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https://github.com/telegramdesktop/tdesktop
synced 2025-02-20 23:27:23 +00:00
Fix some instructions and build process.
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@ -92,6 +92,67 @@ index bcd29b6fe1..bcb0672f69 100644
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if (QPlatformCursor *platformCursor = q->screen()->handle()->cursor()) {
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QCursor *c = QGuiApplication::overrideCursor();
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if (!c && hasCursor)
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diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp
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index 8e0e76f787..a61bd62834 100644
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--- a/src/gui/painting/qbezier.cpp
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+++ b/src/gui/painting/qbezier.cpp
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@@ -45,6 +45,34 @@ QT_BEGIN_NAMESPACE
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//#define QDEBUG_BEZIER
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+// Patch: Workaround VS2019 compiler bug, see QTBUG-75280.
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+#ifdef Q_OS_WIN
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+Q_NEVER_INLINE void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
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+{
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+ Q_ASSERT(firstHalf);
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+ Q_ASSERT(secondHalf);
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+
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+ qreal c = (x2 + x3)*.5;
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+ firstHalf->x2 = (x1 + x2)*.5;
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+ secondHalf->x3 = (x3 + x4)*.5;
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+ firstHalf->x1 = x1;
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+ secondHalf->x4 = x4;
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+ firstHalf->x3 = (firstHalf->x2 + c)*.5;
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+ secondHalf->x2 = (secondHalf->x3 + c)*.5;
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+ firstHalf->x4 = secondHalf->x1 = (firstHalf->x3 + secondHalf->x2)*.5;
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+
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+ c = (y2 + y3)/2;
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+ firstHalf->y2 = (y1 + y2)*.5;
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+ secondHalf->y3 = (y3 + y4)*.5;
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+ firstHalf->y1 = y1;
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+ secondHalf->y4 = y4;
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+ firstHalf->y3 = (firstHalf->y2 + c)*.5;
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+ secondHalf->y2 = (secondHalf->y3 + c)*.5;
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+ firstHalf->y4 = secondHalf->y1 = (firstHalf->y3 + secondHalf->y2)*.5;
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+}
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+// Patch: Workaround VS2019 compiler bug, see QTBUG-75280.
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+#endif // Q_OS_WIN
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+
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/*!
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\internal
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*/
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diff --git a/src/gui/painting/qbezier_p.h b/src/gui/painting/qbezier_p.h
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index dd1cd94acf..aedc8b6a4b 100644
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--- a/src/gui/painting/qbezier_p.h
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+++ b/src/gui/painting/qbezier_p.h
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@@ -215,6 +215,8 @@ inline QPointF QBezier::secondDerivedAt(qreal t) const
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a * y1 + b * y2 + c * y3 + d * y4);
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}
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+// Patch: Workaround VS2019 compiler bug, see QTBUG-75280.
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+#ifndef Q_OS_WIN
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inline void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
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{
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Q_ASSERT(firstHalf);
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@@ -238,6 +240,8 @@ inline void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
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secondHalf->y2 = (secondHalf->y3 + c)*.5;
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firstHalf->y4 = secondHalf->y1 = (firstHalf->y3 + secondHalf->y2)*.5;
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}
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+// Patch: Workaround VS2019 compiler bug, see QTBUG-75280.
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+#endif // Q_OS_WIN
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inline void QBezier::parameterSplitLeft(qreal t, QBezier *left)
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{
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diff --git a/src/gui/painting/qpaintengine_p.h b/src/gui/painting/qpaintengine_p.h
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index 918c98997b..4158259743 100644
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--- a/src/gui/painting/qpaintengine_p.h
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@ -253,7 +314,7 @@ index 41834b21ae..8cdf4ab145 100644
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setError(QAbstractSocket::NetworkError, AddressNotAvailableErrorString);
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socketState = QAbstractSocket::UnconnectedState;
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diff --git a/src/platformsupport/cglconvenience/cglconvenience.mm b/src/platformsupport/cglconvenience/cglconvenience.mm
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index fb609ae485..7cca45ded4 100644
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index fb609ae485..ef1c638d91 100644
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--- a/src/platformsupport/cglconvenience/cglconvenience.mm
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+++ b/src/platformsupport/cglconvenience/cglconvenience.mm
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@@ -128,7 +128,12 @@ void *qcgl_createNSOpenGLPixelFormat(const QSurfaceFormat &format)
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@ -369,7 +369,9 @@ if [ "$BuildTarget" == "mac" ] || [ "$BuildTarget" == "mac32" ] || [ "$BuildTarg
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fi
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if [ "$BuildTarget" == "mac" ]; then
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echo "Beginning notarization process."
