Added corner tail when bubble in premium box is at edge.
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@ -1079,6 +1079,7 @@ ringtonesBoxButton: SettingsButton(defaultSettingsButton) {
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ringtonesBoxSkip: 7px;
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premiumBubblePadding: margins(14px, 0px, 14px, 0px);
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premiumBubblePenWidth: 6;
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premiumBubbleHeight: 40px;
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premiumBubbleSkip: 8px;
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premiumBubbleWidthLimit: 80px;
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@ -62,6 +62,8 @@ constexpr auto kStepAfterDeflection = kStepBeforeDeflection
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class Bubble final {
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public:
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using EdgeProgress = float64;
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Bubble(
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Fn<void()> updateCallback,
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TextFactory textFactory,
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@ -71,15 +73,18 @@ public:
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[[nodiscard]] int height() const;
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[[nodiscard]] int width() const;
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[[nodiscard]] int bubbleRadius() const;
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[[nodiscard]] int countMaxWidth(int maxCounter) const;
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void setCounter(int value);
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void setTailEdge(std::optional<Qt::Edge> edge);
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void setTailEdge(EdgeProgress edge);
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void paintBubble(Painter &p, const QRect &r, const QBrush &brush);
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[[nodiscard]] rpl::producer<> widthChanges() const;
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[[nodiscard]] rpl::producer<> updateRequests() const;
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private:
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[[nodiscard]] int filledWidth() const;
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const Fn<void()> _updateCallback;
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const TextFactory _textFactory;
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@ -92,7 +97,7 @@ private:
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const int _textTop;
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int _counter = -1;
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std::optional<Qt::Edge> _tailEdge;
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EdgeProgress _tailEdge = 0.;
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rpl::event_stream<> _widthChanges;
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@ -115,6 +120,8 @@ Bubble::Bubble(
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_numberAnimation.setWidthChangedCallback([=] {
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_widthChanges.fire({});
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});
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_numberAnimation.setText(_textFactory(0), 0);
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_numberAnimation.finishAnimating();
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}
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int Bubble::counter() const {
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@ -129,14 +136,27 @@ int Bubble::bubbleRadius() const {
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return (_height - _tailSize.height()) / 2;
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}
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int Bubble::width() const {
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int Bubble::filledWidth() const {
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return _padding.left()
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+ _icon->width()
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+ st::premiumBubbleTextSkip
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+ _numberAnimation.countWidth()
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+ _padding.right();
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}
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int Bubble::width() const {
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return filledWidth() + _numberAnimation.countWidth();
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}
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int Bubble::countMaxWidth(int maxCounter) const {
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auto numbers = Ui::NumbersAnimation(_font, [] {});
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numbers.setDisabledMonospace(true);
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numbers.setDuration(0);
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numbers.setText(_textFactory(0), 0);
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numbers.setText(_textFactory(maxCounter), maxCounter);
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numbers.finishAnimating();
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return filledWidth() + numbers.maxWidth();
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}
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void Bubble::setCounter(int value) {
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if (_counter != value) {
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_counter = value;
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@ -144,8 +164,8 @@ void Bubble::setCounter(int value) {
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}
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}
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void Bubble::setTailEdge(std::optional<Qt::Edge> edge) {
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_tailEdge = edge;
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void Bubble::setTailEdge(EdgeProgress edge) {
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_tailEdge = std::clamp(edge, 0., 1.);
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}
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void Bubble::paintBubble(Painter &p, const QRect &r, const QBrush &brush) {
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@ -153,33 +173,56 @@ void Bubble::paintBubble(Painter &p, const QRect &r, const QBrush &brush) {
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return;
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}
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const auto bubbleRect = r - style::margins{ 0, 0, 0, _tailSize.height() };
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const auto penWidth = st::premiumBubblePenWidth;
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const auto penWidthHalf = penWidth / 2;
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const auto bubbleRect = r - style::margins(
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penWidthHalf,
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penWidthHalf,
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penWidthHalf,
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_tailSize.height() + penWidthHalf);
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{
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PainterHighQualityEnabler hq(p);
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p.setPen(Qt::NoPen);
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p.setBrush(brush);
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const auto radius = bubbleRadius();
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auto pathTail = QPainterPath();
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const auto offset = bubbleRect.topLeft()
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+ QPoint(
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(_tailEdge.value_or(Qt::TopEdge) == Qt::RightEdge)
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? (bubbleRect.width() - _tailSize.width() - radius)
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: (bubbleRect.width() - _tailSize.width()) / 2,
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bubbleRect.height())
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- QPoint(0, 1);
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const auto tailWHalf = _tailSize.width() / 2.;
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const auto progress = _tailEdge;
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pathTail.moveTo(offset);
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pathTail.lineTo(QPoint(_tailSize.width() / 2, _tailSize.height())
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+ offset);
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pathTail.lineTo(offset + QPoint(_tailSize.width(), 0));
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pathTail.lineTo(offset);
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const auto tailTop = bubbleRect.y() + bubbleRect.height();
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const auto tailLeftFull = bubbleRect.x()
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+ (bubbleRect.width() * 0.5)
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- tailWHalf;
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const auto tailLeft = bubbleRect.x()
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+ (bubbleRect.width() * 0.5 * (progress + 1.))
