Moved layout items mosaic drawing to separate file.

This commit is contained in:
23rd 2021-07-21 23:03:27 +03:00 committed by John Preston
parent 842a89d2c7
commit 34d2d7bcba
3 changed files with 345 additions and 0 deletions

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@ -676,6 +676,8 @@ PRIVATE
inline_bots/inline_bot_send_data.h
inline_bots/inline_results_inner.cpp
inline_bots/inline_results_inner.h
inline_bots/inline_results_mosaic_layout.cpp
inline_bots/inline_results_mosaic_layout.h
inline_bots/inline_results_widget.cpp
inline_bots/inline_results_widget.h
intro/intro_code.cpp

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@ -0,0 +1,276 @@
/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "inline_bots/inline_results_mosaic_layout.h"
#include "styles/style_chat_helpers.h"
namespace InlineBots {
namespace Layout {
namespace {
constexpr auto kInlineItemsMaxPerRow = 5;
} // namespace
void MosaicLayout::setFullWidth(int w) {
_width = w;
}
bool MosaicLayout::empty() const {
return _rows.empty();
}
int MosaicLayout::rowsCount() const {
return _rows.size();
}
int MosaicLayout::countDesiredHeight(int newWidth) {
auto result = 0;
for (int i = 0, l = _rows.size(); i < l; ++i) {
layoutRow(_rows[i], newWidth);
result += _rows[i].height;
}
return result;
}
not_null<ItemBase*> MosaicLayout::itemAt(int row, int column) const {
Expects((row >= 0)
&& (row < _rows.size())
&& (column >= 0)
&& (column < _rows[row].items.size()));
return _rows[row].items[column];
}
ItemBase *MosaicLayout::maybeItemAt(int row, int column) const {
if ((row >= 0)
&& (row < _rows.size())
&& (column >= 0)
&& (column < _rows[row].items.size())) {
return _rows[row].items[column];
}
return nullptr;
}
void MosaicLayout::addItems(const std::vector<ItemBase*> &items) {
_rows.reserve(items.size());
auto row = Row();
row.items.reserve(kInlineItemsMaxPerRow);
auto sumWidth = 0;
for (const auto &item : items) {
addItem(item, row, sumWidth);
}
rowFinalize(row, sumWidth, true);
}
void MosaicLayout::addItem(ItemBase *item, Row &row, int32 &sumWidth) {
item->preload();
item->setPosition(_rows.size() * MatrixRowShift + row.items.size());
if (rowFinalize(row, sumWidth, item->isFullLine())) {
item->setPosition(_rows.size() * MatrixRowShift);
}
sumWidth += item->maxWidth();
if (!row.items.empty() && row.items.back()->hasRightSkip()) {
sumWidth += st::inlineResultsSkip;
}
row.items.push_back(item);
}
bool MosaicLayout::rowFinalize(Row &row, int32 &sumWidth, bool force) {
if (row.items.empty()) {
return false;
}
auto full = (row.items.size() >= kInlineItemsMaxPerRow);
// Currently use the same GIFs layout for all widget sizes.
// auto big = (sumWidth >= st::roundRadiusSmall + width() - st::inlineResultsLeft);
auto big = (sumWidth >= st::emojiPanWidth - st::inlineResultsLeft);
if (full || big || force) {
row.maxWidth = (full || big) ? sumWidth : 0;
layoutRow(
row,
_width);
_rows.push_back(row);
row = Row();
row.items.reserve(kInlineItemsMaxPerRow);
sumWidth = 0;
return true;
}
return false;
}
void MosaicLayout::layoutRow(Row &row, int fullWidth) {
auto count = int(row.items.size());
Assert(count <= kInlineItemsMaxPerRow);
// enumerate items in the order of growing maxWidth()
// for that sort item indices by maxWidth()
int indices[kInlineItemsMaxPerRow];
for (auto i = 0; i != count; ++i) {
indices[i] = i;
}
std::sort(indices, indices + count, [&](int a, int b) {
return row.items[a]->maxWidth() < row.items[b]->maxWidth();
});
auto desiredWidth = row.maxWidth;
row.height = 0;
int availw = fullWidth - (st::inlineResultsLeft - st::roundRadiusSmall);
for (int i = 0; i < count; ++i) {
const auto index = indices[i];
const auto &item = row.items[index];
const auto w = desiredWidth
? (item->maxWidth() * availw / desiredWidth)
: item->maxWidth();
auto actualw = std::max(w, st::inlineResultsMinWidth);
row.height = std::max(row.height, item->resizeGetHeight(actualw));
if (desiredWidth) {
availw -= actualw;
desiredWidth -= row.items[index]->maxWidth();
if (index > 0 && row.items[index - 1]->hasRightSkip()) {
availw -= st::inlineResultsSkip;
desiredWidth -= st::inlineResultsSkip;
}
}
}
}
void MosaicLayout::paint(
Painter &p,
int top,
int startLeft,
const QRect &clip,
PaintContext &context) {
const auto fromx = rtl() ? (_width - clip.x() - clip.width()) : clip.x();
const auto tox = rtl() ? (_width - clip.x()) : (clip.x() + clip.width());
const auto rows = _rows.size();
for (auto row = 0; row != rows; ++row) {
auto &inlineRow = _rows[row];
if (top >= clip.top() + clip.height()) {
break;
}
if (top + inlineRow.height > clip.top()) {
auto left = startLeft;
if (row == rows - 1) {
context.lastRow = true;
}
for (int col = 0, cols = inlineRow.items.size(); col < cols; ++col) {
if (left >= tox) {
break;
}
const auto &item = inlineRow.items[col];
const auto w = item->width();
if (left + w > fromx) {
p.translate(left, top);
item->paint(p, clip.translated(-left, -top), &context);
p.translate(-left, -top);
}
left += w;
if (item->hasRightSkip()) {
left += st::inlineResultsSkip;
}
}
}
top += inlineRow.height;
}
}
void MosaicLayout::clearRows(bool resultsDeleted) {
if (resultsDeleted) {
// _selected = _pressed = -1;
} else {
// clearSelection();
for (const auto &row : _rows) {
for (const auto &item : row.items) {
item->setPosition(-1);
}
}
}
_rows.clear();
}
void MosaicLayout::preloadImages() {
for (const auto &row : _rows) {
for (const auto &item : row.items) {
item->preload();
}
}
}
int MosaicLayout::validateExistingRows(const Results &results) {
int count = results.size(), until = 0, untilrow = 0, untilcol = 0;
while (until < count) {
if (untilrow >= _rows.size()
|| _rows[untilrow].items[untilcol]->getResult() != results[until].get()) {
break;
}
++until;
if (++untilcol == _rows[untilrow].items.size()) {
++untilrow;
untilcol = 0;
}
}
if (until == count) { // all items are layed out
if (untilrow == _rows.size()) { // nothing changed
return until;
}
for (int i = untilrow, l = _rows.size(), skip = untilcol; i < l; ++i) {
for (int j = 0, s = _rows[i].items.size(); j < s; ++j) {
if (skip) {
--skip;
} else {
_rows[i].items[j]->setPosition(-1);
}
}
}
if (!untilcol) { // all good rows are filled
_rows.resize(untilrow);
return until;
}
_rows.resize(untilrow + 1);
_rows[untilrow].items.resize(untilcol);
_rows[untilrow].maxWidth = std::accumulate(
_rows[untilrow].items.begin(),
_rows[untilrow].items.end(),
0,
[](int w, auto &row) { return w + row->maxWidth(); });
layoutRow(_rows[untilrow], _width);
return until;
}
if (untilrow && !untilcol) { // remove last row, maybe it is not full
--untilrow;
untilcol = _rows[untilrow].items.size();
}
until -= untilcol;
for (int i = untilrow, l = _rows.size(); i < l; ++i) {
for (int j = 0, s = _rows[i].items.size(); j < s; ++j) {
_rows[i].items[j]->setPosition(-1);
}
}
_rows.resize(untilrow);
// if (_rows.isEmpty()) {
// _inlineWithThumb = false;
// for (int i = until; i < count; ++i) {
// if (results.at(i)->hasThumbDisplay()) {
// _inlineWithThumb = true;
// break;
// }
// }
// }
return until;
}
} // namespace Layout
} // namespace InlineBots

