2021-03-11 15:28:31 +00:00
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// This file is part of Desktop App Toolkit,
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// a set of libraries for developing nice desktop applications.
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//
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// For license and copyright information please follow this link:
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// https://github.com/desktop-app/legal/blob/master/LEGAL
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//
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#pragma once
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#include "base/unique_qptr.h"
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#include "ui/effects/animations.h"
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#include "ui/effects/cross_line.h"
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#include "ui/effects/gradient.h"
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#include "ui/effects/radial_animation.h"
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#include "ui/widgets/call_button.h"
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#include "ui/widgets/tooltip.h"
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#include "lottie/lottie_icon.h"
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2021-04-26 09:21:01 +00:00
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namespace style {
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struct CallMuteButton;
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} // namespace style
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2021-04-27 08:46:51 +00:00
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namespace st {
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extern const style::InfiniteRadialAnimation &callConnectingRadial;
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} // namespace st
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2021-03-11 15:28:31 +00:00
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namespace Ui {
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class BlobsWidget;
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class AbstractButton;
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class FlatLabel;
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class RpWidget;
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class AnimatedLabel;
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enum class CallMuteButtonType {
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Connecting,
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Active,
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Muted,
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ForceMuted,
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RaisedHand,
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ScheduledCanStart,
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ScheduledSilent,
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ScheduledNotify,
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};
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enum class CallMuteButtonExpandType {
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None,
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Normal,
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Expanded,
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};
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struct CallMuteButtonState {
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QString text;
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QString subtext;
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QString tooltip;
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CallMuteButtonType type = CallMuteButtonType::Connecting;
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CallMuteButtonExpandType expandType = CallMuteButtonExpandType::None;
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};
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class CallMuteButton final : private AbstractTooltipShower {
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public:
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explicit CallMuteButton(
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not_null<RpWidget*> parent,
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const style::CallMuteButton &st,
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rpl::producer<bool> &&hideBlobs,
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CallMuteButtonState initial = CallMuteButtonState());
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~CallMuteButton();
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void setState(const CallMuteButtonState &state);
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void setStyle(const style::CallMuteButton &st);
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void setLevel(float level);
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[[nodiscard]] rpl::producer<Qt::MouseButton> clicks();
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[[nodiscard]] QSize innerSize() const;
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[[nodiscard]] QRect innerGeometry() const;
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void moveInner(QPoint position);
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void shake();
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void setVisible(bool visible);
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void show() {
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setVisible(true);
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}
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void hide() {
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setVisible(false);
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}
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[[nodiscard]] bool isHidden() const;
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void raise();
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void lower();
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[[nodiscard]] not_null<RpWidget*> outer() const;
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[[nodiscard]] rpl::producer<CallButtonColors> colorOverrides() const;
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[[nodiscard]] rpl::lifetime &lifetime();
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private:
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enum class HandleMouseState {
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Enabled,
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Blocked,
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Disabled,
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};
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struct RadialInfo {
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std::optional<RadialState> state = std::nullopt;
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bool isDirectionToShow = false;
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rpl::variable<float64> rawShowProgress = 0.;
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float64 realShowProgress = 0.;
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const style::InfiniteRadialAnimation &st = st::callConnectingRadial;
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};
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struct IconState {
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int index = -1;
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int frameFrom = 0;
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int frameTo = 0;
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inline bool operator==(const IconState &other) const {
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return (index == other.index)
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&& (frameFrom == other.frameFrom)
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&& (frameTo == other.frameTo);
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}
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inline bool operator!=(const IconState &other) const {
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return !(*this == other);
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}
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bool valid() const {
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return (index >= 0);
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}
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explicit operator bool() const {
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return valid();
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}
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};
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void init();
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void refreshIcons();
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void refreshGradients();
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void refreshLabels();
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void overridesColors(
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CallMuteButtonType fromType,
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CallMuteButtonType toType,
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float64 progress);
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void setHandleMouseState(HandleMouseState state);
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void updateCenterLabelGeometry(QRect my, QSize size);
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void updateLabelGeometry(QRect my, QSize size);
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void updateSublabelGeometry(QRect my, QSize size);
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void updateLabelsGeometry();
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[[nodiscard]] IconState iconStateFrom(CallMuteButtonType previous);
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[[nodiscard]] IconState randomWavingState();
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[[nodiscard]] IconState iconStateAnimated(CallMuteButtonType previous);
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void scheduleIconState(const IconState &state);
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void startIconState(const IconState &state);
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void iconAnimationCallback();
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QString tooltipText() const override;
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QPoint tooltipPos() const override;
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bool tooltipWindowActive() const override;
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const style::Tooltip *tooltipSt() const override;
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[[nodiscard]] static HandleMouseState HandleMouseStateFromType(
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CallMuteButtonType type);
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rpl::variable<CallMuteButtonState> _state;
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float _level = 0.;
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QRect _muteIconRect;
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HandleMouseState _handleMouseState = HandleMouseState::Enabled;
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not_null<const style::CallMuteButton*> _st;
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const base::unique_qptr<BlobsWidget> _blobs;
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const base::unique_qptr<AbstractButton> _content;
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base::unique_qptr<AnimatedLabel> _centerLabel;
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base::unique_qptr<AnimatedLabel> _label;
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base::unique_qptr<AnimatedLabel> _sublabel;
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int _labelShakeShift = 0;
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RadialInfo _radialInfo;
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std::unique_ptr<InfiniteRadialAnimation> _radial;
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const base::flat_map<CallMuteButtonType, anim::gradient_colors> _colors;
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anim::linear_gradients<CallMuteButtonType> _linearGradients;
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anim::radial_gradients<CallMuteButtonType> _glowGradients;
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std::array<std::optional<Lottie::Icon>, 2> _icons;
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IconState _iconState;
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std::optional<IconState> _scheduledState;
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Animations::Simple _switchAnimation;
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Animations::Simple _shakeAnimation;
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rpl::variable<CallButtonColors> _colorOverrides;
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};
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} // namespace Ui
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