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- tailWHalf;
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const auto tailCenter = tailLeft + tailWHalf;
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const auto tailRight = [&] {
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const auto max = bubbleRect.x() + bubbleRect.width();
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const auto right = tailLeft + _tailSize.width();
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const auto bottomMax = max - radius;
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return (right > bottomMax)
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? std::max(float64(tailCenter), float64(bottomMax))
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: right;
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}();
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pathTail.moveTo(tailLeftFull, tailTop);
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pathTail.lineTo(tailLeft, tailTop);
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pathTail.lineTo(tailCenter, tailTop + _tailSize.height());
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pathTail.lineTo(tailRight, tailTop);
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pathTail.lineTo(tailRight, tailTop - radius);
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pathTail.moveTo(tailLeftFull, tailTop);
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auto pathBubble = QPainterPath();
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pathBubble.setFillRule(Qt::WindingFill);
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pathBubble.addRoundedRect(bubbleRect, radius, radius);
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p.fillPath(pathTail + pathBubble, p.brush());
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PainterHighQualityEnabler hq(p);
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p.setPen(QPen(
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brush,
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penWidth,
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Qt::SolidLine,
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Qt::RoundCap,
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Qt::RoundJoin));
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p.setBrush(brush);
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p.drawPath(pathTail + pathBubble);
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}
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p.setPen(st::activeButtonFg);
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p.setFont(_font);
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@ -187,8 +230,8 @@ void Bubble::paintBubble(Painter &p, const QRect &r, const QBrush &brush) {
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_icon->paint(
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p,
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iconLeft,
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r.y() + (bubbleRect.height() - _icon->height()) / 2,
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r.width());
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bubbleRect.y() + (bubbleRect.height() - _icon->height()) / 2,
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bubbleRect.width());
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_numberAnimation.paint(
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p,
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iconLeft + _icon->width() + st::premiumBubbleTextSkip,
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@ -219,6 +262,7 @@ private:
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const int _currentCounter;
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const int _maxCounter;
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Bubble _bubble;
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const int _maxBubbleWidth;
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Ui::Animations::Simple _appearanceAnimation;
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QSize _spaceForDeflection;
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@ -227,6 +271,10 @@ private:
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float64 _deflection;
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bool _ignoreDeflection = false;
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float64 _stepBeforeDeflection;
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float64 _stepAfterDeflection;
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};
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BubbleWidget::BubbleWidget(
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@ -240,7 +288,10 @@ BubbleWidget::BubbleWidget(
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, _currentCounter(current)
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, _maxCounter(maxCounter)
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, _bubble([=] { update(); }, std::move(textFactory), icon)
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, _deflection(kDeflection) {
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, _maxBubbleWidth(_bubble.countMaxWidth(_maxCounter))
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, _deflection(kDeflection)
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, _stepBeforeDeflection(kStepBeforeDeflection)
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, _stepAfterDeflection(kStepAfterDeflection) {
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const auto resizeTo = [=](int w, int h) {
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_deflection = (w > st::premiumBubbleWidthLimit)
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? kDeflectionSmall
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@ -260,12 +311,13 @@ BubbleWidget::BubbleWidget(
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const auto moveEndPoint = _currentCounter / float64(_maxCounter);
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const auto computeLeft = [=](float64 pointRatio, float64 animProgress) {
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const auto &padding = st::boxRowPadding;
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const auto left = _bubble.bubbleRadius() + padding.left();
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const auto right = _bubble.bubbleRadius() + padding.right();
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const auto halfWidth = (_maxBubbleWidth / 2);
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const auto left = padding.left();
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const auto right = padding.right();
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return ((parent->width() - left - right)
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* pointRatio
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* animProgress)
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- (_bubble.width() / 2)
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- halfWidth
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+ left;
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};
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@ -273,42 +325,51 @@ BubbleWidget::BubbleWidget(
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showFinishes
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) | rpl::take(1) | rpl::start_with_next([=] {
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const auto computeEdge = [=] {
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return computeLeft(1., 1.);
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return parent->width()
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- st::boxRowPadding.right()
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- _maxBubbleWidth;
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};
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const auto checkBubbleEdges = [&]() -> std::optional<Qt::Edge> {
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const auto checkBubbleEdges = [&]() -> Bubble::EdgeProgress {
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const auto finish = computeLeft(moveEndPoint, 1.);
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if (finish >= computeEdge()) {
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return Qt::RightEdge;
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}
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return std::nullopt;
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const auto edge = computeEdge();
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return (finish >= edge)
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? (finish - edge) / (_maxBubbleWidth / 2.)
