/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #pragma once namespace Ui { class ContinuousSlider : public TWidget { public: ContinuousSlider(QWidget *parent); enum class Direction { Horizontal, Vertical, }; void setDirection(Direction direction) { _direction = direction; update(); } float64 value() const; void setValue(float64 value, bool animated); void setFadeOpacity(float64 opacity); void setDisabled(bool disabled); bool isDisabled() const { return _disabled; } using Callback = base::lambda; void setChangeProgressCallback(Callback &&callback) { _changeProgressCallback = std_::move(callback); } void setChangeFinishedCallback(Callback &&callback) { _changeFinishedCallback = std_::move(callback); } bool isChanging() const { return _mouseDown; } void setMoveByWheel(bool move); protected: void mouseMoveEvent(QMouseEvent *e) override; void mousePressEvent(QMouseEvent *e) override; void mouseReleaseEvent(QMouseEvent *e) override; void wheelEvent(QWheelEvent *e) override; void enterEvent(QEvent *e) override; void leaveEvent(QEvent *e) override; float64 fadeOpacity() const { return _fadeOpacity; } float64 getCurrentValue(uint64 ms) { _a_value.step(ms); return _mouseDown ? _downValue : a_value.current(); } float64 getCurrentOverFactor(uint64 ms) { return _disabled ? 0. : _a_over.current(ms, _over ? 1. : 0.); } Direction getDirection() const { return _direction; } bool isHorizontal() const { return (_direction == Direction::Horizontal); } private: virtual QRect getSeekRect() const = 0; virtual float64 getOverDuration() const = 0; bool moveByWheel() const { return _byWheelFinished != nullptr; } void step_value(float64 ms, bool timer); void setOver(bool over); float64 computeValue(const QPoint &pos) const; void updateDownValueFromPos(const QPoint &pos); Direction _direction = Direction::Horizontal; bool _disabled = false; std_::unique_ptr _byWheelFinished; Callback _changeProgressCallback; Callback _changeFinishedCallback; bool _over = false; FloatAnimation _a_over; anim::fvalue a_value = { 0., 0. }; Animation _a_value; bool _mouseDown = false; float64 _downValue = 0.; float64 _fadeOpacity = 1.; }; } // namespace Ui