/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org */ #pragma once #include "window/section_widget.h" namespace Ui { class ScrollArea; class PlainShadow; template class WidgetFadeWrap; } // namespace Ui namespace Profile { class SectionMemento; class InnerWidget; class FixedBar; class Widget final : public Window::SectionWidget { Q_OBJECT public: Widget(QWidget *parent, not_null controller, PeerData *peer); PeerData *peer() const; PeerData *peerForDialogs() const override { return peer(); } bool hasTopBarShadow() const override; QPixmap grabForShowAnimation(const Window::SectionSlideParams ¶ms) override; bool showInternal(not_null memento) override; std::unique_ptr createMemento() override; void setInternalState(const QRect &geometry, not_null memento); // Float player interface. bool wheelEventFromFloatPlayer(QEvent *e, Window::Column myColumn, Window::Column playerColumn) override; QRect rectForFloatPlayer(Window::Column myColumn, Window::Column playerColumn) override; protected: void resizeEvent(QResizeEvent *e) override; void showAnimatedHook() override; void showFinishedHook() override; void doSetInnerFocus() override; private slots: void onScroll(); private: void updateScrollState(); void updateAdaptiveLayout(); void saveState(not_null memento); void restoreState(not_null memento); object_ptr _scroll; QPointer _inner; object_ptr _fixedBar; object_ptr> _fixedBarShadow; }; } // namespace Profile