mirror of
https://github.com/telegramdesktop/tdesktop
synced 2025-03-01 12:00:48 +00:00
Merged mosaic layouts from overview and inline to td_ui generic class.
This commit is contained in:
parent
c82006c6f8
commit
bb404a38d3
407
Telegram/SourceFiles/layout/layout_mosaic.h
Normal file
407
Telegram/SourceFiles/layout/layout_mosaic.h
Normal file
@ -0,0 +1,407 @@
|
||||
/*
|
||||
This file is part of Telegram Desktop,
|
||||
the official desktop application for the Telegram messaging service.
|
||||
|
||||
For license and copyright information please follow this link:
|
||||
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "layout/abstract_layout_item.h"
|
||||
#include "layout/layout_position.h"
|
||||
|
||||
#include "styles/style_chat_helpers.h"
|
||||
|
||||
namespace Mosaic::Layout {
|
||||
|
||||
struct FoundItem {
|
||||
int index = -1;
|
||||
bool exact = false;
|
||||
QPoint relative;
|
||||
};
|
||||
|
||||
template <
|
||||
typename ItemBase,
|
||||
typename = std::enable_if_t<
|
||||
std::is_base_of_v<AbstractLayoutItem, ItemBase>>>
|
||||
class MosaicLayout final {
|
||||
public:
|
||||
MosaicLayout(int bigWidth)
|
||||
: _bigWidth(bigWidth) {
|
||||
}
|
||||
|
||||
[[nodiscard]] int rowHeightAt(int row) const {
|
||||
Expects(row >= 0 && row < _rows.size());
|
||||
return _rows[row].height;
|
||||
}
|
||||
[[nodiscard]] int countDesiredHeight(int newWidth) {
|
||||
auto result = 0;
|
||||
for (auto &row : _rows) {
|
||||
layoutRow(row, newWidth ? newWidth : _width);
|
||||
result += row.height;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] FoundItem findByPoint(const QPoint &globalPoint) const {
|
||||
auto sx = globalPoint.x() - _offset.x();
|
||||
auto sy = globalPoint.y() - _offset.y();
|
||||
auto row = -1;
|
||||
auto col = -1;
|
||||
auto sel = -1;
|
||||
bool exact = true;
|
||||
if (sy >= 0) {
|
||||
row = 0;
|
||||
for (auto rows = rowsCount(); row < rows; ++row) {
|
||||
const auto rowHeight = _rows[row].height;
|
||||
if (sy < rowHeight) {
|
||||
break;
|
||||
}
|
||||
sy -= rowHeight;
|
||||
}
|
||||
} else {
|
||||
row = 0;
|
||||
exact = false;
|
||||
}
|
||||
if (row >= rowsCount()) {
|
||||
row = rowsCount() - 1;
|
||||
exact = false;
|
||||
}
|
||||
if (sx < 0) {
|
||||
sx = 0;
|
||||
exact = false;
|
||||
}
|
||||
if (sx >= 0 && row >= 0 && row < rowsCount()) {
|
||||
const auto columnsCount = _rows[row].items.size();
|
||||
col = 0;
|
||||
for (int cols = columnsCount; col < cols; ++col) {
|
||||
const auto item = itemAt(row, col);
|
||||
const auto width = item->width();
|
||||
if (sx < width) {
|
||||
break;
|
||||
}
|
||||
sx -= width;
|
||||
sx -= _rightSkip;
|
||||
}
|
||||
if (col >= columnsCount) {
|
||||
col = columnsCount - 1;
|
||||
exact = false;
|
||||
}
|
||||
|
||||
sel = ::Layout::PositionToIndex(row, + col);
|
||||
} else {
|
||||
row = col = -1;
|
||||
}
|
||||
return { sel, exact, QPoint(sx, sy) };
|
||||
}
|
||||
|
||||
[[nodiscard]] QRect findRect(int index) const {
|
||||
const auto clip = QRect(0, 0, _width, 100);
|
||||
const auto fromX = rtl()
|
||||
? (_width - clip.x() - clip.width())
|
||||
: clip.x();
|
||||
const auto toX = rtl()
|
||||
? (_width - clip.x())
|
||||
: (clip.x() + clip.width());
|
||||
const auto rows = _rows.size();
|
||||
auto top = 0;
|
||||
for (auto row = 0; row != rows; ++row) {
|
||||
auto &inlineRow = _rows[row];
|
||||
// if ((top + inlineRow.height) > clip.top()) {
|
||||
auto left = 0;
|
||||
if (row == (rows - 1)) {
|
||||
// context.lastRow = true;
|
||||
}
|
||||
for (const auto &item : inlineRow.items) {
|
||||
if (left >= toX) {
|
||||
break;
|
||||
}
|
||||
|
||||
const auto w = item->width();
|
||||
if ((left + w) > fromX) {
|
||||
if (item->position() == index) {
|
||||
return QRect(
|
||||
left + _offset.x(),
|
||||
top + _offset.y(),
|
||||
item->width(),
|
||||
item->height());
|
||||
}
|
||||
}
|
||||
left += w;
|
||||
left += _rightSkip;
|
||||
}
