Use GL_BGRA_EXT format with ANGLE.

This commit is contained in:
John Preston 2021-07-14 20:04:08 +03:00
parent 4d99c1fd44
commit 10e1feb40b
5 changed files with 11 additions and 11 deletions

View File

@ -210,8 +210,8 @@ void Panel::Incoming::RendererGL::paint(
if (upload) {
uploadTexture(
f,
GL_RGBA,
GL_RGBA,
Ui::GL::kFormatRGBA,
Ui::GL::kFormatRGBA,
data.original.size(),
_rgbaSize,
data.original.bytesPerLine() / 4,

View File

@ -973,8 +973,8 @@ void Viewport::RendererGL::bindFrame(
const auto data = image.constBits();
uploadTexture(
f,
GL_RGBA,
GL_RGBA,
Ui::GL::kFormatRGBA,
Ui::GL::kFormatRGBA,
image.size(),
tileData.rgbaSize,
stride,

View File

@ -282,8 +282,8 @@ void OverlayWidget::RendererGL::paintTransformedStaticContent(
const auto stride = 2;
const uint32_t data[4] = { 0 };
uploadTexture(
GL_RGBA,
GL_RGBA,
Ui::GL::kFormatRGBA,
Ui::GL::kFormatRGBA,
QSize(2, 2),
_rgbaSize,
stride,
@ -292,8 +292,8 @@ void OverlayWidget::RendererGL::paintTransformedStaticContent(
const auto stride = image.bytesPerLine() / 4;
const auto data = image.constBits();
uploadTexture(
GL_RGBA,
GL_RGBA,
Ui::GL::kFormatRGBA,
Ui::GL::kFormatRGBA,
image.size(),
_rgbaSize,
stride,

View File

@ -356,8 +356,8 @@ void Pip::RendererGL::paintTransformedStaticContent(
const auto stride = image.bytesPerLine() / 4;
const auto data = image.constBits();
uploadTexture(
GL_RGBA,
GL_RGBA,
Ui::GL::kFormatRGBA,
Ui::GL::kFormatRGBA,
image.size(),
_rgbaSize,
stride,

@ -1 +1 @@
Subproject commit 9c552215ab54e5372ef54b1b324d0505a1b19315
Subproject commit ed6c2cb5414b74013d98a365211f68401d27a286