/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #pragma once #include "styles/style_widgets.h" namespace Ui { enum class TouchScrollState { Manual, // Scrolling manually with the finger on the screen Auto, // Scrolling automatically Acceleration // Scrolling automatically but a finger is on the screen }; class ScrollArea; class ScrollShadow : public QWidget { Q_OBJECT public: ScrollShadow(ScrollArea *parent, const style::FlatScroll *st); void paintEvent(QPaintEvent *e); public slots: void changeVisibility(bool shown); private: const style::FlatScroll *_st; }; class ScrollBar : public QWidget { Q_OBJECT public: ScrollBar(ScrollArea *parent, bool vertical, const style::FlatScroll *st); void recountSize(); void paintEvent(QPaintEvent *e); void enterEvent(QEvent *e); void leaveEvent(QEvent *e); void mouseMoveEvent(QMouseEvent *e); void mousePressEvent(QMouseEvent *e); void mouseReleaseEvent(QMouseEvent *e); void resizeEvent(QResizeEvent *e); void step_appearance(float64 ms, bool timer); void hideTimeout(int64 dt); public slots: void onValueChanged(); void updateBar(bool force = false); void onHideTimer(); signals: void topShadowVisibility(bool); void bottomShadowVisibility(bool); private: ScrollArea *area(); const style::FlatScroll *_st; bool _vertical; bool _over, _overbar, _moving; bool _topSh, _bottomSh; QPoint _dragStart; QScrollBar *_connected; int32 _startFrom, _scrollMax; int64 _hideIn; QTimer _hideTimer; anim::fvalue a_bgOver, a_barOver, a_fullOpacity; Animation _a_appearance; QRect _bar; }; class SplittedWidget : public TWidget { Q_OBJECT public: SplittedWidget(QWidget *parent) : TWidget(parent) { setAttribute(Qt::WA_OpaquePaintEvent); } void setHeight(int32 newHeight) { resize(width(), newHeight); emit resizeOther(); } void update(int x, int y, int w, int h) { update(QRect(x, y, w, h)); } void update(const QRect&); void update(const QRegion&); public slots: void update() { update(0, 0, fullWidth(), height()); } signals: void resizeOther(); void updateOther(const QRect&); void updateOther(const QRegion&); protected: void paintEvent(QPaintEvent *e) override; // paintEvent done through paintRegion int32 otherWidth() const { return _otherWidth; } int32 fullWidth() const { return width() + otherWidth(); } virtual void paintRegion(Painter &p, const QRegion ®ion, bool paintingOther) = 0; private: int32 _otherWidth = 0; void setOtherWidth(int32 otherWidth) { _otherWidth = otherWidth; } void resize(int32 w, int32 h) { TWidget::resize(w, h); } friend class ScrollArea; friend class SplittedWidgetOther; }; class SplittedWidgetOther; class ScrollArea : public QScrollArea { Q_OBJECT T_WIDGET public: ScrollArea(QWidget *parent, const style::FlatScroll &st = st::defaultFlatScroll, bool handleTouch = true); int scrollWidth() const; int scrollHeight() const; int scrollLeftMax() const; int scrollTopMax() const; int scrollLeft() const; int scrollTop() const; void setWidget(QWidget *widget); void setOwnedWidget(QWidget *widget); QWidget *takeWidget(); void rangeChanged(int oldMax, int newMax, bool vertical); void updateBars(); bool focusNextPrevChild(bool next) override; void setMovingByScrollBar(bool movingByScrollBar); bool viewportEvent(QEvent *e) override; void keyPressEvent(QKeyEvent *e) override; ~ScrollArea(); protected: bool eventFilter(QObject *obj, QEvent *e) override; void resizeEvent(QResizeEvent *e) override; void moveEvent(QMoveEvent *e) override; void touchEvent(QTouchEvent *e); void enterEventHook(QEvent *e); void leaveEventHook(QEvent *e); public slots: void scrollToY(int toTop, int toBottom = -1); void disableScroll(bool dis); void onScrolled(); void onTouchTimer(); void onTouchScrollTimer(); void onResizeOther(); void onUpdateOther(const QRect&); void onUpdateOther(const QRegion&); void onVerticalScroll(); signals: void scrolled(); void scrollStarted(); void scrollFinished(); void geometryChanged(); protected: void scrollContentsBy(int dx, int dy) override; private: bool touchScroll(const QPoint &delta); void touchScrollUpdated(const QPoint &screenPos); void touchResetSpeed(); void touchUpdateSpeed(); void touchDeaccelerate(int32 elapsed); bool _disabled = false; bool _ownsWidget = false; // if true, the widget is deleted in destructor. bool _movingByScrollBar = false; const style::FlatScroll &_st; ChildWidget _horizontalBar, _verticalBar; ChildWidget _topShadow, _bottomShadow; int _horizontalValue, _verticalValue; bool _touchEnabled; QTimer _touchTimer; bool _touchScroll = false; bool _touchPress = false; bool _touchRightButton = false; QPoint _touchStart, _touchPrevPos, _touchPos; TouchScrollState _touchScrollState = TouchScrollState::Manual; bool _touchPrevPosValid = false; bool _touchWaitingAcceleration = false; QPoint _touchSpeed; uint64 _touchSpeedTime = 0; uint64 _touchAccelerationTime = 0; uint64 _touchTime = 0; QTimer _touchScrollTimer; bool _widgetAcceptsTouch = false; friend class SplittedWidgetOther; SplittedWidgetOther *_other = nullptr; }; class SplittedWidgetOther : public TWidget { public: SplittedWidgetOther(ScrollArea *parent) : TWidget(parent) { } protected: void paintEvent(QPaintEvent *e) override; }; } // namespace Ui