|
||||
// }
|
||||
top += inlineRow.height;
|
||||
}
|
||||
return QRect();
|
||||
}
|
||||
|
||||
void addItems(const std::vector<not_null<ItemBase*>> &items) {
|
||||
_rows.reserve(items.size());
|
||||
auto row = Row();
|
||||
row.items.reserve(kInlineItemsMaxPerRow);
|
||||
auto sumWidth = 0;
|
||||
for (const auto &item : items) {
|
||||
addItem(item, row, sumWidth);
|
||||
}
|
||||
rowFinalize(row, sumWidth, true);
|
||||
}
|
||||
|
||||
void setRightSkip(int rightSkip) {
|
||||
_rightSkip = rightSkip;
|
||||
}
|
||||
void setOffset(int left, int top) {
|
||||
_offset = { left, top };
|
||||
}
|
||||
void setFullWidth(int w) {
|
||||
_width = w;
|
||||
}
|
||||
[[nodiscard]] bool empty() const {
|
||||
return _rows.empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] int rowsCount() const {
|
||||
return _rows.size();
|
||||
}
|
||||
|
||||
[[nodiscard]] not_null<ItemBase*> itemAt(int row, int column) const {
|
||||
Expects((row >= 0)
|
||||
&& (row < _rows.size())
|
||||
&& (column >= 0)
|
||||
&& (column < _rows[row].items.size()));
|
||||
return _rows[row].items[column];
|
||||
}
|
||||
|
||||
[[nodiscard]] not_null<ItemBase*> itemAt(int index) const {
|
||||
const auto &[row, column] = ::Layout::IndexToPosition(index);
|
||||
return itemAt(row, column);
|
||||
}
|
||||
|
||||
[[nodiscard]] ItemBase *maybeItemAt(int row, int column) const {
|
||||
if ((row >= 0)
|
||||
&& (row < _rows.size())
|
||||
&& (column >= 0)
|
||||
&& (column < _rows[row].items.size())) {
|
||||
return _rows[row].items[column];
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] ItemBase *maybeItemAt(int index) const {
|
||||
const auto &[row, column] = ::Layout::IndexToPosition(index);
|
||||
return maybeItemAt(row, column);
|
||||
}
|
||||
|
||||
void clearRows(bool resultsDeleted) {
|
||||
if (!resultsDeleted) {
|
||||
for (const auto &row : _rows) {
|
||||
for (const auto &item : row.items) {
|
||||
item->setPosition(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
_rows.clear();
|
||||
}
|
||||
|
||||
void forEach(Fn<void(const not_null<ItemBase*>)> callback) {
|
||||
for (const auto &row : _rows) {
|
||||
for (const auto &item : row.items) {
|
||||
callback(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void paint(
|
||||
Fn<void(const not_null<ItemBase*>, QPoint)> paintItemCallback,
|
||||
const QRect &clip) const {
|
||||
auto top = _offset.y();
|
||||
const auto fromX = rtl()
|
||||
? (_width - clip.x() - clip.width())
|
||||
: clip.x();
|
||||
const auto toX = rtl()
|
||||
? (_width - clip.x())
|
||||
: (clip.x() + clip.width());
|
||||
const auto rows = _rows.size();
|
||||
for (auto row = 0; row != rows; ++row) {
|
||||
if (top >= clip.top() + clip.height()) {
|
||||
break;
|
||||
}
|
||||
auto &inlineRow = _rows[row];
|
||||
if ((top + inlineRow.height) > clip.top()) {
|
||||
auto left = _offset.x();
|
||||
if (row == (rows - 1)) {
|
||||
// context.lastRow = true;
|
||||
}
|
||||
for (const auto &item : inlineRow.items) {
|
||||
if (left >= toX) {
|
||||
break;
|
||||
}
|
||||
|
||||
const auto w = item->width();
|
||||
if ((left + w) > fromX) {
|
||||
paintItemCallback(item, QPoint(left, top));
|
||||
}
|
||||
left += w;
|
||||
left += _rightSkip;
|
||||
}
|
||||
}
|
||||
top += inlineRow.height;
|
||||
}
|
||||
}
|
||||
|
||||
int validateExistingRows(
|
||||
Fn<bool(const not_null<ItemBase*>, int)> checkItemCallback,
|
||||
int count) {
|
||||
auto until = 0;
|
||||
auto untilRow = 0;
|
||||
auto untilCol = 0;
|
||||
while (until < count) {
|
||||
auto &rowItems = _rows[untilRow].items;
|
||||
if ((untilRow >= _rows.size())
|
||||
|| checkItemCallback(rowItems[untilCol], until)) {
|
||||
break;
|
||||
}
|
||||
++until;
|
||||
if (++untilCol == rowItems.size()) {
|
||||
++untilRow;
|
||||
untilCol = 0;
|
||||
}
|
||||
}
|
||||
if (until == count) { // All items are layed out.
|
||||
if (untilRow == _rows.size()) { // Nothing changed.
