/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "ui/abstract_button.h" #include "ui/effects/animations.h" #include "styles/style_media_player.h" namespace Media { namespace Player { class PlayButtonLayout { public: enum class State { Play, Pause, Cancel, }; PlayButtonLayout(const style::MediaPlayerButton &st, Fn callback); void setState(State state); void finishTransform(); void paint(Painter &p, const QBrush &brush); private: void animationCallback(); void startTransform(float64 from, float64 to); void paintPlay(Painter &p, const QBrush &brush); void paintPlayToPause(Painter &p, const QBrush &brush, float64 progress); void paintPlayToCancel(Painter &p, const QBrush &brush, float64 progress); void paintPauseToCancel(Painter &p, const QBrush &brush, float64 progress); const style::MediaPlayerButton &_st; State _state = State::Play; State _oldState = State::Play; State _nextState = State::Play; Ui::Animations::Simple _transformProgress; bool _transformBackward = false; Fn _callback; }; } // namespace Player } // namespace Media