commit ac54d22fd0b1f7fc4f4cdf4a0c8c936f33af1cac Author: Uriziel Date: Fri Oct 12 18:37:12 2012 +0200 tequila init diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..255517d --- /dev/null +++ b/.gitignore @@ -0,0 +1,9 @@ +*.py[co] +.*.sw[po] +venv + +/SyncPlay.egg-info +/build +/dist +dist.7z +.* \ No newline at end of file diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..e79c4d9 --- /dev/null +++ b/Makefile @@ -0,0 +1,27 @@ +BIN_PATH = /usr/bin +LIB_PATH = /usr/lib +APP_SHORTCUT_PATH = /usr/share/applications +ICON_PATH = /usr/share/icons + +install: + touch $(BIN_PATH)/syncplay + echo '#!/bin/sh\npython $(LIB_PATH)/syncplay/syncplayClient.py "$$@"' > $(BIN_PATH)/syncplay + chmod a+x $(BIN_PATH)/syncplay + touch $(BIN_PATH)/syncplay-server + echo '#!/bin/sh\npython $(LIB_PATH)/syncplay/syncplayServer.py "$$@"' > $(BIN_PATH)/syncplay-server + chmod a+x $(BIN_PATH)/syncplay-server + mkdir $(LIB_PATH)/syncplay/ + cp syncplayClient.py $(LIB_PATH)/syncplay/ + cp syncplayServer.py $(LIB_PATH)/syncplay/ + cp -r syncplay $(LIB_PATH)/syncplay/ + cp syncplay.desktop $(APP_SHORTCUT_PATH)/ + cp syncplay-server.desktop $(APP_SHORTCUT_PATH)/ + cp icon.ico $(ICON_PATH)/ + +uninstall: + rm $(BIN_PATH)/syncplay + rm $(BIN_PATH)/syncplay-server + rm -rf $(LIB_PATH)/syncplay + rm $(APP_SHORTCUT_PATH)/syncplay.desktop + rm $(APP_SHORTCUT_PATH)/syncplay-server.desktop + rm $(ICON_PATH)/icon.ico diff --git a/README.md b/README.md new file mode 100644 index 0000000..6dd4a82 --- /dev/null +++ b/README.md @@ -0,0 +1,171 @@ +# Syncplay + +Solution to synchronize video playback across multiple instances of mplayer2 and/or Media Player Classic (MPC-HC) over the Internet. + +## Notice +No official builds of Syncplay have been released yet. If you want the current beta then compile it yourself from the official branch or check out the #syncplay IRC channel on irc.rizon.net. + +## What does it do + +Syncplay synchronises the position and play state of multiple media players so that the viewers can watch the same thing at the same time. +This means that when one person pauses/unpauses playback or seeks (jumps position) within their media player then this will be replicated across all media players connected to the same server and in the same 'room' (viewing session). +When a new person joins they will also be synchronised. + +## What it doesn't do + +Syncplay does not use video streaming or file sharing so each user must have their own copy of the media to be played. Syncplay does not synchronise player configuration, audio or subtitle track choice, playback rate, volume or filters. Furthermore, users must manually choose what file to play as Syncplay does not synchronise which file is open. Finally, Syncplay does not provide a voice or text-based chat platform to allow for discussion during playback as Syncplay is intended to be used in conjunction with third-party communication solutions such as IRC and Mumble. + +## Requirements +Frozen Windows executables are available on the download page - https://github.com/Uriziel/syncplay/downloads + +* On Windows: `Media Player Classic - Home Cinema (MPC-HC)` >= `1.6.4`. +* On Linux: `mplayer2`. `MPlayer` >= `1.1` should be compatible, but is not supported. + +### Python scripts (for those not using the frozen executable package) + +If you are not using the frozen executable package then you will need the following to run Python scripts: + +* `pygtk` >= `2.0.0` (unless started with `--no-gui`) +* `argparse` >= `1.1` +* `pywin32` >= `r217` (MPC-HC, Windows only) +* `twisted` >= `12.1.0` + +If you are using the frozen executable package available from the download page then you will not need to be able to run Python scripts. + +## Supported players +### mplayer2 on Linux + +On Linux `syncplay` acts as a front-end for mplayer2. +To use it select "Open with..." in context menu and choose `Syncplay` or from command line: "syncplay video_filename". If you wish to pass more arguments to mplayer2 prepend them with -- argument, it's treated as the last argument for wrapper. + +Default mplayer2 output is suppressed, but if mplayer2 quits with errors, those errors will be printed (at most 50 last lines). + +### Media Player Classic - Home Cinema (MPC-HC) on Windows + +On Windows simply running `syncplayClient.exe` opens a Syncplay command-line window for communication/control and a new instance of MPC-HC for synchronised video playback. This instance of MPC-HC is controlled by Syncplay through the associated command-line window, but other instances of MPC-HC will be unaffected. + +## Using Syncplay + +### Getting started with Syncplay on Windows + +1. Ensure that you have the latest version of `Media Player Classic - Home Cinema (MPC-HC)` installed. The latest stable build is `1.6.4`. + +2. Download Syncplay frozen executable package from https://github.com/Uriziel/syncplay/downloads and extract to a folder of your choosing. + +3. If you are running your own server then open `syncplayServer.exe` (see "How to use the server", below). + +4. Open `syncplayClient.exe` (or open the media file you wish to play with `syncplayClient.exe`, e.g. using "Open with"). + +5. Enter configuration settings (see "Configuration window", below). Ensure that you are on the same server and room as your fellow viewers. + +6. If you don't have the file you want to play open then open it from within the MPC-HC instance initiated by Syncplay. + +7. Playing, pausing and seeking from within the MPC-HC instance should now be synchronised with everyone else in the same 'room'. + +### Getting started with Syncplay on Linux + +1. Ensure that you have an up to date version of `mplayer2` installed. + +2. Download Syncplay tarball from https://github.com/Uriziel/syncplay/downloads and run `make install`. + +3. Open the media file you wish to play with `syncplay` (e.g. using "Open with..."). + +4. Enter configuration settings (see "Configuration window", below). Ensure that you are on the same server and room as your fellow viewers. + +5. Playing, pausing and seeking from within the mplayer2 instance should now be synchronised with everyone else in the same 'room'. + +### Opening a media file with Syncplay + +Opening a file with `syncplayClient` (`Syncplay` on Linux) will automatically run Syncplay and load the file through MPC-HC on Windows or mplayer2 on Linux. + +### Configuration window +The configuration window allows for various settings to be configured prior to Syncplay starting. + +The window will appear if you: + +1. Run `syncplayClient` without settings being configured, e.g. on first boot, +2. Run `syncplayClient` with the `--force-gui-prompt` or `-g` commandline switches, or +3. Run `syncplayClientForceConfiguration`. + +The settings to be configured are as follows: + +* `Host` - Address (hostname / IP) of server to connect to (optionally with port), e.g. `localhost:2734` or `192.168.0.1`. Default port is `8999`. +* `Username` - Name that the server and other viewers know you by. +* `Default room (optional)` - Room to join upon connection. You will only be synchronised with others in the same room on the same server. Default room is `default`. +* `Server password (optional)` - Password for server. Servers that are not password protected have a blank password. +* `Path to mpc-hc.exe [Windows only]` - Location of the MPC-HC executable (mpc-hc.exe or mpc-hc64.exe). If this is in a common location then it will be filled in by default. Users are advised to check that it points to their desired installation. + +Pressing "Save" will