tdesktop/Telegram/SourceFiles/window/window_main_menu.h

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/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
#pragma once
#include "base/timer.h"
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#include "base/object_ptr.h"
#include "base/binary_guard.h"
#include "ui/rp_widget.h"
#include "ui/unread_badge.h"
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#include "ui/layers/layer_widget.h"
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namespace Ui {
class IconButton;
class FlatLabel;
class UserpicButton;
class PopupMenu;
class ScrollArea;
class VerticalLayout;
class RippleButton;
class PlainShadow;
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class SettingsButton;
template <typename Widget>
class SlideWrap;
} // namespace Ui
namespace Info::Profile {
class Badge;
class EmojiStatusPanel;
} // namespace Info::Profile
namespace Main {
class Account;
} // namespace Main
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namespace Window {
class SessionController;
class MainMenu final : public Ui::LayerWidget {
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public:
MainMenu(QWidget *parent, not_null<SessionController*> controller);
~MainMenu();
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void parentResized() override;
void showFinished() override;
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protected:
void paintEvent(QPaintEvent *e) override;
void resizeEvent(QResizeEvent *e) override;
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void doSetInnerFocus() override {
setFocus();
}
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private:
class ToggleAccountsButton;
class ResetScaleButton;
void moveBadge();
void setupUserpicButton();
void setupAccounts();
void setupAccountsToggle();
void setupSetEmojiStatus();
void setupArchive();
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void setupMenu();
void updateControlsGeometry();
void updateInnerControlsGeometry();
void initResetScaleButton();
void toggleAccounts();
void chooseEmojiStatus();
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void drawName(Painter &p);
const not_null<SessionController*> _controller;
object_ptr<Ui::UserpicButton> _userpicButton;
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Ui::Text::String _name;
int _nameVersion = 0;
object_ptr<ToggleAccountsButton> _toggleAccounts;
object_ptr<Ui::FlatLabel> _setEmojiStatus;
std::unique_ptr<Info::Profile::EmojiStatusPanel> _emojiStatusPanel;
std::unique_ptr<Info::Profile::Badge> _badge;
object_ptr<ResetScaleButton> _resetScaleButton = { nullptr };
object_ptr<Ui::ScrollArea> _scroll;
not_null<Ui::VerticalLayout*> _inner;
not_null<Ui::RpWidget*> _topShadowSkip;
not_null<Ui::SlideWrap<Ui::VerticalLayout>*> _accounts;
not_null<Ui::SlideWrap<Ui::PlainShadow>*> _shadow;
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not_null<Ui::VerticalLayout*> _menu;
not_null<Ui::RpWidget*> _footer;
not_null<Ui::FlatLabel*> _telegram;
not_null<Ui::FlatLabel*> _version;
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QPointer<Ui::SettingsButton> _nightThemeToggle;
rpl::event_stream<bool> _nightThemeSwitches;
base::Timer _nightThemeSwitch;
base::unique_qptr<Ui::PopupMenu> _contextMenu;
rpl::variable<bool> _showFinished = false;
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};
struct OthersUnreadState {
int count = 0;
bool allMuted = false;
};
[[nodiscard]] OthersUnreadState OtherAccountsUnreadStateCurrent();
[[nodiscard]] rpl::producer<OthersUnreadState> OtherAccountsUnreadState();
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} // namespace Window