* Add Utils support for Windows console
* Avoid GraphicalUI if Windows Console
* Don't show GuiConfig for EXE console
* Add enter-to-exit prompt when EXE console is missing args
* Build syncplayConsole EXE
* Fix isWindowsConsole() check
* Limit stderr->blackhole code to Windows client console EXEs
* refactor: remove unused imports
* server: new options to choose certain IP versions
On some setups, IPv6 or IPv4 might be disabled in the OS.
In my case IPv6 is disabled and this causes errors when starting the server.
* server: add options to choose the address to bind to
Sometimes a user might want to bind to localhost only for testing
or have multiple interfaces per IP version and only one must be used.
* buildPy2app: add charset_normalizer to includes
* Actions macOS: force universal wheels for charset-normalizer
* buildPy2app: add charset_normalizer.md__mypyc to includes
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Co-authored-by: Alberto Sottile <alby128@gmail.com>
- macOS build: add arch checker for the bundle
- Actions macOS: restrict env to universal2 step
- Actions macOS: universal2 for zope.interface
- Actions macOS: universal2 for cffi and cryptography
- macOS build: ad-hoc sign again bundle after altering it
- macOS build: symlink instead of copy libshiboken6
- vendor.Qt: restrict warnings to QT_VERBOSE
- GHA: re-enable all jobs
- GHA macOS: use Python installer to build universal2 app
- Actions macOS: build Python with pyenv
- Older pyenv version is used...
- Abandon pyenv action
- Bump image to macOS-12
- One more attempt with pyenv
- Try with the official Python installer
- Must run as root
- Switch back to python3 calls
- Manually update PATH
- Momentarily disable other jobs
- Restore app cleaner
- ui: add support for PySide6
- vendor.Qt: "support" PySide6
- Update vendored Qt.py to 1.3.7
- Update requirements_gui