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set +e
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xcrun altool --notarize-app --primary-bundle-id "com.tdesktop.Telegram" --username "$AC_USERNAME" --password "@keychain:AC_PASSWORD" --file "$SetupFile" 2> request_uuid.txt
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set -e
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while IFS='' read -r line || [[ -n "$line" ]]; do
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Prefix=$(echo $line | cut -d' ' -f 1)
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Value=$(echo $line | cut -d' ' -f 3)
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@ -378,7 +380,8 @@ if [ "$BuildTarget" == "mac" ] || [ "$BuildTarget" == "mac32" ] || [ "$BuildTarg
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fi
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done < "request_uuid.txt"
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if [ "$RequestUUID" == "" ]; then
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Error "Could not extract Request UUID. See request_uuid.txt for more information."
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cat request_uuid.txt
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Error "Could not extract Request UUID."
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fi
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echo "Request UUID: $RequestUUID"
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rm request_uuid.txt
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@ -141,7 +141,7 @@ Open **x86 Native Tools Command Prompt for VS 2019.bat**, go to ***BuildPath***
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git apply ../../../tdesktop/Telegram/Patches/qtbase_5_6_2.diff
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cd ..
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configure -debug-and-release -force-debug-info -opensource -confirm-license -static -I "%cd%\..\openssl\Release\include" -no-opengl -openssl-linked OPENSSL_LIBS_DEBUG="%cd%\..\openssl\Debug\lib\ssleay32.lib %cd%\..\openssl\Debug\lib\libeay32.lib" OPENSSL_LIBS_RELEASE="%cd%\..\openssl\Release\lib\ssleay32.lib %cd%\..\openssl\Release\lib\libeay32.lib" -mp -nomake examples -nomake tests -platform win32-msvc2015
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configure -debug-and-release -force-debug-info -opensource -confirm-license -static -I "%cd%\..\openssl\inc32" -no-opengl -openssl-linked OPENSSL_LIBS_DEBUG="%cd%\..\openssl\out32.dbg\ssleay32.lib %cd%\..\openssl\out32.dbg\libeay32.lib" OPENSSL_LIBS_RELEASE="%cd%\..\openssl\out32\ssleay32.lib %cd%\..\openssl\out32\libeay32.lib" -mp -nomake examples -nomake tests -platform win32-msvc2015
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jom -j4
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jom -j4 install
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@ -17,16 +17,15 @@ Go to ***BuildPath*** and run
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cd Libraries/macold
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svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm
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cd llvm/projects
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svn co http://llvm.org/svn/llvm-project/libcxx/trunk libcxx
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svn co http://llvm.org/svn/llvm-project/libcxxabi/trunk libcxxabi
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git clone https://github.com/llvm/llvm-project.git llvm
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cd llvm
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git checkout release/7.x
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cd ../../
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mkdir libcxxabi
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cd libcxxabi
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LDFLAGS="-isysroot / -L/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/lib/" cmake -G "Unix Makefiles" -DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.6 -DCMAKE_BUILD_TYPE:STRING=Release -DLIBCXX_ENABLE_SHARED:BOOL=NO -DCMAKE_INSTALL_PREFIX:PATH=/usr/local/macold -DLLVM_PATH=../llvm -DLIBCXXABI_LIBCXX_PATH=../llvm/projects/libcxx ../llvm/projects/libcxxabi/
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LDFLAGS="-isysroot / -L/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/lib/" cmake -G "Unix Makefiles" -DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.6 -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_INSTALL_PREFIX:PATH=/usr/local/macold -DLLVM_PATH=../llvm -DLIBCXXABI_LIBCXX_PATH=../llvm/libcxx -DLIBCXXABI_LIBCXX_INCLUDES=../llvm/libcxx/include ../llvm/libcxxabi/
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make $MAKE_THREADS_CNT
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sudo make install
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cd ../
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@ -34,7 +33,7 @@ Go to ***BuildPath*** and run
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mkdir libcxx
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cd libcxx
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LDFLAGS="-isysroot / -L/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/lib/" cmake -G "Unix Makefiles" -DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.6 -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_INSTALL_PREFIX:PATH=/usr/local/macold -DLIBCXX_ENABLE_SHARED:BOOL=NO -DLIBCXX_CXX_ABI:STRING=libstdc++ -DLIBCXX_CXX_ABI_INCLUDE_PATHS="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/4.2.1/" -DLLVM_PATH=../llvm/ ../llvm/projects/libcxx/
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LDFLAGS="-isysroot / -L/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/lib/" cmake -G "Unix Makefiles" -DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.6 -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_INSTALL_PREFIX:PATH=/usr/local/macold -DLIBCXX_ENABLE_SHARED:BOOL=NO -DLIBCXX_CXX_ABI:STRING=libstdc++ -DLIBCXX_CXX_ABI_INCLUDE_PATHS="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/4.2.1/" -DLLVM_PATH=../llvm/ ../llvm/libcxx/
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make $MAKE_THREADS_CNT
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sudo make install
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cd ../
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