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@ -0,0 +1,67 @@
/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "inline_bots/inline_bot_layout_item.h"
namespace InlineBots {
class Result;
} // namespace InlineBots
namespace InlineBots {
namespace Layout {
class ItemBase;
using Results = std::vector<std::unique_ptr<Result>>;
class MosaicLayout final {
public:
struct Row {
int maxWidth = 0;
int height = 0;
std::vector<ItemBase*> items;
};
MosaicLayout() = default;
int rowHeightAt(int row);
void addItems(const std::vector<ItemBase*> &items);
void addItem(ItemBase *item, Row &row, int32 &sumWidth);
void setFullWidth(int w);
bool empty() const;
int rowsCount() const;
int columnsCountAt(int row) const;
not_null<ItemBase*> itemAt(int row, int column) const;
ItemBase *maybeItemAt(int row, int column) const;
void preloadImages();
bool rowFinalize(Row &row, int32 &sumWidth, bool force);
void layoutRow(Row &row, int fullWidth);
void clearRows(bool resultsDeleted);
int validateExistingRows(const Results &results);
int countDesiredHeight(int newWidth);
void paint(
Painter &p,
int top,
int startLeft,
const QRect &clip,
PaintContext &context);
private:
int _width = 0;
std::vector<Row> _rows;
};
} // namespace Layout
} // namespace InlineBots