tdesktop/Telegram/SourceFiles/ui/chat/group_call_bar.h

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/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/wrap/slide_wrap.h"
#include "ui/effects/animations.h"
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#include "base/object_ptr.h"
#include "base/timer.h"
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class Painter;
namespace Ui {
class PlainShadow;
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class RoundButton;
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struct GroupCallBarContent {
struct User {
QImage userpic;
std::pair<uint64, uint64> userpicKey = {};
int32 id = 0;
bool speaking = false;
};
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int count = 0;
bool shown = false;
std::vector<User> users;
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};
class GroupCallBar final {
public:
GroupCallBar(
not_null<QWidget*> parent,
rpl::producer<GroupCallBarContent> content,
rpl::producer<bool> &&hideBlobs);
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~GroupCallBar();
void show();
void hide();
void raise();
void finishAnimating();
void setShadowGeometryPostprocess(Fn<QRect(QRect)> postprocess);
void move(int x, int y);
void resizeToWidth(int width);
[[nodiscard]] int height() const;
[[nodiscard]] rpl::producer<int> heightValue() const;
[[nodiscard]] rpl::producer<> barClicks() const;
[[nodiscard]] rpl::producer<> joinClicks() const;
[[nodiscard]] rpl::lifetime &lifetime() {
return _wrap.lifetime();
}
private:
using User = GroupCallBarContent::User;
struct BlobsAnimation;
struct Userpic;
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void updateShadowGeometry(QRect wrapGeometry);
void updateControlsGeometry(QRect wrapGeometry);
void updateUserpicsFromContent();
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void setupInner();
void paint(Painter &p);
void paintUserpics(Painter &p);
void toggleUserpic(Userpic &userpic, bool shown);
void updateUserpics();
void updateUserpicsPositions();
void validateUserpicCache(Userpic &userpic);
[[nodiscard]] bool needUserpicCacheRefresh(Userpic &userpic);
void ensureBlobsAnimation(Userpic &userpic);
void sendRandomLevels();
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SlideWrap<> _wrap;
not_null<RpWidget*> _inner;
std::unique_ptr<RoundButton> _join;
std::unique_ptr<PlainShadow> _shadow;
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rpl::event_stream<> _barClicks;
Fn<QRect(QRect)> _shadowGeometryPostprocess;
std::vector<Userpic> _userpics;
base::Timer _randomSpeakingTimer;
Ui::Animations::Basic _speakingAnimation;
int _maxUserpicsWidth = 0;
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bool _shouldBeShown = false;
bool _forceHidden = false;
bool _skipLevelUpdate = false;
crl::time _speakingAnimationHideLastTime = 0;
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GroupCallBarContent _content;
};
} // namespace Ui