/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #include "media/view/media_clip_playback.h" #include "styles/style_mediaview.h" #include "media/media_audio.h" namespace Media { namespace Clip { namespace { constexpr auto kPlaybackAnimationDurationMs = TimeMs(200); } // namespace Playback::Playback() : _a_value(animation(this, &Playback::step_value)) { } void Playback::updateState(const Player::TrackState &state) { qint64 position = 0, length = state.length; auto wasInLoadingState = _inLoadingState; if (wasInLoadingState) { _inLoadingState = false; if (_inLoadingStateChanged) { _inLoadingStateChanged(false); } } _playing = !Player::IsStopped(state.state); if (Player::IsStoppedAtEnd(state.state)) { position = state.length; } else if (!Player::IsStoppedOrStopping(state.state)) { position = state.position; } else { position = 0; } auto progress = 0.; if (position > length) { progress = 1.; } else if (length) { progress = snap(float64(position) / length, 0., 1.); } auto animatedPosition = position + (state.frequency * kPlaybackAnimationDurationMs / 1000); auto animatedProgress = length ? qMax(float64(animatedPosition) / length, 0.) : 0.; if (length != _length || position != _position || wasInLoadingState) { if (auto animated = (length && _length && animatedProgress > value())) { setValue(animatedProgress, animated); } else { setValue(progress, animated); } _position = position; _length = length; } } void Playback::updateLoadingState(float64 progress) { if (!_inLoadingState) { _inLoadingState = true; if (_inLoadingStateChanged) { _inLoadingStateChanged(true); } } auto animated = (progress > value()); setValue(progress, animated); } float64 Playback::value() const { return qMin(a_value.current(), 1.); } float64 Playback::value(TimeMs ms) { _a_value.step(ms); return value(); } void Playback::setValue(float64 value, bool animated) { if (animated) { a_value.start(value); _a_value.start(); } else { a_value = anim::value(value, value); _a_value.stop(); } if (_valueChanged) { _valueChanged(a_value.current()); } } void Playback::step_value(float64 ms, bool timer) { auto dt = ms / kPlaybackAnimationDurationMs; if (dt >= 1.) { _a_value.stop(); a_value.finish(); } else { a_value.update(dt, anim::linear); } if (timer && _valueChanged) { _valueChanged(a_value.current()); } } } // namespace Clip } // namespace Media