/* This file is part of Telegram Desktop, the official desktop application for the Telegram messaging service. For license and copyright information please follow this link: https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL */ #pragma once #include "ui/effects/animations.h" #include "ui/rp_widget.h" #include "base/timer.h" namespace Window { class SessionController; } // namespace Window namespace Ui { class PanelAnimation; } // namespace Ui namespace ChatHelpers { class TabbedSelector; class TabbedPanel : public Ui::RpWidget { public: TabbedPanel(QWidget *parent, not_null controller); TabbedPanel( QWidget *parent, not_null controller, object_ptr selector); object_ptr takeSelector(); QPointer getSelector() const; void moveBottomRight(int bottom, int right); void setDesiredHeightValues( float64 ratio, int minHeight, int maxHeight); void hideFast(); bool hiding() const { return _hiding || _hideTimer.isActive(); } bool overlaps(const QRect &globalRect) const; void showAnimated(); void hideAnimated(); void toggleAnimated(); ~TabbedPanel(); protected: void enterEventHook(QEvent *e) override; void leaveEventHook(QEvent *e) override; void otherEnter(); void otherLeave(); void paintEvent(QPaintEvent *e) override; bool eventFilter(QObject *obj, QEvent *e) override; private: void hideByTimerOrLeave(); void moveByBottom(); bool isDestroying() const { return !_selector; } void showFromSelector(); style::margins innerPadding() const; // Rounded rect which has shadow around it. QRect innerRect() const; QImage grabForAnimation(); void startShowAnimation(); void startOpacityAnimation(bool hiding); void prepareCacheFor(bool hiding); void opacityAnimationCallback(); void hideFinished(); void showStarted(); bool preventAutoHide() const; void updateContentHeight(); not_null _controller; object_ptr _selector; int _contentMaxHeight = 0; int _contentHeight = 0; int _bottom = 0; int _right = 0; float64 _heightRatio = 1.; int _minContentHeight = 0; int _maxContentHeight = 0; std::unique_ptr _showAnimation; Ui::Animations::Simple _a_show; bool _hiding = false; bool _hideAfterSlide = false; QPixmap _cache; Ui::Animations::Simple _a_opacity; base::Timer _hideTimer; }; } // namespace ChatHelpers