/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014 John Preston, https://desktop.telegram.org */ #pragma once #include "gui/boxshadow.h" class LayeredWidget : public QWidget { Q_OBJECT public: virtual void animStep(float64 ms) { } virtual void parentResized() = 0; virtual void startHide() { } virtual void resizeEvent(QResizeEvent *e) { emit resized(); } virtual QRect boxRect() const { QRect res(rect()); res.moveTopLeft(geometry().topLeft()); return res; } signals: void closed(); void resized(); }; class BackgroundWidget : public QWidget, public Animated { Q_OBJECT public: BackgroundWidget(QWidget *parent, LayeredWidget *w); void paintEvent(QPaintEvent *e); void keyPressEvent(QKeyEvent *e); void mousePressEvent(QMouseEvent *e); void resizeEvent(QResizeEvent *e); void replaceInner(LayeredWidget *n); bool animStep(float64 ms); ~BackgroundWidget(); public slots: void onClose(); bool onInnerClose(); private: void startHide(); LayeredWidget *w, *_hidden; anim::fvalue aBackground; anim::transition aBackgroundFunc; bool hiding; BoxShadow shadow; };