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: 0.;
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};
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_bubble.setTailEdge(checkBubbleEdges());
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const auto bubbleEdge = checkBubbleEdges();
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_ignoreDeflection = bubbleEdge;
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if (_ignoreDeflection) {
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_stepBeforeDeflection = 1.;
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_stepAfterDeflection = 1.;
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}
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_appearanceAnimation.start([=](float64 value) {
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const auto moveProgress = std::clamp(
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(value / kStepBeforeDeflection),
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(value / _stepBeforeDeflection),
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0.,
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1.);
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const auto counterProgress = std::clamp(
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(value / kStepAfterDeflection),
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(value / _stepAfterDeflection),
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0.,
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1.);
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moveToLeft(
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std::clamp(
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int(computeLeft(moveEndPoint, moveProgress)),
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0,
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int(computeEdge())),
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computeLeft(moveEndPoint, moveProgress)
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- (_maxBubbleWidth / 2.) * bubbleEdge,
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0);
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const auto counter = int(0 + counterProgress * _currentCounter);
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if (!(counter % 4) || counterProgress > 0.8) {
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// if (!(counter % 4) || counterProgress > 0.8) {
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_bubble.setCounter(counter);
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}
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// }
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const auto edgeProgress = value * bubbleEdge;
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_bubble.setTailEdge(edgeProgress);
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update();
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},
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0.,
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1.,
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st::premiumBubbleSlideDuration,
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st::premiumBubbleSlideDuration
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* (_ignoreDeflection ? kStepBeforeDeflection : 1.),
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anim::easeOutCirc);
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}, lifetime());
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}
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@ -318,6 +379,10 @@ bool BubbleWidget::animating() const {
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}
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void BubbleWidget::paintEvent(QPaintEvent *e) {
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if (_bubble.counter() <= 0) {
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return;
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}
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Painter p(this);
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const auto padding = QMargins(
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@ -336,16 +401,16 @@ void BubbleWidget::paintEvent(QPaintEvent *e) {
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const auto progress = _appearanceAnimation.value(1.);
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const auto scaleProgress = std::clamp(
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(progress / kStepBeforeDeflection),
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(progress / _stepBeforeDeflection),
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0.,
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1.);
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const auto scale = scaleProgress;
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const auto rotationProgress = std::clamp(
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(progress - kStepBeforeDeflection) / (1. - kStepBeforeDeflection),
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(progress - _stepBeforeDeflection) / (1. - _stepBeforeDeflection),
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0.,
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1.);
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const auto rotationProgressReverse = std::clamp(
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(progress - kStepAfterDeflection) / (1. - kStepAfterDeflection),
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(progress - _stepAfterDeflection) / (1. - _stepAfterDeflection),
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0.,
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1.);
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@ -353,8 +418,10 @@ void BubbleWidget::paintEvent(QPaintEvent *e) {
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const auto offsetY = bubbleRect.y() + bubbleRect.height();
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p.translate(offsetX, offsetY);
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p.scale(scale, scale);
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if (!_ignoreDeflection) {
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p.rotate(rotationProgress * _deflection
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- rotationProgressReverse * _deflection);
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}
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p.translate(-offsetX, -offsetY);
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}
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