save the settings and continue Syncplay start-up. + +### Syncplay Commands + +Within the Syncplay command-line you can enter the following commands (and then press enter) to access features: + +* `help` - Displays list of commands and other information. +* `room [room]` - Leaves current room and joins specified room. You are only synchronised with others in the same room on the same server. If no room is specified then this command will use the filename of the currently open file, or alternatively will join the room `default`. +* `s [time]` - Seek (jump) to specified time. Can be `seconds`, `minutes:seconds` or `hours:minutes:seconds`. +* `s+ [time]` - Jumps [time] forward. Can be `seconds`, `minutes:seconds` or `hours:minutes:seconds`. +* `r` - Revert last seek. Seeks to where you were before the most recent seek. +* `p` - Toggle play/pause. + +### Command-line switches + +You can run `syncplayClient` with the following command-line switches to alter Syncplay settings or behaviour: + +* `--no-gui` - Do not display graphical user interface (GUI) +* `--host [address]` - Specify address of server to connect to (can be `address:port`) +* `--name [name]` / `-n [name]` - Specify username to use +* `--debug` / `-d` - Enable debug mode +* `--force-gui-prompt` / `-g` - Force the configuration window to appear when Syncplay starts +* `--no-store` - Disable the storing of configuration data (in .syncplay file) +* `--room [room]` / `-r [room]` - Specify default room to join upon connection. +* `--password [password]` / `-p [password]` - Specify server password +* `[file]` - File to play upon start +* `--` - used as a last argument for syncplayClient, used to prepend arguments that are meant to be passed to player + +### Notification messages + +* `Rewinded due to time difference with [user]` - This means that your media player ended up too far in front of the specified user and has jumped back to keep you in sync. This is usually because someone's computer isn't powerful enough to play the file smoothly. +* `File you're playing is different from [user]'s` - This means that the filename, length and/or duration of the file that the user is playing is different from the file that you are playing. This is for information only and is not an error. + +## How to use the server + +Run `syncplayServer` to host a Syncplay server. If you have a public IP then you can try to launch the server on your computer +and give your friends your IP number so that they can connect to it. The server software will listen on port `8999` by default, but you can specify a different port. You might need to specifically allow connections to `syncplayServer` in your firewall/router. If that is the case then please consult your firewall/router instructions or contact your network administrator. + +Pass the IP or hostname (and password / port if necessary) to people you want to watch with and you're ready to go. There are various online services that will tell you what your IP address is. + +### Server command-line switches + +* `--port [port]` - Use stated port instead of the default one. +* `--isolate-room` - If specified then 'room isolation' is enabled. This means that viewers will not be able to see information about users who are in rooms other than the one they are in. This feature is recommended for a public server, but not for a small private server. +* `--password [password]` - Restrict access to the Syncplay server to only those who use this password when they connect to the server. This feature is recommended for a private server but is not needed for a public server. By default the password is blank (i.e. there is no password restriction). + +## Syncplay behaviour +The following information is sent from the client to the server: +* Public IP address of client and other necessary routing information (as per TCP/IP standards). +* Media position, play state, and any seek/pause/unpause commands (associated with the instance of the media player initiated by Syncplay). +* Size, length, and optionally filename of currently open media (associated with the instance of the media player initiated by Syncplay). +* Syncplay version, username, server password and current 'room'. +* Ping responses to assess latency. + +Note: The current official build of the Syncplay server does not store any of this information. However, some of the information (not the IP address) is passed on to other users connected to the server (or just to those in the same room if 'isolation' mode is enabled). + +The server has the ability to control the following aspects of the instance of the media player initiated by Syncplay: +* Current position (seek commands). +* Current play state (pause and unpause commands). + +The client affects the following files: +* Modifying .syncplay file in %APPDATA% (or $HOME on Linux version) folder to store configuration information. + +Note: This behaviour can be disabled by using the `--no-store` command-line switch (see "Command-line switches", above) + +## How to report bugs + +You can report bugs through https://github.com/Uriziel/syncplay/issues but first please check to see if your problem has already been reported. + +You might also be able to discuss your problem through Internet Relay Chat (IRC). The #Syncplay channel is on the irc.rizon.net server. + +### Known issues +1. Changing your system time while Syncplay is running confuses the sync. PROTIP: Don't do it. +2. Syncplay cannot properly handle a seek that is within 8 seconds of the current position. PROTIP: Don't do it. diff --git a/buildPy2exe.py b/buildPy2exe.py new file mode 100644 index 0000000..d93c88b --- /dev/null +++ b/buildPy2exe.py @@ -0,0 +1,33 @@ +#!/usr/bin/env python +#coding:utf8 + +from setuptools import setup +import py2exe #@UnusedImport +from setuptools import find_packages +import syncplay + +common_info = dict( + name = 'Syncplay', + version = syncplay.version, + author = 'Tomasz Kowalczyk, Uriziel', + author_email = 'code@fluxid.pl, urizieli@gmail.com', + description = 'Syncplay', + packages = find_packages(exclude=['venv']), + install_requires = ['Twisted>=11.1'], +) + +info = dict( + common_info, + console = [{"script":"syncplayClient.py","icon_resources":[(1,"icon.ico")]}, {"script":"syncplayClientForceConfiguration.py","icon_resources":[(1,"icon.ico")]}, 'syncplayServer.py'], + options = {'py2exe': { + 'includes': 'cairo, pango, pangocairo, atk, gobject', + 'optimize': 2, + 'compressed': 1 + } + + }, + +) + +setup(**info) + diff --git a/icon.ico b/icon.ico new file mode 100644 index 0000000..eb42cc0 Binary files /dev/null and b/icon.ico differ diff --git a/syncplay-server.desktop b/syncplay-server.desktop new file mode 100644 index 0000000..6a7986e --- /dev/null +++ b/syncplay-server.desktop @@ -0,0 +1,9 @@ +[Desktop Entry] +Encoding=UTF-8 +Name=Syncplay server +Comment=Synchronize video playback over network +Exec=/usr/bin/syncplay-server %u +Terminal=true +Type=Application +Icon=/usr/share/icons/icon.ico +Categories=AudioVideo;Audio;Video; diff --git a/syncplay.desktop b/syncplay.desktop new file mode 100644 index 0000000..37e9667 --- /dev/null +++ b/syncplay.desktop @@ -0,0 +1,11 @@ +[Desktop Entry] +Encoding=UTF-8 +Name=Syncplay +Comment=Synchronize video playback over network +Exec=/usr/bin/syncplay %u +Terminal=true +Type=Application +Icon=/usr/share/icons/icon.ico +Categories=AudioVideo;Audio;Video;Player;Network; +MimeType=audio/ac3;audio/mp4;audio/mpeg;audio/vnd.rn-realaudio;audio/vorbis;audio/x-adpcm;audio/x-matroska;audio/x-mp2;audio/x-mp3;audio/x-ms-wma;audio/x-vorbis;audio/x-wav;audio/mpegurl;audio/x-mpegurl;audio/x-pn-realaudio;audio/x-scpls;video/avi;video/mp4;video/flv;video/mpeg;video/quicktime;video/vnd.rn-realvideo;video/x-matroska;video/x-ms-asf;video/x-msvideo;video/x-ms-wmv;video/x-ogm;video/x-theora; +NoDisplay=true diff --git a/syncplay/__init__.py b/syncplay/__init__.py new file mode 100644 index 0000000..4393e9a --- /dev/null +++ b/syncplay/__init__.py @@ -0,0 +1,3 @@ +version = '1.0.1' +milestone = 'Tequila' +projectURL = 'http://uriziel.github.com/syncplay/' \ No newline at end of file diff --git a/syncplay/client.py b/syncplay/client.py new file mode 100644 index 0000000..de400c7 --- /dev/null +++ b/syncplay/client.py @@ -0,0 +1,451 @@ +#coding:utf8 +import hashlib +import os.path +import time +from twisted.internet.protocol import ClientFactory +from twisted.internet import reactor, task +from syncplay.protocols import SyncClientProtocol + +class SyncClientFactory(ClientFactory): + def __init__(self, client, retry = 10): + self._client = client + self.retry = retry + self._timesTried = 0 + self.reconnecting = False + + def buildProtocol(self, addr): + return SyncClientProtocol(self._client) + + def startedConnecting(self, connector): + destination = connector.getDestination() + self._client.ui.showMessage('Connecting to {}:{}'.format(destination.host, destination.port)) + + def clientConnectionLost(self, connector, reason): + if self._timesTried < self.retry: + self._timesTried += 1 + message = 'Connection lost, reconnecting' + self._client.ui.showMessage(message) + self.reconnecting = True + reactor.callLater(0.1*(2**self._timesTried), connector.connect) + else: + message = 'Disconnected' + self._client.ui.showMessage(message) + + def clientConnectionFailed(self, connector, reason): + if not self.reconnecting: + message = 'Connection failed' + self._client.ui.showMessage(message) + self._client.stop() + else: + self.clientConnectionLost(connector, reason) + + def resetRetrying(self): + self._timesTried = 0 + + def stopRetrying(self): + self._timesTried = self.retry + +class SyncplayClient(object): + def __init__(self, playerClass, ui, args): + self.protocolFactory = SyncClientFactory(self) + self.ui = UiManager(self, ui) + self.userlist = SyncplayUserlist(self.ui) + if(args.room == None or args.room == ''): + room = 'default' + self.defaultRoom = room + self.playerPositionBeforeLastSeek = 0.0 + self.setUsername(args.name) + self.setRoom(room) + if(args.password): + args.password = hashlib.md5(args.password).hexdigest() + self._serverPassword = args.password + self._protocol = None + self._player = None + self._playerClass = playerClass + self._startupArgs = args + + self._running = False + self._askPlayerTimer = None + + self._lastPlayerUpdate = None + self._playerPosition = 0.0 + self._playerPaused = True + + self._lastGlobalUpdate = None + self._globalPosition = 0.0 + self._globalPaused = 0.0 + self._speedChanged = False + + def initProtocol(self, protocol): + self._protocol = protocol + + def destroyProtocol(self): + if(self._protocol): + self._protocol.drop() + self._protocol = None + + def initPlayer(self, player): + self._player = player + self.scheduleAskPlayer() + + def scheduleAskPlayer(self, when=0.1): + self._askPlayerTimer = task.LoopingCall(self.askPlayer) + self._askPlayerTimer.start(when) + + def askPlayer(self): + if(not self._running): + return + if(self._player): + self._player.askForStatus() + + def _determinePlayerStateChange(self, paused, position): + pauseChange = self.getPlayerPaused() != paused and self.getGlobalPaused() != paused + _playerDiff = abs(self.getPlayerPosition() - position) + _globalDiff = abs(self.getGlobalPosition() - position) + seeked = _playerDiff > 1 and _globalDiff > 1 + return pauseChange, seeked + + def updatePlayerStatus(self, paused, position): + pauseChange, seeked = self._determinePlayerStateChange(paused, position) + self._playerPosition = position + self._playerPaused = paused + if(self._lastGlobalUpdate): + self._lastPlayerUpdate = time.time() + if(pauseChange or seeked): + self.playerPositionBeforeLastSeek = self.getGlobalPosition() + if(self._protocol): + self._protocol.sendState(self.getPlayerPosition(), self.getPlayerPaused(), seeked, None, True) + + def getLocalState(self): + paused = self.getPlayerPaused() + position = self.getPlayerPosition() + pauseChange, seeked = self._determinePlayerStateChange(paused, position) + if(self._lastGlobalUpdate): + return position, paused, seeked, pauseChange + else: + return None, None, None, None + + def _initPlayerState(self, position, paused): + self._player.setPosition(position) + self._player.setPaused(paused) + madeChangeOnPlayer = True + return madeChangeOnPlayer + + def _rewindPlayerDueToTimeDifference(self, position, setBy): + self._player.setPosition(position) + message = "Rewinded due to time difference with <{}>".format(setBy) + self.ui.showMessage(message) + madeChangeOnPlayer = True + return madeChangeOnPlayer + + def _serverUnpaused(self, setBy): + self._player.setPaused(False) + madeChangeOnPlayer = True + message = '<{}> unpaused'.format(setBy) + self.ui.showMessage(message) + return madeChangeOnPlayer + + def _serverPaused(self, setBy, diff): + if (diff > 0): + self._player.setPosition(self.getGlobalPosition()) + self._player.setPaused(True) + madeChangeOnPlayer = True + message = '<{}> paused'.format(setBy) + self.ui.showMessage(message) + return madeChangeOnPlayer + + def _serverSeeked(self, position, setBy): + if(self.getUsername() <> setBy): + self.playerPositionBeforeLastSeek = self.getPlayerPosition() + self._player.setPosition(position) + madeChangeOnPlayer = True + else: + madeChangeOnPlayer = False + message = '<{}> jumped from {} to {}'.format(setBy, self.ui.formatTime(self.playerPositionBeforeLastSeek), self.ui.formatTime(position)) + self.ui.showMessage(message) + return madeChangeOnPlayer + + def _slowDownToCoverTimeDifference(self, diff): + if(0.4 < diff < 4): + self._player.setSpeed(0.95) + self._speedChanged = True + elif(self._speedChanged): + self._player.setSpeed(1.00) + self._speedChanged = False + madeChangeOnPlayer = True + return madeChangeOnPlayer + + def _changePlayerStateAccordingToGlobalState(self, position, paused, doSeek, setBy): + madeChangeOnPlayer = False + pauseChanged = paused != self.getGlobalPaused() + diff = self.getPlayerPosition() - position + if(self._lastGlobalUpdate is None): + madeChangeOnPlayer = self._initPlayerState(position, paused) + self._globalPaused = paused + self._globalPosition = position + self._lastGlobalUpdate = time.time() + if (doSeek): + madeChangeOnPlayer = self._serverSeeked(position, setBy) + if (diff > 4 and not doSeek): + madeChangeOnPlayer = self._rewindPlayerDueToTimeDifference(position, setBy) + if (self._player.speedSupported and not doSeek and not paused): + madeChangeOnPlayer = self._slowDownToCoverTimeDifference(diff) + if (paused == False and pauseChanged): + madeChangeOnPlayer = self._serverUnpaused(setBy) + elif (paused == True and pauseChanged): + madeChangeOnPlayer = self._serverPaused(setBy, diff) + return madeChangeOnPlayer + + def updateGlobalState(self, position, paused, doSeek, setBy, latency): + madeChangeOnPlayer = False + if(not paused): + position += latency + if(self._player): + madeChangeOnPlayer = self._changePlayerStateAccordingToGlobalState(position, paused, doSeek, setBy) + if(madeChangeOnPlayer): + self.askPlayer() + + def getPlayerPosition(self): + if(not self._lastPlayerUpdate): + if(self._lastGlobalUpdate): + return self.getGlobalPosition() + else: + return 0.0 + position = self._playerPosition + if(not self._playerPaused): + position += time.time() - self._lastPlayerUpdate + return position + + def getPlayerPaused(self): + if(not self._lastPlayerUpdate): + if(self._lastGlobalUpdate): + return self.getGlobalPaused() + else: + return True + return self._playerPaused + + def getGlobalPosition(self): + if not self._lastGlobalUpdate: + return 0.0 + position = self._globalPosition + if not self._globalPaused: + position += time.time() - self._lastGlobalUpdate + return position + + def getGlobalPaused(self): + if(not self._lastGlobalUpdate): + return True + return self._globalPaused + + def updateFile(self, filename, duration, path): + size = os.path.getsize(path) + self.userlist.currentUser.setFile(filename, duration, size) + self.sendFile() + + def sendFile(self): + file_ = self.userlist.currentUser.file + if(self._protocol and self._protocol.logged and file_): + self._protocol.sendFileSetting(file_) + + def setUsername(self, username): + self.userlist.currentUser.username = username + + def getUsername(self): + return self.userlist.currentUser.username + + def setRoom(self, roomName): + self.userlist.currentUser.room = roomName + + def getRoom(self): + return self.userlist.currentUser.room + + def getPassword(self): + return self._serverPassword + + def setPosition(self, position): + self._player.setPosition(position) + + def setPaused(self, paused): + self._player.setPaused(paused) + + def start(self, host, port): + if self._running: + return + if self._playerClass: + self._playerClass.run(self, self._startupArgs.player_path, self._startupArgs.file, self._startupArgs._args) + self._playerClass = None + self.protocolFactory = SyncClientFactory(self) + reactor.connectTCP(host, port, self.protocolFactory) + self._running = True + reactor.run() + + def stop(self, promptForAction = True): + if not self._running: + return + self._running = False + if self.protocolFactory: + self.protocolFactory.stopRetrying() + self.destroyProtocol() + if self._player: + self._player.drop() + reactor.callLater(0.1, reactor.stop) + if(promptForAction): + self.ui.promptFor("Press enter to exit\n") + +class SyncplayUser(object): + def __init__(self, username = None, room = None, file_ = None): + self.username = username + self.room = room + self.file = file_ + + def setFile(self, filename, duration, size): + file_ = { + "name": filename, + "duration": duration, + "size":size + } + self.file = file_ + + def isFileSame(self, file_): + if(not self.file): + return False + sameName = self.file['name'] == file_['name'] + sameSize = self.file['size'] == file_['size'] + sameDuration = self.file['duration'] == file_['duration'] + return sameName and sameSize and sameDuration + + def __lt__(self, other): + return self.username < other.username + +class SyncplayUserlist(object): + def __init__(self, ui): + self.currentUser = SyncplayUser() + self._users = {} + self.ui = ui + + def __showUserChangeMessage(self, username, room, file_): + if (room and not file_): + message = "<{}> has joined the room: '{}'".format(username, room) + self.ui.showMessage(message) + elif (room and file_): + duration = self.ui.formatTime(file_['duration']) + message = "<{}> is playing '{}' ({})".format(username, file_['name'], duration) + if(self.currentUser.room <> room): + message += " in room: '{}'".format(room) + self.ui.showMessage(message) + if(self.currentUser.file and not self.currentUser.isFileSame(file_)): + message = "File you are playing appears to be different from <{}>'s".format(username) + self.ui.showMessage(message) + + def addUser(self, username, room, file_, noMessage = False): + if(username == self.currentUser.username): + return + user = SyncplayUser(username, room, file_) + self._users[username] = user + if(not noMessage): + self.__showUserChangeMessage(username, room, file_) + + def removeUser(self, username): + if(self._users.has_key(username)): + self._users.pop(username) + message = "<{}> has left".format(username) + self.ui.showMessage(message) + + def __displayModUserMessage(self, username, room, file_, user): + if (file_ and not user.isFileSame(file_)): + self.__showUserChangeMessage(username, room, file_) + elif (room and room != user.room): + self.__showUserChangeMessage(username, room, None) + + def modUser(self, username, room, file_, noMessage = False): + if(self._users.has_key(username)): + user = self._users[username] + if(not noMessage): + self.__displayModUserMessage(username, room, file_, user) + else: + self.addUser(username, room, file_) + + def __addUserWithFileToList(self, rooms, user): + file_key = '\'{}\' ({})'.format(user.file['name'], self.ui.formatTime(user.file['duration'])) + if (not rooms[user.room].has_key(file_key)): + rooms[user.room][file_key] = {} + rooms[user.room][file_key][user.username] = user + + def __addUserWithoutFileToList(self, rooms, user): + if (not rooms[user.room].has_key("__noFile__")): + rooms[user.room]["__noFile__"] = {} + rooms[user.room]["__noFile__"][user.username] = user + + def __createListOfPeople(self, rooms): + for user in self._users.itervalues(): + if (not rooms.has_key(user.room)): + rooms[user.room] = {} + if(user.file): + self.__addUserWithFileToList(rooms, user) + else: + self.__addUserWithoutFileToList(rooms, user) + return rooms + + def __addDifferentFileMessageIfNecessary(self, user, message): + if(self.currentUser.file): + fileHasSameSizeAsYour = user.file['size'] != self.currentUser.file['size'] + differentFileMessage = " (but their file size is different from yours!)" + message += differentFileMessage if not fileHasSameSizeAsYour else "" + return message + + def __displayFileWatchersInRoomList(self, key, users): + self.ui.showMessage("\t\tFile: {} is being played by:".format(key), True, True) + for user in sorted(users.itervalues()): + message = user.username + message = self.__addDifferentFileMessageIfNecessary(user, message) + self.ui.showMessage("\t\t\t<" + message + ">", True, True) + + def __displayPeopleInRoomWithNoFile(self, noFileList): + if (noFileList): + self.ui.showMessage("\t\tPeople who are not playing any file:", True, True) + for user in sorted(noFileList.itervalues()): + self.ui.showMessage("\t\t\t<" + user.username + ">", True, True) + + def __displayListOfPeople(self, rooms): + for roomName in sorted(rooms.iterkeys()): + self.ui.showMessage("In room '{}':".format(roomName), True, False) + noFileList = rooms[roomName].pop("__noFile__") if (rooms[roomName].has_key("__noFile__")) else None + for key in sorted(rooms[roomName].iterkeys()): + self.__displayFileWatchersInRoomList(key, rooms[roomName][key]) + self.__displayPeopleInRoomWithNoFile(noFileList) + + def showUserList(self): + rooms = {} + self.__createListOfPeople(rooms) + self.__displayListOfPeople(rooms) + +class UiManager(object): + def __init__(self, client, ui): + self._client = client + self.__ui = ui + + def showMessage(self, message, noPlayer = False, noTimestamp = False): + if(self._client._player and not noPlayer): self._client._player.displayMessage(message) + self.__ui.showMessage(message, noTimestamp) + + def showErrorMessage(self, message): + self.__ui.showErrorMessage(message) + + def promptFor(self, prompt): + return self.