/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org */ #include "stdafx.h" #include "window/window_slide_animation.h" #include "styles/style_window.h" namespace Window { void SlideAnimation::paintContents(Painter &p, const QRect &update) const { int retina = cIntRetinaFactor(); // Animation callback can destroy "this", so we don't pass "ms". auto progress = _animation.current((_direction == SlideDirection::FromLeft) ? 0. : 1.); auto coordUnder = anim::interpolate(0, -st::slideShift, progress); auto coordOver = anim::interpolate(_cacheOver.width() / cIntRetinaFactor(), 0, progress); if (coordOver) { p.drawPixmap(QRect(0, 0, coordOver, _cacheUnder.height() / retina), _cacheUnder, QRect(-coordUnder * retina, 0, coordOver * retina, _cacheUnder.height())); p.setOpacity(progress); p.fillRect(0, 0, coordOver, _cacheUnder.height() / retina, st::slideFadeOutBg); p.setOpacity(1); } p.drawPixmap(QRect(coordOver, 0, _cacheOver.width() / retina, _cacheOver.height() / retina), _cacheOver, QRect(0, 0, _cacheOver.width(), _cacheOver.height())); p.setOpacity(progress); st::slideShadow.fill(p, QRect(coordOver - st::slideShadow.width(), 0, st::slideShadow.width(), _cacheOver.height() / retina)); if (_topBarShadowEnabled) { p.setOpacity(1); p.fillRect(0, st::topBarHeight, _cacheOver.width() / retina, st::lineWidth, st::shadowFg); } } void SlideAnimation::setDirection(SlideDirection direction) { _direction = direction; } void SlideAnimation::setPixmaps(const QPixmap &oldContentCache, const QPixmap &newContentCache) { _cacheUnder = oldContentCache; _cacheOver = newContentCache; } void SlideAnimation::setTopBarShadow(bool enabled) { _topBarShadowEnabled = enabled; } void SlideAnimation::setRepaintCallback(RepaintCallback &&callback) { _repaintCallback = std_::move(callback); } void SlideAnimation::setFinishedCallback(FinishedCallback &&callback) { _finishedCallback = std_::move(callback); } void SlideAnimation::start() { auto delta = st::slideShift; auto fromLeft = (_direction == SlideDirection::FromLeft); if (fromLeft) std::swap(_cacheUnder, _cacheOver); _animation.start([this] { animationCallback(); }, fromLeft ? 1. : 0., fromLeft ? 0. : 1., st::slideDuration, transition()); _repaintCallback(); } void SlideAnimation::animationCallback() { _repaintCallback(); if (!_animation.animating()) { if (_finishedCallback) { _finishedCallback(); } } } } // namespace Window