tdesktop/Telegram/SourceFiles/media/media_audio_loaders.cpp

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/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
*/
#include "stdafx.h"
#include "media/media_audio_loaders.h"
#include "media/media_audio.h"
#include "media/media_audio_ffmpeg_loader.h"
#include "media/media_child_ffmpeg_loader.h"
AudioPlayerLoaders::AudioPlayerLoaders(QThread *thread) : _fromVideoNotify(this, "onVideoSoundAdded") {
moveToThread(thread);
}
void AudioPlayerLoaders::feedFromVideo(VideoSoundPart &&part) {
bool invoke = false;
{
QMutexLocker lock(&_fromVideoMutex);
if (_fromVideoPlayId == part.videoPlayId) {
_fromVideoQueue.enqueue(FFMpeg::dataWrapFromPacket(*part.packet));
invoke = true;
} else {
FFMpeg::freePacket(part.packet);
}
}
if (invoke) {
_fromVideoNotify.call();
}
}
void AudioPlayerLoaders::startFromVideo(uint64 videoPlayId) {
QMutexLocker lock(&_fromVideoMutex);
_fromVideoPlayId = videoPlayId;
clearFromVideoQueue();
}
void AudioPlayerLoaders::stopFromVideo() {
startFromVideo(0);
}
void AudioPlayerLoaders::onVideoSoundAdded() {
bool waitingAndAdded = false;
{
QMutexLocker lock(&_fromVideoMutex);
if (_videoLoader && _videoLoader->playId() == _fromVideoPlayId && !_fromVideoQueue.isEmpty()) {
_videoLoader->enqueuePackets(_fromVideoQueue);
waitingAndAdded = _videoLoader->holdsSavedDecodedSamples();
}
}
if (waitingAndAdded) {
onLoad(_video);
}
}
AudioPlayerLoaders::~AudioPlayerLoaders() {
QMutexLocker lock(&_fromVideoMutex);
clearFromVideoQueue();
}
void AudioPlayerLoaders::clearFromVideoQueue() {
auto queue = createAndSwap(_fromVideoQueue);
for (auto &packetData : queue) {
AVPacket packet;
FFMpeg::packetFromDataWrap(packet, packetData);
FFMpeg::freePacket(&packet);
}
}
void AudioPlayerLoaders::onInit() {
}
void AudioPlayerLoaders::onStart(const AudioMsgId &audio, qint64 position) {
auto type = audio.type();
clear(type);
{
QMutexLocker lock(internal::audioPlayerMutex());
AudioPlayer *voice = audioPlayer();
if (!voice) return;
auto data = voice->dataForType(type);
if (!data) return;
data->loading = true;
}
loadData(audio, position);
}
AudioMsgId AudioPlayerLoaders::clear(AudioMsgId::Type type) {
AudioMsgId result;
switch (type) {
case AudioMsgId::Type::Voice: std::swap(result, _audio); _audioLoader = nullptr; break;
case AudioMsgId::Type::Song: std::swap(result, _song); _songLoader = nullptr; break;
case AudioMsgId::Type::Video: std::swap(result, _video); _videoLoader = nullptr; break;
}
return result;
}
void AudioPlayerLoaders::setStoppedState(AudioPlayer::AudioMsg *m, AudioPlayerState state) {
m->playbackState.state = state;
m->playbackState.position = 0;
}
void AudioPlayerLoaders::emitError(AudioMsgId::Type type) {
emit error(clear(type));
}
void AudioPlayerLoaders::onLoad(const AudioMsgId &audio) {
loadData(audio, 0);
}
void AudioPlayerLoaders::loadData(AudioMsgId audio, qint64 position) {
SetupError err = SetupNoErrorStarted;
auto type = audio.type();
AudioPlayerLoader *l = setupLoader(audio, err, position);
if (!l) {
if (err == SetupErrorAtStart) {
emitError(type);
}
return;
}
bool started = (err == SetupNoErrorStarted);
bool finished = false;
bool waiting = false;
bool errAtStart = started;
QByteArray samples;
int64 samplesCount = 0;
if (l->holdsSavedDecodedSamples()) {
l->takeSavedDecodedSamples(&samples, &samplesCount);
}
while (samples.size() < AudioVoiceMsgBufferSize) {
auto res = l->readMore(samples, samplesCount);
using Result = AudioPlayerLoader::ReadResult;
if (res == Result::Error) {
if (errAtStart) {
{
QMutexLocker lock(internal::audioPlayerMutex());
AudioPlayer::AudioMsg *m = checkLoader(type);
if (m) m->playbackState.state = AudioPlayerStoppedAtStart;
}
emitError(type);
return;
}
finished = true;
break;
