/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #pragma once #include "mtproto/core_types.h" #include "mtproto/auth_key.h" #include "mtproto/connection_abstract.h" namespace MTP { namespace internal { class ConnectionPrivate; class SessionData; class Thread : public QThread { Q_OBJECT public: Thread(); uint32 getThreadId() const; ~Thread(); private: uint32 _threadId; }; class Connection { public: enum ConnectionType { TcpConnection, HttpConnection }; Connection(); int32 start(SessionData *data, int32 dc = 0); // return dc void kill(); void waitTillFinish(); ~Connection(); static const int UpdateAlways = 666; int32 state() const; QString transport() const; private: QThread *thread; ConnectionPrivate *data; }; class ConnectionPrivate : public QObject { Q_OBJECT public: ConnectionPrivate(QThread *thread, Connection *owner, SessionData *data, uint32 dc); ~ConnectionPrivate(); void stop(); int32 getDC() const; int32 getState() const; QString transport() const; signals: void needToReceive(); void needToRestart(); void stateChanged(qint32 newState); void sessionResetDone(); void needToSendAsync(); void sendAnythingAsync(quint64 msWait); void sendHttpWaitAsync(); void sendPongAsync(quint64 msgId, quint64 pingId); void sendMsgsStateInfoAsync(quint64 msgId, QByteArray data); void resendAsync(quint64 msgId, quint64 msCanWait, bool forceContainer, bool sendMsgStateInfo); void resendManyAsync(QVector msgIds, quint64 msCanWait, bool forceContainer, bool sendMsgStateInfo); void resendAllAsync(); void finished(Connection *connection); public slots: void retryByTimer(); void restartNow(); void restart(bool mayBeBadKey = false); void onPingSender(); void onPingSendForce(); void onWaitConnectedFailed(); void onWaitReceivedFailed(); void onWaitIPv4Failed(); void onOldConnection(); void onSentSome(uint64 size); void onReceivedSome(); void onReadyData(); void socketStart(bool afterConfig = false); void onConnected4(); void onConnected6(); void onDisconnected4(); void onDisconnected6(); void onError4(bool mayBeBadKey = false); void onError6(bool mayBeBadKey = false); void doFinish(); // Auth key creation packet receive slots void pqAnswered(); void dhParamsAnswered(); void dhClientParamsAnswered(); // General packet receive slot, connected to conn->receivedData signal void handleReceived(); // Sessions signals, when we need to send something void tryToSend(); void updateAuthKey(); void onConfigLoaded(); private: void doDisconnect(); void createConn(bool createIPv4, bool createIPv6); void destroyConn(AbstractConnection **conn = 0); // 0 - destory all mtpMsgId placeToContainer(mtpRequest &toSendRequest, mtpMsgId &bigMsgId, mtpMsgId *&haveSentArr, mtpRequest &req); mtpMsgId prepareToSend(mtpRequest &request, mtpMsgId currentLastId); mtpMsgId replaceMsgId(mtpRequest &request, mtpMsgId newId); bool sendRequest(mtpRequest &request, bool needAnyResponse, QReadLocker &lockFinished); mtpRequestId wasSent(mtpMsgId msgId) const; int32 handleOneReceived(const mtpPrime *from, const mtpPrime *end, uint64 msgId, int32 serverTime, uint64 serverSalt, bool badTime); mtpBuffer ungzip(const mtpPrime *from, const mtpPrime *end) const; void handleMsgsStates(const QVector &ids, const string &states, QVector &acked); void clearMessages(); bool setState(int32 state, int32 ifState = Connection::UpdateAlways); mutable QReadWriteLock stateConnMutex; int32 _state; bool _needSessionReset; void resetSession(); ShiftedDcId dc; Connection *_owner; AbstractConnection *_conn, *_conn4, *_conn6; SingleTimer retryTimer; // exp retry timer int retryTimeout; quint64 retryWillFinish; SingleTimer oldConnectionTimer; bool oldConnection; SingleTimer _waitForConnectedTimer, _waitForReceivedTimer, _waitForIPv4Timer; uint32 _waitForReceived, _waitForConnected; int64 firstSentAt; QVector ackRequestData, resendRequestData; // if badTime received - search for ids in sessionData->haveSent and sessionData->wereAcked and sync time/salt, return true if found bool requestsFixTimeSalt(const QVector &ids, int32 serverTime, uint64 serverSalt); // remove msgs with such ids from sessionData->haveSent, add to sessionData->wereAcked void requestsAcked(const QVector &ids, bool byResponse = false); mtpPingId _pingId, _pingIdToSend; uint64 _pingSendAt; mtpMsgId _pingMsgId; SingleTimer _pingSender; void resend(quint64 msgId, quint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false); void resendMany(QVector msgIds, quint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false); template void sendRequestNotSecure(const TRequest &request); template bool readResponseNotSecure(TResponse &response); bool restarted, _finished; uint64 keyId; QReadWriteLock sessionDataMutex; SessionData *sessionData; bool myKeyLock; void lockKey(); void unlockKey(); // Auth key creation fields and methods struct AuthKeyCreateData { AuthKeyCreateData() : new_nonce(*(MTPint256*)((uchar*)new_nonce_buf)) , auth_key_aux_hash(*(MTPlong*)((uchar*)new_nonce_buf + 33)) , retries(0) , g(0) , req_num(0) , msgs_sent(0) { memset(new_nonce_buf, 0, sizeof(new_nonce_buf)); memset(aesKey, 0, sizeof(aesKey)); memset(aesIV, 0, sizeof(aesIV)); memset(auth_key, 0, sizeof(auth_key)); } MTPint128 nonce, server_nonce; uchar new_nonce_buf[41]; // 32 bytes new_nonce + 1 check byte + 8 bytes of auth_key_aux_hash MTPint256 &new_nonce; MTPlong &auth_key_aux_hash; uint32 retries; MTPlong retry_id; int32 g; uchar aesKey[32], aesIV[32]; uint32 auth_key[64]; MTPlong auth_key_hash; uint32 req_num; // sent not encrypted request number uint32 msgs_sent; }; struct AuthKeyCreateStrings { QByteArray dh_prime; QByteArray g_a; }; AuthKeyCreateData *authKeyData; AuthKeyCreateStrings *authKeyStrings; void dhClientParamsSend(); void authKeyCreated(); void clearAuthKeyData(); }; } // namespace internal } // namespace MTP