/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "mtproto/auth_key.h" #include "mtproto/dc_options.h" #include "mtproto/connection_abstract.h" #include "base/openssl_help.h" #include "base/timer.h" namespace MTP { // How much time to wait for some more requests, when sending msg acks. constexpr auto kAckSendWaiting = crl::time(10000); class Instance; bool IsPrimeAndGood(bytes::const_span primeBytes, int g); struct ModExpFirst { static constexpr auto kRandomPowerSize = 256; bytes::vector modexp; bytes::vector randomPower; }; bool IsGoodModExpFirst(const openssl::BigNum &modexp, const openssl::BigNum &prime); ModExpFirst CreateModExp(int g, bytes::const_span primeBytes, bytes::const_span randomSeed); bytes::vector CreateAuthKey(bytes::const_span firstBytes, bytes::const_span randomBytes, bytes::const_span primeBytes); namespace internal { class AbstractConnection; class ConnectionPrivate; class SessionData; class RSAPublicKey; struct ConnectionOptions; class Thread : public QThread { // The Q_OBJECT meta info is used for qobject_cast! Q_OBJECT public: Thread() { static int ThreadCounter = 0; _threadIndex = ++ThreadCounter; } int getThreadIndex() const { return _threadIndex; } private: int _threadIndex = 0; }; class Connection { public: enum ConnectionType { TcpConnection, HttpConnection }; Connection(not_null instance); void start(SessionData *data, ShiftedDcId shiftedDcId); void kill(); void waitTillFinish(); ~Connection(); static const int UpdateAlways = 666; int32 state() const; QString transport() const; private: not_null _instance; std::unique_ptr _thread; ConnectionPrivate *_private = nullptr; }; class ConnectionPrivate : public QObject { Q_OBJECT public: ConnectionPrivate( not_null instance, not_null thread, not_null owner, not_null data, ShiftedDcId shiftedDcId); ~ConnectionPrivate(); void stop(); int32 getShiftedDcId() const; int32 getState() const; QString transport() const; signals: void needToReceive(); void needToRestart(); void stateChanged(qint32 newState); void sessionResetDone(); void needToSendAsync(); void sendAnythingAsync(qint64 msWait); void sendHttpWaitAsync(); void sendPongAsync(quint64 msgId, quint64 pingId); void sendMsgsStateInfoAsync(quint64 msgId, QByteArray data); void resendAsync(quint64 msgId, qint64 msCanWait, bool forceContainer, bool sendMsgStateInfo); void resendManyAsync(QVector msgIds, qint64 msCanWait, bool forceContainer, bool sendMsgStateInfo); void resendAllAsync(); void finished(internal::Connection *connection); public slots: void restartNow(); void onPingSendForce(); void onSentSome(uint64 size); void onReceivedSome(); void onReadyData(); // Auth key creation packet receive slots void pqAnswered(); void dhParamsAnswered(); void dhClientParamsAnswered(); // General packet receive slot, connected to conn->receivedData signal void handleReceived(); // Sessions signals, when we need to send something void tryToSend(); void updateAuthKey(); void onConfigLoaded(); void onCDNConfigLoaded(); private: struct TestConnection { ConnectionPointer data; int priority = 0; }; void connectToServer(bool afterConfig = false); void doDisconnect(); void restart(); void finishAndDestroy(); void requestCDNConfig(); void handleError(int errorCode); void onError( not_null connection, qint32 errorCode); void onConnected(not_null connection); void onDisconnected(not_null connection); void retryByTimer(); void waitConnectedFailed(); void waitReceivedFailed(); void waitBetterFailed(); void markConnectionOld(); void sendPingByTimer(); void destroyAllConnections(); void confirmBestConnection(); void removeTestConnection(not_null connection); int16 getProtocolDcId() const; mtpMsgId placeToContainer( SecureRequest &toSendRequest, mtpMsgId &bigMsgId, mtpMsgId *&haveSentArr, SecureRequest &req); mtpMsgId prepareToSend(SecureRequest &request, mtpMsgId currentLastId); mtpMsgId replaceMsgId(SecureRequest &request, mtpMsgId newId); bool sendSecureRequest( SecureRequest &&request, bool needAnyResponse, QReadLocker &lockFinished); mtpRequestId wasSent(mtpMsgId msgId) const; enum class HandleResult { Success, Ignored, RestartConnection, ResetSession, }; HandleResult handleOneReceived(const mtpPrime *from, const mtpPrime *end, uint64 msgId, int32 serverTime, uint64 serverSalt, bool badTime); mtpBuffer ungzip(const mtpPrime *from, const mtpPrime *end) const; void handleMsgsStates(const QVector &ids, const QByteArray &states, QVector &acked); void clearMessages(); bool setState(int32 state, int32 ifState = Connection::UpdateAlways); bytes::vector encryptPQInnerRSA(const MTPP_Q_inner_data &data, const internal::RSAPublicKey &key); std::string encryptClientDHInner(const MTPClient_DH_Inner_Data &data); void appendTestConnection( DcOptions::Variants::Protocol protocol, const QString &ip, int port, const bytes::vector &protocolSecret); // if badTime received - search for ids in sessionData->haveSent and sessionData->wereAcked and sync time/salt, return true if found bool requestsFixTimeSalt(const QVector &ids, int32 serverTime, uint64 serverSalt); // remove msgs with such ids from sessionData->haveSent, add to sessionData->wereAcked void requestsAcked(const QVector &ids, bool byResponse = false); void resend(quint64 msgId, qint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false); void resendMany(QVector msgIds, qint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false); template void sendNotSecureRequest(const Request &request); template bool readNotSecureResponse(Response &response); not_null _instance; DcType _dcType = DcType::Regular; mutable QReadWriteLock stateConnMutex; int32 _state = DisconnectedState; bool _needSessionReset = false; void resetSession(); ShiftedDcId _shiftedDcId = 0; not_null _owner; ConnectionPointer _connection; std::vector _testConnections; crl::time _startedConnectingAt = 0; base::Timer _retryTimer; // exp retry timer int _retryTimeout = 1; qint64 _retryWillFinish = 0; base::Timer _oldConnectionTimer; bool _oldConnection = true; base::Timer _waitForConnectedTimer; base::Timer _waitForReceivedTimer; base::Timer _waitForBetterTimer; crl::time _waitForReceived = 0; crl::time _waitForConnected = 0; crl::time firstSentAt = -1; QVector ackRequestData, resendRequestData; mtpPingId _pingId = 0; mtpPingId _pingIdToSend = 0; crl::time _pingSendAt = 0; mtpMsgId _pingMsgId = 0; base::Timer _pingSender; bool restarted = false; bool _finished = false; uint64 keyId = 0; QReadWriteLock sessionDataMutex; SessionData *sessionData = nullptr; std::unique_ptr _connectionOptions; bool myKeyLock = false; void lockKey(); void unlockKey(); // Auth key creation fields and methods struct AuthKeyCreateData { AuthKeyCreateData() : new_nonce(*(MTPint256*)((uchar*)new_nonce_buf)) , auth_key_aux_hash(*(MTPlong*)((uchar*)new_nonce_buf + 33)) { } MTPint128 nonce, server_nonce; uchar new_nonce_buf[41] = { 0 }; // 32 bytes new_nonce + 1 check byte + 8 bytes of auth_key_aux_hash MTPint256 &new_nonce; MTPlong &auth_key_aux_hash; uint32 retries = 0; MTPlong retry_id; int32 g = 0; uchar aesKey[32] = { 0 }; uchar aesIV[32] = { 0 }; MTPlong auth_key_hash; }; struct AuthKeyCreateStrings { bytes::vector dh_prime; bytes::vector g_a; AuthKey::Data auth_key = { { gsl::byte{} } }; }; std::unique_ptr _authKeyData; std::unique_ptr _authKeyStrings; void dhClientParamsSend(); void authKeyCreated(); void clearAuthKeyData(); }; } // namespace internal } // namespace MTP