/* This file is part of Telegram Desktop, an unofficial desktop messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014 John Preston, https://tdesktop.com */ #pragma once #include "types.h" #include #include class Animated; namespace anim { typedef float64 (*transition)(const float64 &delta, const float64 &dt); float64 linear(const float64 &delta, const float64 &dt); float64 sineInOut(const float64 &delta, const float64 &dt); float64 halfSine(const float64 &delta, const float64 &dt); float64 easeOutBack(const float64 &delta, const float64 &dt); float64 easeInCirc(const float64 &delta, const float64 &dt); float64 easeOutCirc(const float64 &delta, const float64 &dt); float64 easeInCubic(const float64 &delta, const float64 &dt); float64 easeOutCubic(const float64 &delta, const float64 &dt); float64 easeInQuint(const float64 &delta, const float64 &dt); float64 easeOutQuint(const float64 &delta, const float64 &dt); class fvalue { // float animated value public: fvalue() { } fvalue(const float64 &from) : _cur(from), _from(from), _delta(0) { } fvalue(const float64 &from, const float64 &to) : _cur(from), _from(from), _delta(to - from) { } void start(const float64 &to) { _from = _cur; _delta = to - _from; } void restart() { _delta = _from + _delta - _cur; _from = _cur; } const float64 ¤t() const { return _cur; } float64 to() const { return _from + _delta; } fvalue &update(const float64 &dt, transition func) { _cur = _from + (*func)(_delta, dt); return *this; } void finish() { _cur = _from + _delta; _from = _cur; _delta = 0; } private: float64 _cur, _from, _delta; }; class ivalue { // int animated value public: ivalue() { } ivalue(int32 from) : _cur(from), _from(float64(from)), _delta(0) { } ivalue(int32 from, int32 to) : _cur(from), _from(float64(from)), _delta(float64(to - from)) { } void start(int32 to) { _from = float64(_cur); _delta = float64(to) - _from; } void restart() { _delta = _from + _delta - float64(_cur); _from = float64(_cur); } int32 current() const { return _cur; } int32 to() const { return _from + _delta; } ivalue &update(const float64 &dt, transition func) { _cur = qRound(_from + (*func)(_delta, dt)); return *this; } void finish() { _cur = qRound(_from + _delta); _from = _cur; _delta = 0; } private: int32 _cur; float64 _from, _delta; }; class cvalue { // QColor animated value public: cvalue() { } cvalue(const QColor &from) : _cur(from), _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF()), _delta_r(0), _delta_g(0), _delta_b(0), _delta_a(0) { } cvalue(const QColor &from, const QColor &to) : _cur(from) , _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF()) , _delta_r(to.redF() - from.redF()), _delta_g(to.greenF() - from.greenF()), _delta_b(to.blueF() - from.blueF()), _delta_a(to.alphaF() - from.alphaF()) { } void start(const QColor &to) { _from_r = _cur.redF(); _from_g = _cur.greenF(); _from_b = _cur.blueF(); _from_a = _cur.alphaF(); _delta_r = to.redF() - _from_r; _delta_g = to.greenF() - _from_g; _delta_b = to.blueF() - _from_b; _delta_a = to.alphaF() - _from_a; } void restart() { _delta_r = _from_r + _delta_r - _cur.redF(); _delta_g = _from_g + _delta_g - _cur.greenF(); _delta_b = _from_b + _delta_b - _cur.blueF(); _delta_a = _from_a + _delta_a - _cur.alphaF(); _from_r = _cur.redF(); _from_g = _cur.greenF(); _from_b = _cur.blueF(); _from_a = _cur.alphaF(); } const QColor ¤t() const { return _cur; } QColor to() const { QColor result; result.setRedF(_from_r + _delta_r); result.setGreenF(_from_g + _delta_g); result.setBlueF(_from_b + _delta_b); result.setAlphaF(_from_a + _delta_a); return result; } cvalue &update(const float64 &dt, transition func) { _cur.setRedF(_from_r + (*func)(_delta_r, dt)); _cur.setGreenF(_from_g + (*func)(_delta_g, dt)); _cur.setBlueF(_from_b + (*func)(_delta_b, dt)); _cur.setAlphaF(_from_a + (*func)(_delta_a, dt)); return *this; } void finish() { _cur.setRedF(_from_r + _delta_r); _cur.setGreenF(_from_g + _delta_g); _cur.setBlueF(_from_b + _delta_b); _cur.setAlphaF(_from_a + _delta_a); _from_r = _cur.redF(); _from_g = _cur.greenF(); _from_b = _cur.blueF(); _from_a = _cur.alphaF(); _delta_r = _delta_g = _delta_b = _delta_a = 0; } private: QColor _cur; float64 _from_r, _from_g, _from_b, _from_a, _delta_r, _delta_g, _delta_b, _delta_a; }; void start(Animated *obj); void stop(Animated *obj); void startManager(); void stopManager(); }; class Animated { public: Animated() : animStarted(0), animInProcess(false) { } virtual bool animStep(float64 ms) = 0; void animReset() { animStarted = float64(getms()); } virtual ~Animated() { if (animating()) { anim::stop(this); } } bool animating() const { return animInProcess; } private: float64 animStarted; bool animInProcess; friend class AnimationManager; }; class AnimationManager : public QObject { Q_OBJECT public: AnimationManager() : timer(this), iterating(false) { timer.setSingleShot(false); connect(&timer, SIGNAL(timeout()), this, SLOT(timeout())); } void start(Animated *obj) { obj->animReset(); if (iterating) { toStart.insert(obj); if (!toStop.isEmpty()) { toStop.remove(obj); } } else { if (!objs.size()) { timer.start(AnimationTimerDelta); } objs.insert(obj); } obj->animInProcess = true; } void stop(Animated *obj) { if (iterating) { toStop.insert(obj); if (!toStart.isEmpty()) { toStart.insert(obj); } } else { AnimObjs::iterator i = objs.find(obj); if (i != objs.cend()) { objs.erase(i); if (!objs.size()) { timer.stop(); } } } obj->animInProcess = false; } public slots: void timeout() { iterating = true; float64 ms = float64(getms()); for (AnimObjs::iterator i = objs.begin(), e = objs.end(); i != e; ) { Animated *obj = *i; if (!obj->animStep(ms - obj->animStarted)) { i = objs.erase(i); obj->animInProcess = false; } else { ++i; } } iterating = false; if (!toStart.isEmpty()) { for (AnimObjs::iterator i = toStart.begin(), e = toStart.end(); i != e; ++i) { objs.insert(*i); } toStart.clear(); } if (!toStop.isEmpty()) { for (AnimObjs::iterator i = toStop.begin(), e = toStop.end(); i != e; ++i) { objs.remove(*i); } toStop.clear(); } if (!objs.size()) { timer.stop(); } } private: typedef QSet AnimObjs; AnimObjs objs; AnimObjs toStart; AnimObjs toStop; QTimer timer; bool iterating; };