__ui.promptFor(prompt) + + def formatTime(self, value): + weeks = value // 604800 + days = (value % 604800) // 86400 + hours = (value % 86400) // 3600 + minutes = (value % 3600) // 60 + seconds = value % 60 + if(weeks > 0): + return '{0:.0f}w, {1:.0f}d, {2:02.0f}:{3:02.0f}:{4:02.0f}'.format(weeks, days, hours, minutes, seconds) + elif(days > 0): + return '{0:.0f}d, {1:02.0f}:{2:02.0f}:{3:02.0f}'.format(days, hours, minutes, seconds) + elif(hours > 0): + return '{0:02.0f}:{1:02.0f}:{2:02.0f}'.format(hours, minutes, seconds) + else: + return '{0:02.0f}:{1:02.0f}'.format(minutes, seconds) + diff --git a/syncplay/clientManager.py b/syncplay/clientManager.py new file mode 100644 index 0000000..b08f903 --- /dev/null +++ b/syncplay/clientManager.py @@ -0,0 +1,61 @@ +from syncplay.client import SyncplayClient +import sys +from syncplay.ui.ConfigurationGetter import ConfigurationGetter, InvalidConfigValue +from syncplay import ui +try: + from syncplay.players.mpc import MPCHCAPIPlayer +except ImportError: + MPCHCAPIPlayer = None +from syncplay.players.mplayer import MplayerPlayer +try: + from syncplay.ui.GuiConfiguration import GuiConfiguration +except ImportError: + GuiConfiguration = None + +class SyncplayClientManager(object): + def __init__(self): + self._prepareArguments() + self.interface = ui.getUi(graphical = not self.args.no_gui) + self._checkAndSaveConfiguration() + syncplayClient = None + if(self.argsGetter.playerType == "mpc"): + syncplayClient = SyncplayClient(MPCHCAPIPlayer, self.interface, self.args) + elif(self.argsGetter.playerType == "mplayer"): + syncplayClient = SyncplayClient(MplayerPlayer, self.interface, self.args) + if(syncplayClient): + self.interface.addClient(syncplayClient) + syncplayClient.start(self.args.host, self.args.port) + else: + self.interface.showErrorMessage("Unable to start client") + + def _checkAndSaveConfiguration(self): + try: + self._promptForMissingArguments() + self.argsGetter.saveValuesIntoConfigFile() + except InvalidConfigValue: + self._checkAndSaveConfiguration() + except Exception, e: + print e.message + sys.exit() + + def _prepareArguments(self): + self.argsGetter = ConfigurationGetter() + self.args = self.argsGetter.getConfiguration() + + def _guiPromptForMissingArguments(self): + if(GuiConfiguration): + self.args = GuiConfiguration(self.args, self.args.force_gui_prompt).getProcessedConfiguration() + + def _promptForMissingArguments(self): + if(self.args.no_gui): + if (self.args.host == None): + self.args.host = self.interface.promptFor(prompt = "Hostname: ", message = "You must supply hostname on the first run, it's easier through command line arguments.") + if (self.args.name == None): + self.args.name = self.interface.promptFor(prompt = "Username: ", message = "You must supply username on the first run, it's easier through command line arguments.") + if (self.args.player_path == None): + self.args.player_path = self.interface.promptFor(prompt = "Player executable: ", message = "You must supply path to your player on the first run, it's easier through command line arguments.") + else: + self._guiPromptForMissingArguments() + + + diff --git a/syncplay/players/__init__.py b/syncplay/players/__init__.py new file mode 100644 index 0000000..e69de29 diff --git a/syncplay/players/basePlayer.py b/syncplay/players/basePlayer.py new file mode 100644 index 0000000..540ee6d --- /dev/null +++ b/syncplay/players/basePlayer.py @@ -0,0 +1,22 @@ +class BasePlayer(object): + def askForStatus(self): + raise NotImplementedError() + + def displayMessage(self): + raise NotImplementedError() + + def drop(self): + raise NotImplementedError() + + @staticmethod + def run(client, playerPath, filePath, args): + raise NotImplementedError() + + def setPaused(self): + raise NotImplementedError() + + def setPosition(self): + raise NotImplementedError() + + def setSpeed(self): + raise NotImplementedError() diff --git a/syncplay/players/mpc.py b/syncplay/players/mpc.py new file mode 100644 index 0000000..ad6ac00 --- /dev/null +++ b/syncplay/players/mpc.py @@ -0,0 +1,439 @@ +#coding:utf8 +import time +import threading +import thread +import win32con, win32api, win32gui, ctypes, ctypes.wintypes #@UnresolvedImport @UnusedImport +from functools import wraps +from syncplay.players.basePlayer import BasePlayer + +class MPCHCAPIPlayer(BasePlayer): + speedSupported = False + + def __init__(self, client): + self.__client = client + self._mpcApi = MpcHcApi() + self._mpcApi.callbacks.onUpdateFilename = lambda _: self.__makePing() + self._mpcApi.callbacks.onMpcClosed = lambda _: self.__client.stop(False) + self._mpcApi.callbacks.onFileStateChange = lambda _: self.__lockAsking() + self._mpcApi.callbacks.onUpdatePlaystate = lambda _: self.__unlockAsking() + self._mpcApi.callbacks.onGetCurrentPosition = lambda _: self.__onGetPosition() + self._mpcApi.callbacks.onVersion = lambda _: self.__versionUpdate.set() + self._mpcApi.callbacks.onSeek = None + self._mpcApi.callbacks.onUpdatePath = None + self._mpcApi.callbacks.onUpdateFileDuration = None + self.__switchPauseCalls = False + self.__preventAsking = threading.Event() + self.__positionUpdate = threading.Event() + self.__versionUpdate = threading.Event() + self.__fileUpdate = threading.RLock() + self.__versionUpdate.clear() + + def drop(self): + self.__preventAsking.set() + self.__positionUpdate.set() + self.__versionUpdate.set() + self._mpcApi.sendRawCommand(MpcHcApi.CMD_CLOSEAPP, "") + + @staticmethod + def run(client, playerPath, filePath, args): + mpc = MPCHCAPIPlayer(client) + mpc._mpcApi.callbacks.onConnected = lambda: mpc.initPlayer(filePath if(filePath) else None) + mpc._mpcApi.startMpc(playerPath, args) + return mpc + + def __lockAsking(self): + self.__preventAsking.clear() + + def __unlockAsking(self): + self.__preventAsking.set() + + def __onGetPosition(self): + self.__positionUpdate.set() + + def setSpeed(self, value): + pass + + def __dropIfNotSufficientVersion(self): + self._mpcApi.askForVersion() + if(not self.__versionUpdate.wait(0.1)): + self.__mpcError("MPC version not sufficient, please use `mpc-hc` >= `1.6.4`") + + def __testMpcReady(self): + if(not self.__preventAsking.wait(10)): + raise Exception("Player failed opening file") + + def __makePing(self): + try: + self.__testMpcReady() + self._mpcApi.callbacks.onUpdateFilename = lambda _: self.__handleUpdatedFilename() + self.__client.initPlayer(self) + self.__handleUpdatedFilename() + self.askForStatus() + except Exception, err: + self.__client.ui.showErrorMessage(err.message) + self.__client.stop() + + def initPlayer(self, filePath): + self.__dropIfNotSufficientVersion() + self.__mpcVersion = self._mpcApi.version.split('.') + if(self.__mpcVersion[0:3] == ['1', '6', '4']): + self.__switchPauseCalls = True + if(filePath): + self._mpcApi.openFile(filePath) + + def displayMessage(self, message): + self._mpcApi.sendOsd(message, 2, 3000) + + def setPaused(self, value): + try: + if self.__switchPauseCalls: + value = not value + if value: + self._mpcApi.pause() + else: + self._mpcApi.unpause() + except MpcHcApi.PlayerNotReadyException: + self.setPaused(value) + + def setPosition(self, value): + try: + self._mpcApi.seek(value) + except MpcHcApi.PlayerNotReadyException: + self.setPosition(value) + + def __getPosition(self): + self.__positionUpdate.clear() + self._mpcApi.askForCurrentPosition() + self.__positionUpdate.wait() + return self._mpcApi.lastFilePosition + + def askForStatus(self): + try: + if(self.__preventAsking.wait(0)): + position = self.__getPosition() + paused = self._mpcApi.isPaused() + position = float(position) + if(self.__fileUpdate.acquire(0)): + self.__client.updatePlayerStatus(paused, position) + self.__fileUpdate.release() + return + self.__echoGlobalStatus() + except MpcHcApi.PlayerNotReadyException: + self.askForStatus() + + def __echoGlobalStatus(self): + self.__client.updatePlayerStatus(self.__client.getGlobalPaused(), self.