|
||||
return until;
|
||||
}
|
||||
|
||||
{
|
||||
const auto rows = _rows.size();
|
||||
auto skip = untilCol;
|
||||
for (auto i = untilRow; i < rows; ++i) {
|
||||
for (const auto &item : _rows[i].items) {
|
||||
if (skip) {
|
||||
--skip;
|
||||
} else {
|
||||
item->setPosition(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!untilCol) { // All good rows are filled.
|
||||
_rows.resize(untilRow);
|
||||
return until;
|
||||
}
|
||||
_rows.resize(untilRow + 1);
|
||||
_rows[untilRow].items.resize(untilCol);
|
||||
_rows[untilRow].maxWidth = ranges::accumulate(
|
||||
_rows[untilRow].items,
|
||||
0,
|
||||
[](int w, auto &row) { return w + row->maxWidth(); });
|
||||
layoutRow(_rows[untilRow], _width);
|
||||
return until;
|
||||
}
|
||||
if (untilRow && !untilCol) { // Remove last row, maybe it is not full.
|
||||
--untilRow;
|
||||
untilCol = _rows[untilRow].items.size();
|
||||
}
|
||||
until -= untilCol;
|
||||
|
||||
for (auto i = untilRow; i < _rows.size(); ++i) {
|
||||
for (const auto &item : _rows[i].items) {
|
||||
item->setPosition(-1);
|
||||
}
|
||||
}
|
||||
_rows.resize(untilRow);
|
||||
|
||||
return until;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr auto kInlineItemsMaxPerRow = 5;
|
||||
struct Row {
|
||||
int maxWidth = 0;
|
||||
int height = 0;
|
||||
std::vector<ItemBase*> items;
|
||||
};
|
||||
|
||||
void addItem(not_null<ItemBase*> item, Row &row, int &sumWidth) {
|
||||
// item->preload();
|
||||
|
||||
using namespace ::Layout;
|
||||
item->setPosition(PositionToIndex(_rows.size(), row.items.size()));
|
||||
if (rowFinalize(row, sumWidth, false)) {
|
||||
item->setPosition(PositionToIndex(_rows.size(), 0));
|
||||
}
|
||||
|
||||
sumWidth += item->maxWidth();
|
||||
if (!row.items.empty() && _rightSkip) {
|
||||
sumWidth += _rightSkip;
|
||||
}
|
||||
|
||||
row.items.push_back(item);
|
||||
}
|
||||
|
||||
bool rowFinalize(Row &row, int &sumWidth, bool force) {
|
||||
if (row.items.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto full = (row.items.size() >= kInlineItemsMaxPerRow);
|
||||
// Currently use the same GIFs layout for all widget sizes.
|
||||
const auto big = (sumWidth >= _bigWidth);
|
||||
if (full || big || force) {
|
||||
row.maxWidth = (full || big) ? sumWidth : 0;
|
||||
layoutRow(row, _width);
|
||||
_rows.push_back(std::move(row));
|
||||
row = Row();
|
||||
row.items.reserve(kInlineItemsMaxPerRow);
|
||||
sumWidth = 0;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void layoutRow(Row &row, int fullWidth) {
|
||||
const auto count = int(row.items.size());
|
||||
Assert(count <= kInlineItemsMaxPerRow);
|
||||
|
||||
// Enumerate items in the order of growing maxWidth()
|
||||
// for that sort item indices by maxWidth().
|
||||
int indices[kInlineItemsMaxPerRow];
|
||||
for (auto i = 0; i != count; ++i) {
|
||||
indices[i] = i;
|
||||
}
|
||||
std::sort(indices, indices + count, [&](int a, int b) {
|
||||
return row.items[a]->maxWidth() < row.items[b]->maxWidth();
|
||||
});
|
||||
|
||||
auto desiredWidth = row.maxWidth;
|
||||
row.height = 0;
|
||||
auto availableWidth = fullWidth
|
||||
- (st::inlineResultsLeft - st::roundRadiusSmall);
|
||||
for (auto i = 0; i < count; ++i) {
|
||||
const auto index = indices[i];
|
||||
const auto &item = row.items[index];
|
||||
const auto w = desiredWidth
|
||||
? (item->maxWidth() * availableWidth / desiredWidth)
|
||||
: item->maxWidth();
|
||||
const auto actualWidth = std::max(w, st::inlineResultsMinWidth);
|
||||
row.height = std::max(
|
||||
row.height,
|
||||
item->resizeGetHeight(actualWidth));
|
||||
if (desiredWidth) {
|
||||
availableWidth -= actualWidth;
|
||||
desiredWidth -= row.items[index]->maxWidth();
|
||||
if (index > 0 && _rightSkip) {
|
||||
availableWidth -= _rightSkip;
|
||||
desiredWidth -= _rightSkip;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int _bigWidth;
|
||||
int _width = 0;
|
||||
int _rightSkip = 0;
|
||||
QPoint _offset;
|
||||
std::vector<Row> _rows;
|
||||
};
|
||||
|
||||
} // namespace Mosaic::Layout
|
@ -63,6 +63,7 @@ PRIVATE
|
||||
|
||||
layout/abstract_layout_item.cpp
|
||||
layout/abstract_layout_item.h
|
||||
layout/layout_mosaic.h
|
||||
layout/layout_position.cpp
|
||||
layout/layout_position.h
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user