Remove unused ColorizePattern function.
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@ -331,52 +331,6 @@ QImage PrepareScaledNonPattern(
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size);
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}
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QImage ColorizePattern(QImage image, QColor color) {
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if (image.format() != QImage::Format_ARGB32_Premultiplied) {
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image = std::move(image).convertToFormat(
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QImage::Format_ARGB32_Premultiplied);
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}
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// Similar to style::colorizeImage.
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// But style::colorizeImage takes pattern with all pixels having the
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// same components value, from (0, 0, 0, 0) to (255, 255, 255, 255).
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//
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// While in patterns we have different value ranges, usually they are
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// from (0, 0, 0, 0) to (0, 0, 0, 255), so we should use only 'alpha'.
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const auto width = image.width();
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const auto height = image.height();
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const auto pattern = anim::shifted(color);
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constexpr auto resultIntsPerPixel = 1;
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const auto resultIntsPerLine = (image.bytesPerLine() >> 2);
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const auto resultIntsAdded = resultIntsPerLine - width * resultIntsPerPixel;
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auto resultInts = reinterpret_cast<uint32*>(image.bits());
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Assert(resultIntsAdded >= 0);
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Assert(image.depth() == static_cast<int>((resultIntsPerPixel * sizeof(uint32)) << 3));
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Assert(image.bytesPerLine() == (resultIntsPerLine << 2));
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const auto maskBytesPerPixel = (image.depth() >> 3);
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const auto maskBytesPerLine = image.bytesPerLine();
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const auto maskBytesAdded = maskBytesPerLine - width * maskBytesPerPixel;
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// We want to read the last byte of four available.
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// This is the difference with style::colorizeImage.
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auto maskBytes = image.constBits() + (maskBytesPerPixel - 1);
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Assert(maskBytesAdded >= 0);
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Assert(image.depth() == (maskBytesPerPixel << 3));
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for (auto y = 0; y != height; ++y) {
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for (auto x = 0; x != width; ++x) {
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auto maskOpacity = static_cast<anim::ShiftedMultiplier>(*maskBytes) + 1;
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*resultInts = anim::unshifted(pattern * maskOpacity);
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maskBytes += maskBytesPerPixel;
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resultInts += resultIntsPerPixel;
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}
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maskBytes += maskBytesAdded;
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resultInts += resultIntsAdded;
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}
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return image;
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}
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QImage PrepareScaledFromFull(
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const QImage &image,
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bool isPattern,
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