/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "core/core_settings.h" #include "mtproto/mtproto_auth_key.h" #include "mtproto/mtproto_proxy_data.h" #include "base/timer.h" class MainWindow; class MainWidget; class FileUploader; class Translator; namespace Platform { class Integration; } // namespace Platform namespace Storage { class Databases; } // namespace Storage namespace Window { class Controller; } // namespace Window namespace Window { namespace Notifications { class System; } // namespace Notifications } // namespace Window namespace ChatHelpers { class EmojiKeywords; } // namespace ChatHelpers namespace Main { class Domain; class Account; class Session; } // namespace Main namespace Ui { namespace Animations { class Manager; } // namespace Animations namespace Emoji { class UniversalImages; } // namespace Emoji class BoxContent; } // namespace Ui namespace MTP { class Config; class Instance; class AuthKey; using AuthKeyPtr = std::shared_ptr<AuthKey>; using AuthKeysList = std::vector<AuthKeyPtr>; } // namespace MTP namespace Media { namespace Audio { class Instance; } // namespace Audio namespace View { class OverlayWidget; } // namespace View namespace Player { class FloatController; class FloatDelegate; } // namespace Player } // namespace Media namespace Lang { class Instance; class Translator; class CloudManager; } // namespace Lang namespace Data { struct CloudTheme; class DownloadManager; } // namespace Data namespace Stickers { class EmojiImageLoader; } // namespace Stickers namespace Export { class Manager; } // namespace Export namespace Calls { class Instance; } // namespace Calls namespace Core { class Launcher; struct LocalUrlHandler; enum class LaunchState { Running, QuitRequested, QuitProcessed, }; enum class QuitReason { Default, QtQuitEvent, }; class Application final : public QObject { public: struct ProxyChange { MTP::ProxyData was; MTP::ProxyData now; }; Application(not_null<Launcher*> launcher); Application(const Application &other) = delete; Application &operator=(const Application &other) = delete; ~Application(); [[nodiscard]] Launcher &launcher() const { return *_launcher; } [[nodiscard]] Platform::Integration &platformIntegration() const { return *_platformIntegration; } void run(); [[nodiscard]] Ui::Animations::Manager &animationManager() const { return *_animationsManager; } [[nodiscard]] Window::Notifications::System ¬ifications() const { Expects(_notifications != nullptr); return *_notifications; } [[nodiscard]] Data::DownloadManager &downloadManager() const { return *_downloadManager; } // Windows interface. bool hasActiveWindow(not_null<Main::Session*> session) const; void saveCurrentDraftsToHistories(); [[nodiscard]] Window::Controller *primaryWindow() const; [[nodiscard]] Window::Controller *activeWindow() const; [[nodiscard]] Window::Controller *separateWindowForPeer( not_null<PeerData*> peer) const; Window::Controller *ensureSeparateWindowForPeer( not_null<PeerData*> peer, MsgId showAtMsgId); bool closeActiveWindow(); bool minimizeActiveWindow(); [[nodiscard]] QWidget *getFileDialogParent(); void notifyFileDialogShown(bool shown); void checkSystemDarkMode(); // Media view interface. void checkMediaViewActivation(); bool hideMediaView(); [[nodiscard]] QPoint getPointForCallPanelCenter() const; void startSettingsAndBackground(); [[nodiscard]] Settings &settings(); void saveSettingsDelayed(crl::time delay = kDefaultSaveDelay); void saveSettings(); // Fallback config and proxy. [[nodiscard]] MTP::Config &fallbackProductionConfig() const; void refreshFallbackProductionConfig(const MTP::Config &config); void constructFallbackProductionConfig(const QByteArray &serialized); void setCurrentProxy( const MTP::ProxyData &proxy, MTP::ProxyData::Settings settings); [[nodiscard]] rpl::producer<ProxyChange> proxyChanges() const; void badMtprotoConfigurationError(); // Databases. [[nodiscard]] Storage::Databases &databases() { return *_databases; } // Domain component. [[nodiscard]] Main::Domain &domain() const { return *_domain; } [[nodiscard]] Main::Account &activeAccount() const; [[nodiscard]] bool someSessionExists() const; [[nodiscard]] Export::Manager &exportManager() const { return *_exportManager; } [[nodiscard]] bool exportPreventsQuit(); // Main::Session component. Main::Session *maybeActiveSession() const; [[nodiscard]] int unreadBadge() const; [[nodiscard]] bool unreadBadgeMuted() const; [[nodiscard]] rpl::producer<> unreadBadgeChanges() const; // Media component. [[nodiscard]] Media::Audio::Instance &audio() { return *_audio; } // Langpack and emoji keywords. [[nodiscard]] Lang::Instance &langpack() { return *_langpack; } [[nodiscard]] Lang::CloudManager *langCloudManager() { return _langCloudManager.get(); } [[nodiscard]] bool offerLegacyLangPackSwitch() const; [[nodiscard]] bool canApplyLangPackWithoutRestart() const; [[nodiscard]] ChatHelpers::EmojiKeywords &emojiKeywords() { return *_emojiKeywords; } [[nodiscard]] auto emojiImageLoader() const -> const crl::object_on_queue<Stickers::EmojiImageLoader> & { return _emojiImageLoader; } // Internal links. void checkStartUrl(); bool openLocalUrl(const QString &url, QVariant