Fix a crash with possible empty contact name.
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@ -896,6 +896,10 @@ void OverlayWidget::RendererGL::paintStoriesSiblingPart(
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float64 opacity) {
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Expects(index >= 0 && index < kStoriesSiblingPartsCount);
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if (image.isNull() || rect.isEmpty()) {
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return;
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}
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_f->glActiveTexture(GL_TEXTURE0);
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auto &part = _storiesSiblingParts[index];
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