} else if (res == Result::EndOfFile) {
finished = true;
break;
} else if (res == Result::Ok) {
errAtStart = false;
} else if (res == Result::Wait) {
waiting = (samples.size() < AudioVoiceMsgBufferSize);
if (waiting) {
l->saveDecodedSamples(&samples, &samplesCount);
}
break;
}
QMutexLocker lock(internal::audioPlayerMutex());
if (!checkLoader(type)) {
clear(type);
return;
}
}
QMutexLocker lock(internal::audioPlayerMutex());
AudioPlayer::AudioMsg *m = checkLoader(type);
if (!m) {
clear(type);
return;
}
if (started) {
if (m->source) {
alSourceStop(m->source);
for (int32 i = 0; i < 3; ++i) {
if (m->samplesCount[i]) {
ALuint buffer = 0;
alSourceUnqueueBuffers(m->source, 1, &buffer);
m->samplesCount[i] = 0;
}
}
m->nextBuffer = 0;
}
m->skipStart = position;
m->skipEnd = m->playbackState.duration - position;
m->playbackState.position = position;
m->started = 0;
}
if (samplesCount) {
if (!m->source) {
alGenSources(1, &m->source);
alSourcef(m->source, AL_PITCH, 1.f);
alSource3f(m->source, AL_POSITION, 0, 0, 0);
alSource3f(m->source, AL_VELOCITY, 0, 0, 0);
alSourcei(m->source, AL_LOOPING, 0);
}
if (!m->buffers[m->nextBuffer]) {
alGenBuffers(3, m->buffers);
}
// If this buffer is queued, try to unqueue some buffer.
if (m->samplesCount[m->nextBuffer]) {
ALint processed = 0;
alGetSourcei(m->source, AL_BUFFERS_PROCESSED, &processed);
if (processed < 1) { // No processed buffers, wait.
l->saveDecodedSamples(&samples, &samplesCount);
return;
}
// Unqueue some processed buffer.
ALuint buffer = 0;
alSourceUnqueueBuffers(m->source, 1, &buffer);
if (!internal::audioCheckError()) {
setStoppedState(m, AudioPlayerStoppedAtError);
emitError(type);
return;
}
// Find it in the list and make it the nextBuffer.
bool found = false;
for (int i = 0; i < 3; ++i) {
if (m->buffers[i] == buffer) {
found = true;
m->nextBuffer = i;
break;
}
}
if (!found) {
LOG(("Audio Error: Could not find the unqueued buffer! Buffer %1 in source %2 with processed count %3").arg(buffer).arg(m->source).arg(processed));
setStoppedState(m, AudioPlayerStoppedAtError);
emitError(type);
return;
}
if (m->samplesCount[m->nextBuffer]) {
m->skipStart += m->samplesCount[m->nextBuffer];
m->samplesCount[m->nextBuffer] = 0;
}
}
auto frequency = l->frequency();
auto format = l->format();
m->samplesCount[m->nextBuffer] = samplesCount;
alBufferData(m->buffers[m->nextBuffer], format, samples.constData(), samples.size(), frequency);
alSourceQueueBuffers(m->source, 1, m->buffers + m->nextBuffer);
m->skipEnd -= samplesCount;
m->nextBuffer = (m->nextBuffer + 1) % 3;
if (!internal::audioCheckError()) {
setStoppedState(m, AudioPlayerStoppedAtError);
emitError(type);
return;
}
} else {
if (waiting) {
return;
}
finished = true;
}
if (finished) {
m->skipEnd = 0;
m->playbackState.duration = m->skipStart + m->samplesCount[0] + m->samplesCount[1] + m->samplesCount[2];
clear(type);
}
m->loading = false;
if (m->playbackState.state == AudioPlayerResuming || m->playbackState.state == AudioPlayerPlaying || m->playbackState.state == AudioPlayerStarting) {
ALint state = AL_INITIAL;
alGetSourcei(m->source, AL_SOURCE_STATE, &state);
if (internal::audioCheckError()) {
if (state != AL_PLAYING) {
audioPlayer()->resumeDevice();
switch (type) {
case AudioMsgId::Type::Voice: alSourcef(m->source, AL_GAIN, internal::audioSuppressGain()); break;
case AudioMsgId::Type::Song: alSourcef(m->source, AL_GAIN, internal::audioSuppressSongGain() * Global::SongVolume()); break;
case AudioMsgId::Type::Video: alSourcef(m->source, AL_GAIN, internal::audioSuppressSongGain() * Global::VideoVolume()); break;
}
if (!internal::audioCheckError()) {
setStoppedState(m, AudioPlayerStoppedAtError);
emitError(type);
return;
}
alSourcePlay(m->source);
if (!internal::audioCheckError()) {
