if (closed) { instance->hiddenByDrag = true; instance->animationSide = getSide(center); } updateColumnCorner(center); instance->column = Core::App().settings().floatPlayerColumn(); instance->corner = Core::App().settings().floatPlayerCorner(); instance->draggedAnimation.stop(); instance->draggedAnimation.start( [=] { updatePosition(instance); }, 0., 1., st::slideDuration, anim::sineInOut); updatePosition(instance); if (closed) { if (const auto item = instance->widget->item()) { _closeEvents.fire(item->fullId()); } instance->widget->detach(); Media::Player::instance()->stop(AudioMsgId::Type::Voice); } } } // namespace Player } // namespace Media