/* This file is part of Telegram Desktop, the official desktop version of Telegram messaging app, see https://telegram.org Telegram Desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. In addition, as a special exception, the copyright holders give permission to link the code of portions of this program with the OpenSSL library. Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org */ #include "stdafx.h" #include "window/player_wrap_widget.h" #include "ui/widgets/shadow.h" namespace Window { PlayerWrapWidget::PlayerWrapWidget(QWidget *parent, base::lambda &&updateCallback) : Parent(parent , object_ptr(parent) , style::margins(0, 0, 0, 0) , std_::move(updateCallback)) { } void PlayerWrapWidget::resizeEvent(QResizeEvent *e) { updateShadowGeometry(); Parent::resizeEvent(e); } void PlayerWrapWidget::updateShadowGeometry() { auto skip = Adaptive::OneColumn() ? 0 : st::lineWidth; entity()->setShadowGeometryToLeft(skip, height() - st::lineWidth, width() - skip, st::lineWidth); } } // namespace Window