setStoppedState(m, AudioPlayerStoppedAtError);
emitError(type);
return;
}
emit needToCheck();
}
} else {
setStoppedState(m, AudioPlayerStoppedAtError);
emitError(type);
}
}
}
AudioPlayerLoader *AudioPlayerLoaders::setupLoader(const AudioMsgId &audio, SetupError &err, qint64 &position) {
err = SetupErrorAtStart;
QMutexLocker lock(internal::audioPlayerMutex());
AudioPlayer *voice = audioPlayer();
if (!voice) return nullptr;
auto data = voice->dataForType(audio.type());
if (!data || data->audio != audio || !data->loading) {
emit error(audio);
LOG(("Audio Error: trying to load part of audio, that is not current at the moment"));
err = SetupErrorNotPlaying;
return nullptr;
}
bool isGoodId = false;
AudioPlayerLoader *l = nullptr;
switch (audio.type()) {
case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (_audio == audio); break;
case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (_song == audio); break;
case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (_video == audio); break;
}
if (l && (!isGoodId || !l->check(data->file, data->data))) {
clear(audio.type());
l = nullptr;
}
if (!l) {
std_::unique_ptr<AudioPlayerLoader> *loader = nullptr;
switch (audio.type()) {
case AudioMsgId::Type::Voice: _audio = audio; loader = &_audioLoader; break;
case AudioMsgId::Type::Song: _song = audio; loader = &_songLoader; break;
case AudioMsgId::Type::Video: _video = audio; break;
}
if (audio.type() == AudioMsgId::Type::Video) {
if (!data->videoData) {
data->playbackState.state = AudioPlayerStoppedAtError;
emit error(audio);
LOG(("Audio Error: video sound data not ready"));
return nullptr;
}
_videoLoader = std_::make_unique<ChildFFMpegLoader>(data->videoPlayId, std_::move(data->videoData));
l = _videoLoader.get();
} else {
*loader = std_::make_unique<FFMpegLoader>(data->file, data->data);
l = loader->get();
}
if (!l->open(position)) {
data->playbackState.state = AudioPlayerStoppedAtStart;
return nullptr;
}
int64 duration = l->duration();
if (duration <= 0) {
data->playbackState.state = AudioPlayerStoppedAtStart;
return nullptr;
}
data->playbackState.duration = duration;
data->playbackState.frequency = l->frequency();
if (!data->playbackState.frequency) data->playbackState.frequency = AudioVoiceMsgFrequency;
err = SetupNoErrorStarted;
} else {
if (!data->skipEnd) {
err = SetupErrorLoadedFull;
LOG(("Audio Error: trying to load part of audio, that is already loaded to the end"));
return nullptr;
}
}
return l;
}
AudioPlayer::AudioMsg *AudioPlayerLoaders::checkLoader(AudioMsgId::Type type) {
AudioPlayer *voice = audioPlayer();
if (!voice) return 0;
auto data = voice->dataForType(type);
bool isGoodId = false;
AudioPlayerLoader *l = nullptr;
switch (type) {
case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (data->audio == _audio); break;
case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (data->audio == _song); break;
case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (data->audio == _video); break;
}
if (!l || !data) return nullptr;
if (!isGoodId || !data->loading || !l->check(data->file, data->data)) {
LOG(("Audio Error: playing changed while loading"));
return nullptr;
}
return data;
}
void AudioPlayerLoaders::onCancel(const AudioMsgId &audio) {
switch (audio.type()) {
case AudioMsgId::Type::Voice: if (_audio == audio) clear(audio.type()); break;
case AudioMsgId::Type::Song: if (_song == audio) clear(audio.type()); break;
case AudioMsgId::Type::Video: if (_video == audio) clear(audio.type()); break;
}
QMutexLocker lock(internal::audioPlayerMutex());
AudioPlayer *voice = audioPlayer();
if (!voice) return;
for (int i = 0; i < AudioSimultaneousLimit; ++i) {
auto data = voice->dataForType(audio.type(), i);
if (data->audio == audio) {
data->loading = false;
}
}
}