/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "base/timer.h" namespace style { struct Tooltip; struct ImportantTooltip; } // namespace style namespace Ui { class AbstractTooltipShower { public: virtual QString tooltipText() const = 0; virtual QPoint tooltipPos() const = 0; virtual bool tooltipWindowActive() const; virtual const style::Tooltip *tooltipSt() const; virtual ~AbstractTooltipShower(); }; class Tooltip : public TWidget { Q_OBJECT public: static void Show(int32 delay, const AbstractTooltipShower *shower); static void Hide(); private slots: void onWndActiveChanged(); protected: void paintEvent(QPaintEvent *e) override; void hideEvent(QHideEvent *e) override; bool eventFilter(QObject *o, QEvent *e) override; private: void performShow(); Tooltip(); ~Tooltip(); void popup(const QPoint &p, const QString &text, const style::Tooltip *st); friend class AbstractTooltipShower; const AbstractTooltipShower *_shower = nullptr; base::Timer _showTimer; Text _text; QPoint _point; const style::Tooltip *_st = nullptr; base::Timer _hideByLeaveTimer; bool _isEventFilter = false; bool _useTransparency = true; }; class ImportantTooltip : public TWidget { public: ImportantTooltip(QWidget *parent, object_ptr content, const style::ImportantTooltip &st); void pointAt(QRect area, RectParts preferSide = RectPart::Top | RectPart::Left); void toggleAnimated(bool visible); void toggleFast(bool visible); void hideAfter(crl::time timeout); void setHiddenCallback(Fn callback) { _hiddenCallback = std::move(callback); } protected: void resizeEvent(QResizeEvent *e); void paintEvent(QPaintEvent *e); private: void animationCallback(); QRect countInner() const; void setArea(QRect area); void countApproachSide(RectParts preferSide); void updateGeometry(); void checkAnimationFinish(); void refreshAnimationCache(); base::Timer _hideTimer; const style::ImportantTooltip &_st; object_ptr _content; QRect _area; RectParts _side = RectPart::Top | RectPart::Left; QPixmap _arrow; Animation _visibleAnimation; bool _visible = false; Fn _hiddenCallback; bool _useTransparency = true; QPixmap _cache; }; } // namespace Ui