tdesktop/Telegram/SourceFiles/media/player/media_player_instance.h

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/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
*/
#pragma once
namespace Notify {
struct PeerUpdate;
} // namespace Notify
struct AudioPlaybackState;
class AudioMsgId;
namespace Media {
namespace Player {
void start();
void finish();
// We use this method instead of checking for instance() != nullptr
// because audioPlayer() can be destroyed at any time by an
// error in audio playback, so we check it each time.
bool exists();
class Instance;
Instance *instance();
struct UpdatedEvent {
UpdatedEvent(const AudioMsgId *audioId, const AudioPlaybackState *playbackState) : audioId(audioId), playbackState(playbackState) {
}
const AudioMsgId *audioId;
const AudioPlaybackState *playbackState;
};
class Instance : private base::Subscriber {
public:
void play();
void pause();
void stop();
void playPause();
void next();
void previous();
void playPauseCancelClicked();
void play(const AudioMsgId &audioId);
const AudioMsgId &current() const {
return _current;
}
bool repeatEnabled() const {
return _repeatEnabled;
}
void toggleRepeat() {
_repeatEnabled = !_repeatEnabled;
_repeatChangedNotifier.notify();
}
bool isSeeking() const {
return (_seeking == _current);
}
void startSeeking();
void stopSeeking();
const QList<FullMsgId> &playlist() const {
return _playlist;
}
base::Observable<bool> &usePanelPlayer() {
return _usePanelPlayer;
}
base::Observable<bool> &titleButtonOver() {
return _titleButtonOver;
}
base::Observable<bool> &playerWidgetOver() {
return _playerWidgetOver;
}
base::Observable<UpdatedEvent> &updatedNotifier() {
return _updatedNotifier;
}
base::Observable<void> &playlistChangedNotifier() {
return _playlistChangedNotifier;
}
base::Observable<void> &songChangedNotifier() {
return _songChangedNotifier;
}
base::Observable<void> &repeatChangedNotifier() {
return _repeatChangedNotifier;
}
void documentLoadProgress(DocumentData *document);
void clear();
private:
Instance();
friend void start();
// Observed notifications.
void notifyPeerUpdated(const Notify::PeerUpdate &update);
void handleSongUpdate(const AudioMsgId &audioId);
void setCurrent(const AudioMsgId &audioId);
void rebuildPlaylist();
void moveInPlaylist(int delta);
void preloadNext();
void handleLogout();
template <typename CheckCallback>
void emitUpdate(CheckCallback check);
AudioMsgId _current, _seeking;
History *_history = nullptr;
History *_migrated = nullptr;
bool _repeatEnabled = false;
QList<FullMsgId> _playlist;
bool _isPlaying = false;
base::Observable<bool> _usePanelPlayer;
base::Observable<bool> _titleButtonOver;
base::Observable<bool> _playerWidgetOver;
base::Observable<UpdatedEvent> _updatedNotifier;
base::Observable<void> _playlistChangedNotifier;
base::Observable<void> _songChangedNotifier;
base::Observable<void> _repeatChangedNotifier;
};
} // namespace Clip
} // namespace Media