__client.getGlobalPosition()) + + def __forcePause(self, paused): + i = 0 + while(paused <> self._mpcApi.isPaused() and i < 15): + i+=1 + self.setPaused(paused) + time.sleep(0.1) + time.sleep(0.1) + if(paused <> self._mpcApi.isPaused()): + self.__forcePause(paused) + + def __setUpStateForNewlyOpenedFile(self): + try: + self.__forcePause(self.__client.getGlobalPaused()) + self._mpcApi.seek(self.__client.getGlobalPosition()) + time.sleep(0.1) + except MpcHcApi.PlayerNotReadyException: + time.sleep(0.1) + self.__setUpStateForNewlyOpenedFile() + + def __handleUpdatedFilename(self): + with self.__fileUpdate: + self.__setUpStateForNewlyOpenedFile() + self.__client.updateFile(self._mpcApi.filePlaying, self._mpcApi.fileDuration, self._mpcApi.filePath) + + def __mpcError(self, err=""): + self.__client.ui.showErrorMessage(err) + self.__client.stop() + +class MpcHcApi: + def __init__(self): + self.callbacks = self.__Callbacks() + self.loadState = None + self.playState = None + self.filePlaying = None + self.fileDuration = None + self.filePath = None + self.lastFilePosition = None + self.version = None + self.__playpause_warden = False + self.__locks = self.__Locks() + self.__mpcExistenceChecking = threading.Thread(target = self.__mpcReadyInSlaveMode, name ="Check MPC window") + self.__mpcExistenceChecking.setDaemon(True) + self.__listener = self.__Listener(self, self.__locks) + self.__listener.setDaemon(True) + self.__listener.start() + self.__locks.listenerStart.wait() + + def waitForFileStateReady(f): #@NoSelf + @wraps(f) + def wrapper(self, *args, **kwds): + if(not self.__locks.fileReady.wait(0.2)): + raise self.PlayerNotReadyException() + return f(self, *args, **kwds) + return wrapper + + def startMpc(self, path, args = ()): + args = "%s /slave %s" % (" ".join(args), str(self.__listener.hwnd)) + win32api.ShellExecute(0, "open", path, args, None, 1) + if(not self.__locks.mpcStart.wait(10)): + raise self.NoSlaveDetectedException("Unable to start MPC in slave mode!") + self.__mpcExistenceChecking.start() + + def openFile(self, filePath): + self.__listener.SendCommand(self.CMD_OPENFILE, filePath) + + def isPaused(self): + return (self.playState <> self.__MPC_PLAYSTATE.PS_PLAY and self.playState <> None) + + def askForVersion(self): + self.__listener.SendCommand(self.CMD_GETVERSION) + + @waitForFileStateReady + def pause(self): + self.__listener.SendCommand(self.CMD_PAUSE) + + @waitForFileStateReady + def unpause(self): + self.__listener.SendCommand(self.CMD_PLAY) + + @waitForFileStateReady + def askForCurrentPosition(self): + self.__listener.SendCommand(self.CMD_GETCURRENTPOSITION) + + @waitForFileStateReady + def seek(self, position): + self.__listener.SendCommand(self.CMD_SETPOSITION, unicode(position)) + + def sendOsd(self, message, MsgPos = 2, DurationMs = 3000): + class __OSDDATASTRUCT(ctypes.Structure): + _fields_ = [ + ('nMsgPos', ctypes.c_int32), + ('nDurationMS', ctypes.c_int32), + ('strMsg', ctypes.c_wchar * (len(message)+1)) + ] + cmessage = __OSDDATASTRUCT() + cmessage.nMsgPos = MsgPos + cmessage.nDurationMS = DurationMs + cmessage.strMsg = message + self.__listener.SendCommand(self.CMD_OSDSHOWMESSAGE, cmessage) + + def sendRawCommand(self, cmd, value): + self.__listener.SendCommand(cmd, value) + + def handleCommand(self,cmd, value): + if (cmd == self.CMD_CONNECT): + self.__listener.mpcHandle = int(value) + self.__locks.mpcStart.set() + if(self.callbacks.onConnected): + thread.start_new_thread(self.callbacks.onConnected, ()) + + elif(cmd == self.CMD_STATE): + self.loadState = int(value) + fileNotReady = self.loadState == self.__MPC_LOADSTATE.MLS_CLOSING or self.loadState == self.__MPC_LOADSTATE.MLS_LOADING + if(fileNotReady): + self.playState = None + self.__locks.fileReady.clear() + else: + self.__locks.fileReady.set() + if(self.callbacks.onFileStateChange): + thread.start_new_thread(self.callbacks.onFileStateChange, (self.loadState,)) + + elif(cmd == self.CMD_PLAYMODE): + self.playState = int(value) + if(self.callbacks.onUpdatePlaystate): + thread.start_new_thread(self.callbacks.onUpdatePlaystate,(self.playState,)) + + elif(cmd == self.CMD_NOWPLAYING): + value = value.split('|') + self.filePath = value[3] + self.filePlaying = value[3].split('\\').pop() + self.fileDuration = float(value[4]) + if(self.callbacks.onUpdatePath): + thread.start_new_thread(self.callbacks.onUpdatePath,(self.onUpdatePath,)) + if(self.callbacks.onUpdateFilename): + thread.start_new_thread(self.callbacks.onUpdateFilename,(self.filePlaying,)) + if(self.callbacks.onUpdateFileDuration): + thread.start_new_thread(self.callbacks.onUpdateFileDuration,(self.fileDuration,)) + + elif(cmd == self.CMD_CURRENTPOSITION): + self.lastFilePosition = float(value) + if(self.callbacks.onGetCurrentPosition): + thread.start_new_thread(self.callbacks.onGetCurrentPosition,(self.lastFilePosition,)) + + elif(cmd == self.CMD_NOTIFYSEEK): + if(self.lastFilePosition <> float(value)): #Notify seek is sometimes sent twice + self.lastFilePosition = float(value) + if(self.callbacks.onSeek): + thread.start_new_thread(self.callbacks.onSeek,(self.lastFilePosition,)) + + elif(cmd == self.CMD_DISCONNECT): + if(self.callbacks.onMpcClosed): + thread.start_new_thread(self.callbacks.onMpcClosed,(None,)) + + elif(cmd == self.CMD_VERSION): + if(self.callbacks.onVersion): + self.version = value + thread.start_new_thread(self.callbacks.onVersion,(value,)) + + class PlayerNotReadyException(Exception): + pass + + class __Callbacks: + def __init__(self): + self.onConnected = None + self.onSeek = None + self.onUpdatePath = None + self.onUpdateFilename = None + self.onUpdateFileDuration = None + self.onGetCurrentPosition = None + self.onUpdatePlaystate = None + self.onFileStateChange = None + self.onMpcClosed = None + self.onVersion = None + + class __Locks: + def __init__(self): + self.listenerStart = threading.Event() + self.mpcStart = threading.Event() + self.fileReady = threading.Event() + + def __mpcReadyInSlaveMode(self): + while(True): + time.sleep(10) + if not win32gui.IsWindow(self.__listener.mpcHandle): + if(self.callbacks.onMpcClosed): + self.callbacks.onMpcClosed(None) + break + + CMD_CONNECT = 0x50000000 + CMD_STATE = 0x50000001 + CMD_PLAYMODE = 0x50000002 + CMD_NOWPLAYING = 0x50000003 + CMD_LISTSUBTITLETRACKS = 0x50000004 + CMD_LISTAUDIOTRACKS = 0x50000005 + CMD_CURRENTPOSITION = 0x50000007 + CMD_NOTIFYSEEK = 0x50000008 + CMD_NOTIFYENDOFSTREAM = 0x50000009 + CMD_PLAYLIST = 0x50000006 + CMD_OPENFILE = 0xA0000000 + CMD_STOP = 0xA0000001 + CMD_CLOSEFILE = 0xA0000002 + CMD_PLAYPAUSE = 0xA0000003 + CMD_ADDTOPLAYLIST = 0xA0001000 + CMD_CLEARPLAYLIST = 0xA0001001 + CMD_STARTPLAYLIST = 0xA0001002 + CMD_REMOVEFROMPLAYLIST = 0xA0001003 # TODO + CMD_SETPOSITION = 0xA0002000 + CMD_SETAUDIODELAY = 0xA0002001 + CMD_SETSUBTITLEDELAY = 0xA0002002 + CMD_SETINDEXPLAYLIST = 0xA0002003 # DOESNT WORK + CMD_SETAUDIOTRACK = 0xA0002004 + CMD_SETSUBTITLETRACK = 0xA0002005 + CMD_GETSUBTITLETRACKS = 0xA0003000 + CMD_GETCURRENTPOSITION = 0xA0003004 + CMD_JUMPOFNSECONDS = 0xA0003005 + CMD_GETAUDIOTRACKS = 0xA0003001 + CMD_GETNOWPLAYING = 0xA0003002 + CMD_GETPLAYLIST = 0xA0003003 + CMD_TOGGLEFULLSCREEN = 0xA0004000 + CMD_JUMPFORWARDMED = 0xA0004001 + CMD_JUMPBACKWARDMED = 0xA0004002 + CMD_INCREASEVOLUME = 0xA0004003 + CMD_DECREASEVOLUME = 0xA0004004 + CMD_SHADER_TOGGLE = 0xA0004005 + CMD_CLOSEAPP = 0xA0004006 + CMD_OSDSHOWMESSAGE = 0xA0005000 + CMD_VERSION = 0x5000000A + CMD_DISCONNECT = 0x5000000B + CMD_PLAY = 0xA0000004 + CMD_PAUSE = 0xA0000005 + CMD_GETVERSION = 0xA0003006 + + class __MPC_LOADSTATE: + MLS_CLOSED = 0 + MLS_LOADING = 1 + MLS_LOADED = 2 + MLS_CLOSING = 3 + + class __MPC_PLAYSTATE: + PS_PLAY = 0 + PS_PAUSE = 1 + PS_STOP = 2 + PS_UNUSED = 3 + + class __Listener(threading.Thread): + def __init__(self, mpcApi, locks): + self.