/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "ui/rp_widget.h" #include "dialogs/dialogs_key.h" #include "media/player/media_player_float.h" // FloatSectionDelegate #include "base/object_ptr.h" namespace Main { class Session; } // namespace Main namespace Ui { class LayerWidget; } // namespace Ui namespace Window { class SessionController; class SlideAnimation; struct SectionShow; enum class SlideDirection; enum class Column { First, Second, Third, }; class AbstractSectionWidget : public Ui::RpWidget , public Media::Player::FloatSectionDelegate , protected base::Subscriber { public: AbstractSectionWidget( QWidget *parent, not_null controller) : RpWidget(parent) , _controller(controller) { } [[nodiscard]] Main::Session &session() const; [[nodiscard]] not_null controller() const { return _controller; } // Tabbed selector management. virtual bool pushTabbedSelectorToThirdSection( not_null peer, const Window::SectionShow ¶ms) { return false; } virtual bool returnTabbedSelector() { return false; } private: const not_null _controller; }; class SectionMemento; struct SectionSlideParams { QPixmap oldContentCache; bool withTopBarShadow = false; bool withTabs = false; bool withFade = false; explicit operator bool() const { return !oldContentCache.isNull(); } }; class SectionWidget : public AbstractSectionWidget { public: SectionWidget( QWidget *parent, not_null controller); virtual Dialogs::RowDescriptor activeChat() const { return {}; } // When resizing the widget with top edge moved up or down and we // want to add this top movement to the scroll position, so inner // content will not move. void setGeometryWithTopMoved(const QRect &newGeometry, int topDelta); virtual bool hasTopBarShadow() const { return false; } virtual bool forceAnimateBack() const { return false; } void showAnimated( SlideDirection direction, const SectionSlideParams ¶ms); void showFast(); // This can be used to grab with or without top bar shadow. // This will be protected when animation preparation will be done inside. virtual QPixmap grabForShowAnimation(const SectionSlideParams ¶ms); // Attempt to show the required section inside the existing one. // For example if this section already shows exactly the required // memento it can simply return true - it is shown already. // // If this method returns false it is not supposed to modify the memento. // If this method returns true it may modify the memento ("take" heavy items). virtual bool showInternal( not_null memento, const SectionShow ¶ms) = 0; // Create a memento of that section to store it in the history stack. // This method may modify the section ("take" heavy items). virtual std::unique_ptr createMemento(); void setInnerFocus() { doSetInnerFocus(); } virtual rpl::producer desiredHeight() const; // Some sections convert to layers on some geometry sizes. virtual object_ptr moveContentToLayer( QRect bodyGeometry) { return nullptr; } static void PaintBackground( not_null controller, not_null widget, QRect clip); protected: void paintEvent(QPaintEvent *e) override; // Temp variable used in resizeEvent() implementation, that is passed // to setGeometryWithTopMoved() to adjust the scroll position with the resize. int topDelta() const { return _topDelta; } // Called after the hideChildren() call in showAnimated(). virtual void showAnimatedHook( const Window::SectionSlideParams ¶ms) { } // Called after the showChildren() call in showFinished(). virtual void showFinishedHook() { } virtual void doSetInnerFocus() { setFocus(); } bool animating() const { return _showAnimation != nullptr; } ~SectionWidget(); private: void showFinished(); std::unique_ptr _showAnimation; // Saving here topDelta in setGeometryWithTopMoved() to get it passed to resizeEvent(). int _topDelta = 0; }; } // namespace Window