/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #include "stdafx.h" #include "media/view/media_clip_controller.h" #include "media/view/media_clip_playback.h" #include "media/view/media_clip_volume_controller.h" #include "styles/style_mediaview.h" #include "ui/widgets/labels.h" #include "ui/widgets/media_slider.h" #include "ui/effects/widget_fade_wrap.h" #include "ui/widgets/buttons.h" #include "media/media_audio.h" namespace Media { namespace Clip { Controller::Controller(QWidget *parent) : TWidget(parent) , _playPauseResume(this, st::mediaviewPlayButton) , _playback(new Ui::MediaSlider(this, st::mediaviewPlayback)) , _volumeController(this) , _fullScreenToggle(this, st::mediaviewFullScreenButton) , _playedAlready(this, st::mediaviewPlayProgressLabel) , _toPlayLeft(this, st::mediaviewPlayProgressLabel) , _fadeAnimation(std_::make_unique(this)) { _fadeAnimation->show(); _fadeAnimation->setFinishedCallback([this] { fadeFinished(); }); _fadeAnimation->setUpdatedCallback([this](float64 opacity) { fadeUpdated(opacity); }); _volumeController->setVolume(Global::VideoVolume()); connect(_playPauseResume, SIGNAL(clicked()), this, SIGNAL(playPressed())); connect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(toFullScreenPressed())); connect(_volumeController, SIGNAL(volumeChanged(float64)), this, SIGNAL(volumeChanged(float64))); _playback->setChangeProgressCallback([this](float64 value) { handleSeekProgress(value); }); _playback->setChangeFinishedCallback([this](float64 value) { handleSeekFinished(value); }); } void Controller::handleSeekProgress(float64 progress) { if (!_lastDurationMs) return; auto positionMs = snap(static_cast(progress * _lastDurationMs), 0LL, _lastDurationMs); if (_seekPositionMs != positionMs) { _seekPositionMs = positionMs; refreshTimeTexts(); emit seekProgress(positionMs); // This may destroy Controller. } } void Controller::handleSeekFinished(float64 progress) { if (!_lastDurationMs) return; auto positionMs = snap(static_cast(progress * _lastDurationMs), 0LL, _lastDurationMs); _seekPositionMs = -1; emit seekFinished(positionMs); refreshTimeTexts(); } void Controller::showAnimated() { startFading([this]() { _fadeAnimation->fadeIn(st::mvShowDuration); }); } void Controller::hideAnimated() { startFading([this]() { _fadeAnimation->fadeOut(st::mvHideDuration); }); } template void Controller::startFading(Callback start) { start(); _playback->show(); } void Controller::fadeFinished() { fadeUpdated(1.); } void Controller::fadeUpdated(float64 opacity) { _playback->setFadeOpacity(opacity); } void Controller::updatePlayback(const AudioPlaybackState &playbackState) { updatePlayPauseResumeState(playbackState); _playback->updateState(playbackState); updateTimeTexts(playbackState); } void Controller::updatePlayPauseResumeState(const AudioPlaybackState &playbackState) { bool showPause = (playbackState.state == AudioPlayerPlaying || playbackState.state == AudioPlayerResuming || _seekPositionMs >= 0); if (showPause != _showPause) { disconnect(_playPauseResume, SIGNAL(clicked()), this, _showPause ? SIGNAL(pausePressed()) : SIGNAL(playPressed())); _showPause = showPause; connect(_playPauseResume, SIGNAL(clicked()), this, _showPause ? SIGNAL(pausePressed()) : SIGNAL(playPressed())); _playPauseResume->setIcon(_showPause ? &st::mediaviewPauseIcon : nullptr, _showPause ? &st::mediaviewPauseIconOver : nullptr); } } void Controller::updateTimeTexts(const AudioPlaybackState &playbackState) { qint64 position = 0, duration = playbackState.duration; if (!