__mpcApi = mpcApi + self.locks = locks + self.mpcHandle = None + self.hwnd = None + self.__PCOPYDATASTRUCT = ctypes.POINTER(self.__COPYDATASTRUCT) + threading.Thread.__init__(self, name="MPC Listener") + + def run(self): + message_map = { + win32con.WM_COPYDATA: self.OnCopyData + } + wc = win32gui.WNDCLASS() + wc.lpfnWndProc = message_map + wc.lpszClassName = 'MPCApiListener' + hinst = wc.hInstance = win32api.GetModuleHandle(None) + classAtom = win32gui.RegisterClass(wc) + self.hwnd = win32gui.CreateWindow ( + classAtom, + "ListenerGUI", + 0, + 0, + 0, + win32con.CW_USEDEFAULT, + win32con.CW_USEDEFAULT, + 0, + 0, + hinst, + None + ) + self.locks.listenerStart.set() + win32gui.PumpMessages() + + + def OnCopyData(self, hwnd, msg, wparam, lparam): + pCDS = ctypes.cast(lparam, self.__PCOPYDATASTRUCT) + #print "API:\tin>\t 0x%X\t" % int(pCDS.contents.dwData), ctypes.wstring_at(pCDS.contents.lpData) + self.__mpcApi.handleCommand(pCDS.contents.dwData, ctypes.wstring_at(pCDS.contents.lpData)) + + def SendCommand(self, cmd, message = u''): + #print "API:\t>i", line + pass + + def printSent(self, line): +# print "o<<", line + pass + + def lineReceived(self, line): + line = line.strip() + if not line: + return + self.printReceived(line) + try: + messages = json.loads(line) + except: + self.dropWithError("Not a json encoded string") + return + self.handleMessages(messages) + + def sendMessage(self, dict_): + line = json.dumps(dict_) + self.printSent(line) + self.sendLine(line) + + def drop(self): + self.transport.loseConnection() + + def dropWithError(self, error): + raise NotImplementedError() + +class SyncClientProtocol(JSONCommandProtocol): + def __init__(self, client): + self._client = client + self.clientIgnoringOnTheFly = 0 + self.serverIgnoringOnTheFly = 0 + self.logged = False + + def connectionMade(self): + self._client.initProtocol(self) + self.sendHello() + + def connectionLost(self, reason): + self._client.destroyProtocol() + + def dropWithError(self, error): + self._client.ui.showErrorMessage(error) + self._client.protocolFactory.stopRetrying() + self.drop() + + def _extractHelloArguments(self, hello): + username = hello["username"] if hello.has_key("username") else None + roomName = hello["room"]["name"] if hello.has_key("room") else None + version = hello["version"] if hello.has_key("version") else None + return username, roomName, version + + def handleHello(self, hello): + username, roomName, version = self._extractHelloArguments(hello) + if(not username or not roomName or not version): + self.dropWithError("Not enough Hello arguments") + elif(version <> syncplay.version): #TODO: change to check only subversion + self.dropWithError("Mismatch between versions of client and server") + else: + self._client.setUsername(username) + self._client.setRoom(roomName) + message = "You have joined room {} as <{}>".format(roomName, username) + self._client.ui.showMessage(message) + self.logged = True + self._client.sendFile() + + def sendHello(self): + hello = {} + hello["username"] = self._client.getUsername() + password = self._client.getPassword() + if(password): hello["password"] = password + room = self._client.getRoom() + if(room): hello["room"] = {"name" :room} + hello["version"] = syncplay.version + self.sendMessage({"Hello": hello}) + + def _SetUser(self, users): + for user in users.iteritems(): + username = user[0] + settings = user[1] + room = settings["room"]["name"] if settings.has_key("room") else None + file_ = settings["file"] if settings.has_key("file") else None + if(settings.has_key("event")): + if(settings["event"].has_key("joined")): + self._client.userlist.addUser(username, room, file_) + elif(settings["event"].has_key("left")): + self._client.userlist.removeUser(username) + else: + self._client.userlist.modUser(username, room, file_) + + def handleSet(self, settings): + for set_ in settings.iteritems(): + command = set_[0] + if command == "room": + roomName = set_[1]["name"] if set_[1].has_key("name") else None + self._client.setRoom(roomName) + elif command == "user": + self._SetUser(set_[1]) + + def sendSet(self, setting): + self.sendMessage({"Set": setting}) + + def sendRoomSetting(self, roomName, password=None): + setting = {} + setting["name"] = roomName + if(password): setting["password"] = password + self.sendSet({"room": setting}) + + def sendFileSetting(self, file_): + self.sendSet({"file": file_}) + + def handleList(self, userList): + for room in userList.iteritems(): + roomName = room[0] + for user in room[1].iteritems(): + userName = user[0] + file_ = user[1] if user[1] <> {} else None + self._client.userlist.addUser(userName, roomName, file_, noMessage=True) + self._client.userlist.showUserList() + + def sendList(self): + self.sendMessage({"List": None}) + + def _extractStatePlaystateArguments(self, state): + position = state["playstate"]["position"] if state["playstate"].has_key("position") else 0 + paused = state["playstate"]["paused"] if state["playstate"].has_key("paused") else None + doSeek = state["playstate"]["doSeek"] if state["playstate"].has_key("doSeek") else None + setBy = state["playstate"]["setBy"] if state["playstate"].has_key("setBy") else None + return position, paused, doSeek, setBy + + def _handleStatePing(self, state): + yourLatency = state["ping"]["yourLatency"] if state["ping"].has_key("yourLatency") else 0 + senderLatency = state["ping"]["senderLatency"] if state["ping"].has_key("senderLatency") else 0 + if (state["ping"].has_key("latencyCalculation")): + latencyCalculation = state["ping"]["latencyCalculation"] + return yourLatency, senderLatency, latencyCalculation + + def handleState(self, state): + position, paused, doSeek, setBy = None, None, None, None + yourLatency, senderLatency = 0, 0 + if(state.has_key("ignoringOnTheFly")): + ignore = state["ignoringOnTheFly"] + if(ignore.has_key("server")): + self.serverIgnoringOnTheFly = ignore["server"] + self.clientIgnoringOnTheFly = 0 + elif(ignore.has_key("client")): + if(ignore['client']) == self.clientIgnoringOnTheFly: + self.clientIgnoringOnTheFly = 0 + if(state.has_key("playstate")): + position, paused, doSeek, setBy = self._extractStatePlaystateArguments(state) + if(state.has_key("ping")): + yourLatency, senderLatency, latencyCalculation = self._handleStatePing(state) + if(position is not None and paused is not None and not self.clientIgnoringOnTheFly): + latency = yourLatency + senderLatency + self._client.updateGlobalState(position, paused, doSeek, setBy, latency) + position, paused, doSeek, stateChange = self._client.getLocalState() + self.sendState(position, paused, doSeek, latencyCalculation, stateChange) + + def sendState(self, position, paused, doSeek, latencyCalculation, stateChange = False): + state = {} + positionAndPausedIsSet = position is not None and paused is not None + clientIgnoreIsNotSet = self.clientIgnoringOnTheFly == 0 or self.serverIgnoringOnTheFly != 0 + if(clientIgnoreIsNotSet and positionAndPausedIsSet): + state["playstate"] = {} + state["playstate"]["position"] = position + state["playstate"]["paused"] = paused + if(doSeek): state["playstate"]["doSeek"] = doSeek + if(latencyCalculation): + state["ping"] = {"latencyCalculation": latencyCalculation} + if(stateChange): + self.clientIgnoringOnTheFly += 1 + if(self.serverIgnoringOnTheFly or