context); bool openInternalUrl(const QString &url, QVariant context); [[nodiscard]] QString changelogLink() const; // Float player. void setDefaultFloatPlayerDelegate( not_null<Media::Player::FloatDelegate*> delegate); void replaceFloatPlayerDelegate( not_null<Media::Player::FloatDelegate*> replacement); void restoreFloatPlayerDelegate( not_null<Media::Player::FloatDelegate*> replacement); [[nodiscard]] rpl::producer<FullMsgId> floatPlayerClosed() const; // Calls. Calls::Instance &calls() const { return *_calls; } void logout(Main::Account *account = nullptr); void logoutWithChecks(Main::Account *account); void forceLogOut( not_null<Main::Account*> account, const TextWithEntities &explanation); [[nodiscard]] bool uploadPreventsQuit(); void checkLocalTime(); void lockByPasscode(); void unlockPasscode(); [[nodiscard]] bool passcodeLocked() const; rpl::producer<bool> passcodeLockChanges() const; rpl::producer<bool> passcodeLockValue() const; void checkAutoLock(crl::time lastNonIdleTime = 0); void checkAutoLockIn(crl::time time); void localPasscodeChanged(); [[nodiscard]] bool preventsQuit(QuitReason reason); [[nodiscard]] crl::time lastNonIdleTime() const; void updateNonIdle(); void registerLeaveSubscription(not_null<QWidget*> widget); void unregisterLeaveSubscription(not_null<QWidget*> widget); // Sandbox interface. void postponeCall(FnMut<void()> &&callable); void refreshGlobalProxy(); void quitPreventFinished(); void handleAppActivated(); void handleAppDeactivated(); [[nodiscard]] rpl::producer<bool> appDeactivatedValue() const; void switchDebugMode(); void switchFreeType(); void writeInstallBetaVersionsSetting(); void preventOrInvoke(Fn<void()> &&callback); void call_handleObservables(); // Global runtime variables. void setScreenIsLocked(bool locked); bool screenIsLocked() const; static void RegisterUrlScheme(); protected: bool eventFilter(QObject *object, QEvent *event) override; private: static constexpr auto kDefaultSaveDelay = crl::time(1000); friend bool IsAppLaunched(); friend Application &App(); void clearEmojiSourceImages(); [[nodiscard]] auto prepareEmojiSourceImages() -> std::shared_ptr<Ui::Emoji::UniversalImages>; void startLocalStorage(); void startShortcuts(); void startDomain(); void startEmojiImageLoader(); void startSystemDarkModeViewer(); friend void QuitAttempt(); void quitDelayed(); [[nodiscard]] bool readyToQuit(); void showOpenGLCrashNotification(); void clearPasscodeLock(); bool openCustomUrl( const QString &protocol, const std::vector<LocalUrlHandler> &handlers, const QString &url, const QVariant &context); static Application *Instance; struct InstanceSetter { InstanceSetter(not_null<Application*> instance) { Expects(Instance == nullptr); Instance = instance; } }; InstanceSetter _setter = { this }; const not_null<Launcher*> _launcher; rpl::event_stream<ProxyChange> _proxyChanges; // Some fields are just moved from the declaration. struct Private; const std::unique_ptr<Private> _private; const std::unique_ptr<Platform::Integration> _platformIntegration; const std::unique_ptr<Storage::Databases> _databases; const std::unique_ptr<Ui::Animations::Manager> _animationsManager; crl::object_on_queue<Stickers::EmojiImageLoader> _emojiImageLoader; base::Timer _clearEmojiImageLoaderTimer; const std::unique_ptr<Media::Audio::Instance> _audio; mutable std::unique_ptr<MTP::Config> _fallbackProductionConfig; // Notifications should be destroyed before _audio, after _domain. // Mutable because is created in run() after OpenSSL is inited. std::unique_ptr<Window::Notifications::System> _notifications; const std::unique_ptr<Data::DownloadManager> _downloadManager; const std::unique_ptr<Main::Domain> _domain; const std::unique_ptr<Export::Manager> _exportManager; const std::unique_ptr<Calls::Instance> _calls; std::unique_ptr<Window::Controller> _primaryWindow; base::flat_map< not_null<History*>, std::unique_ptr<Window::Controller>> _secondaryWindows; Window::Controller *_lastActiveWindow = nullptr; std::unique_ptr<Media::View::OverlayWidget> _mediaView; const std::unique_ptr<Lang::Instance> _langpack; const std::unique_ptr<Lang::CloudManager> _langCloudManager; const std::unique_ptr<ChatHelpers::EmojiKeywords> _emojiKeywords; std::unique_ptr<Lang::Translator> _translator; QPointer<Ui::BoxContent> _badProxyDisableBox; std::unique_ptr<Media::Player::FloatController> _floatPlayers; Media::Player::FloatDelegate *_defaultFloatPlayerDelegate = nullptr; Media::Player::FloatDelegate *_replacementFloatPlayerDelegate = nullptr; rpl::variable<bool> _passcodeLock; bool _screenIsLocked = false; crl::time _shouldLockAt = 0; base::Timer _autoLockTimer; std::optional<base::Timer> _saveSettingsTimer; struct LeaveFilter { std::vector<QPointer<QWidget>> registered; QPointer<QObject> filter; }; base::flat_map<not_null<QWidget*>, LeaveFilter> _leaveFilters; rpl::lifetime _lifetime; crl::time _lastNonIdleTime = 0; }; [[nodiscard]] bool IsAppLaunched(); [[nodiscard]] Application &App(); [[nodiscard]] LaunchState CurrentLaunchState(); void SetLaunchState(LaunchState state); void Quit(QuitReason reason = QuitReason::Default); [[nodiscard]] bool Quitting(); void Restart(); } // namespace Core