(playbackState.state & AudioPlayerStoppedMask) && playbackState.state != AudioPlayerFinishing) { position = playbackState.position; } else if (playbackState.state == AudioPlayerStoppedAtEnd) { position = playbackState.duration; } else { position = 0; } auto playFrequency = (playbackState.frequency ? playbackState.frequency : AudioVoiceMsgFrequency); auto playAlready = position / playFrequency; auto playLeft = (playbackState.duration / playFrequency) - playAlready; _lastDurationMs = (playbackState.duration * 1000LL) / playFrequency; _timeAlready = formatDurationText(playAlready); auto minus = QChar(8722); _timeLeft = minus + formatDurationText(playLeft); if (_seekPositionMs < 0) { refreshTimeTexts(); } } void Controller::refreshTimeTexts() { auto alreadyChanged = false, leftChanged = false; auto timeAlready = _timeAlready; auto timeLeft = _timeLeft; if (_seekPositionMs >= 0) { auto playAlready = _seekPositionMs / 1000LL; auto playLeft = (_lastDurationMs / 1000LL) - playAlready; timeAlready = formatDurationText(playAlready); auto minus = QChar(8722); timeLeft = minus + formatDurationText(playLeft); } _playedAlready->setText(timeAlready, &alreadyChanged); _toPlayLeft->setText(timeLeft, &leftChanged); if (alreadyChanged || leftChanged) { resizeEvent(nullptr); _fadeAnimation->refreshCache(); } } void Controller::setInFullScreen(bool inFullScreen) { _fullScreenToggle->setIcon(inFullScreen ? &st::mediaviewFullScreenOutIcon : nullptr, inFullScreen ? &st::mediaviewFullScreenOutIconOver : nullptr); disconnect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(toFullScreenPressed())); disconnect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(fromFullScreenPressed())); auto handler = inFullScreen ? SIGNAL(fromFullScreenPressed()) : SIGNAL(toFullScreenPressed()); connect(_fullScreenToggle, SIGNAL(clicked()), this, handler); } void Controller::grabStart() { showChildren(); _playback->hide(); } void Controller::grabFinish() { hideChildren(); _playback->show(); } void Controller::resizeEvent(QResizeEvent *e) { int playTop = (height() - _playPauseResume->height()) / 2; _playPauseResume->moveToLeft(st::mediaviewPlayPauseLeft, playTop); int fullScreenTop = (height() - _fullScreenToggle->height()) / 2; _fullScreenToggle->moveToRight(st::mediaviewFullScreenLeft, fullScreenTop); _volumeController->moveToRight(st::mediaviewFullScreenLeft + _fullScreenToggle->width() + st::mediaviewVolumeLeft, (height() - _volumeController->height()) / 2); int playbackWidth = width() - st::mediaviewPlayPauseLeft - _playPauseResume->width() - playTop - fullScreenTop - _volumeController->width() - st::mediaviewVolumeLeft - _fullScreenToggle->width() - st::mediaviewFullScreenLeft; _playback->resize(playbackWidth, st::mediaviewPlayback.seekSize.height()); _playback->moveToLeft(st::mediaviewPlayPauseLeft + _playPauseResume->width() + playTop, st::mediaviewPlaybackTop); _playedAlready->moveToLeft(st::mediaviewPlayPauseLeft + _playPauseResume->width() + playTop, st::mediaviewPlayProgressTop); _toPlayLeft->moveToRight(width() - (st::mediaviewPlayPauseLeft + _playPauseResume->width() + playTop) - playbackWidth, st::mediaviewPlayProgressTop); } void Controller::paintEvent(QPaintEvent *e) { Painter p(this); if (_fadeAnimation->paint(p)) { return; } App::roundRect(p, rect(), st::medviewSaveMsg, MediaviewSaveCorners); } void Controller::mousePressEvent(QMouseEvent *e) { e->accept(); // Don't pass event to the MediaView. } Controller::~Controller() { } } // namespace Clip } // namespace Media