self.clientIgnoringOnTheFly): + state["ignoringOnTheFly"] = {} + if(self.serverIgnoringOnTheFly): + state["ignoringOnTheFly"]["server"] = self.serverIgnoringOnTheFly + self.serverIgnoringOnTheFly = 0 + if(self.clientIgnoringOnTheFly): + state["ignoringOnTheFly"]["client"] = self.clientIgnoringOnTheFly + self.sendMessage({"State": state}) + + def handleError(self, error): + self.dropWithError(error["message"]) #TODO: more processing and fallbacking + + def sendError(self, message): + self.sendMessage({"Error": {"message": message}}) + + +class SyncServerProtocol(JSONCommandProtocol): + def __init__(self, factory): + self._factory = factory + self._logged = False + self.clientIgnoringOnTheFly = 0 + self.serverIgnoringOnTheFly = 0 + + def __hash__(self): + return hash('|'.join(( + self.transport.getPeer().host, + str(id(self)), + ))) + + def requireLogged(f): #@NoSelf + @wraps(f) + def wrapper(self, *args, **kwds): + if(not self._logged): + self.dropWithError("You must be known to server before sending this command") + return f(self, *args, **kwds) + return wrapper + + def dropWithError(self, error): + print "Client drop: %s -- %s" % (self.transport.getPeer().host, error) + self.drop() + + def connectionLost(self, reason): + self._factory.removeWatcher(self) + + def _extractHelloArguments(self, hello): + roomName, roomPassword = None, None + username = hello["username"] if hello.has_key("username") else None + username = username.strip() + serverPassword = hello["password"] if hello.has_key("password") else None + room = hello["room"] if hello.has_key("room") else None + if(room): + roomName = room["name"] if room.has_key("name") else None + roomName = roomName.strip() + roomPassword = room["password"] if room.has_key("password") else None + version = hello["version"] if hello.has_key("version") else None + return username, serverPassword, roomName, roomPassword, version + + def _checkPassword(self, serverPassword): + if(self._factory.password): + if(not serverPassword): + self.dropWithError("Password required") + return False + if(serverPassword != self._factory.password): + self.dropWithError("Wrong password supplied") + return False + return True + + def handleHello(self, hello): + username, serverPassword, roomName, roomPassword, version = self._extractHelloArguments(hello) + if(not username or not roomName or not version): + self.dropWithError("Not enough Hello arguments") + elif(version <> syncplay.version): #TODO: change to check only major release + self.dropWithError("Mismatch between versions of client and server") + else: + if(not self._checkPassword(serverPassword)): + return + self._factory.addWatcher(self, username, roomName, roomPassword) + self._logged = True + self.sendHello() + self.sendList() + + def sendHello(self): + hello = {} + hello["username"] = self._factory.watcherGetUsername(self) + room = self._factory.watcherGetRoom(self) + if(room): hello["room"] = {"name": room} + hello["version"] = syncplay.version + self.sendMessage({"Hello": hello}) + + @requireLogged + def handleSet(self, settings): + for set_ in settings.iteritems(): + command = set_[0] + if command == "room": + roomName = set_[1]["name"] if set_[1].has_key("name") else None + self._factory.watcherSetRoom(self, roomName) + elif command == "file": + self._factory.watcherSetFile(self, set_[1]) + + def sendSet(self, setting): + self.sendMessage({"Set": setting}) + + def sendRoomSetting(self, roomName): + self.sendSet({"room": {"name": roomName}}) + + def sendUserSetting(self, username, roomName, file_, event): + room = {"name": roomName} + user = {} + user[username] = {} + user[username]["room"] = room + if(file_): + user[username]["file"] = file_ + if(event): + user[username]["event"] = event + self.sendSet({"user": user}) + + def _addUserOnList(self, userlist, watcher): + if (not userlist.has_key(watcher.room)): + userlist[watcher.room] = {} + userlist[watcher.room][watcher.name] = watcher.file if watcher.file else {} + + def sendList(self): + userlist = {} + watchers = self._factory.getAllWatchers(self) + for watcher in watchers.itervalues(): + self._addUserOnList(userlist, watcher) + self.sendMessage({"List": userlist}) + + @requireLogged + def handleList(self, _): + self.sendList() + + def sendState(self, position, paused, doSeek, setBy, senderLatency, watcherLatency, forced = False): + playstate = { + "position": position, + "paused": paused, + "doSeek": doSeek, + "setBy": setBy + } + ping = { + "yourLatency": watcherLatency, + "senderLatency": senderLatency, + "latencyCalculation": time.time() + } + state = { + "ping": ping, + "playstate": playstate, + } + if(forced): + self.serverIgnoringOnTheFly += 1 + if(self.serverIgnoringOnTheFly or self.clientIgnoringOnTheFly): + state["ignoringOnTheFly"] = {} + if(self.serverIgnoringOnTheFly): + state["ignoringOnTheFly"]["server"] = self.serverIgnoringOnTheFly + if(self.clientIgnoringOnTheFly): + state["ignoringOnTheFly"]["client"] = self.clientIgnoringOnTheFly + self.clientIgnoringOnTheFly = 0 + if(self.serverIgnoringOnTheFly == 0 or forced): + self.sendMessage({"State": state}) + + + def _extractStatePlaystateArguments(self, state): + position = state["playstate"]["position"] if state["playstate"].has_key("position") else 0 + paused = state["playstate"]["paused"] if state["playstate"].has_key("paused") else None + doSeek = state["playstate"]["doSeek"] if state["playstate"].has_key("doSeek") else None + return position, paused, doSeek + + @requireLogged + def handleState(self, state): + position, paused, doSeek, latencyCalculation = None, None, None, None + if(state.has_key("ignoringOnTheFly")): + ignore = state["ignoringOnTheFly"] + if(ignore.has_key("server")): + if(self.serverIgnoringOnTheFly == ignore["server"]): + self.serverIgnoringOnTheFly = 0 + if(ignore.has_key("client")): + self.clientIgnoringOnTheFly = ignore["client"] + if(state.has_key("playstate")): + position, paused, doSeek = self._extractStatePlaystateArguments(state) + if(state.has_key("ping")): + latencyCalculation = state["ping"]["latencyCalculation"] if state["ping"].has_key("latencyCalculation") else None + if(self.serverIgnoringOnTheFly == 0): + self._factory.updateWatcherState(self, position, paused, doSeek, latencyCalculation) + + def handleError(self, error): + self.dropWithError(error["message"]) #TODO: more processing and fallbacking + + def sendError(self, message): + self.sendMessage({"Error": {"message": message}}) + diff --git a/syncplay/server.py b/syncplay/server.py new file mode 100644 index 0000000..d48a8fc --- /dev/null +++ b/syncplay/server.py @@ -0,0 +1,234 @@ +#coding:utf8 +#TODO: #12, #13, #8; +import hashlib +from twisted.internet import task, reactor +from twisted.internet.protocol import Factory +import syncplay +from syncplay.protocols import SyncServerProtocol +import time +import threading + + +class SyncFactory(Factory): + def __init__(self, password = '', banlist = None , isolateRooms = False): + print "Welcome to Syncplay server, ver. {0}".format(syncplay.version) + if(password): + password = hashlib.md5(password).hexdigest() + self.password = password + self._rooms = {} + self._roomStates = {} + self.isolateRooms = isolateRooms + self.roomUpdateLock = threading.RLock() + self.roomUsersLock = threading.RLock() + + def buildProtocol(self, addr): + return SyncServerProtocol(self) + + def _createRoomIfDoesntExist(self, roomName): + if (not self._rooms.has_key(roomName)): + self._rooms[roomName] = {} + self._roomStates[roomName] = { + "position": 0.0, + "paused": True, + "setBy": None, + "lastUpdate": time.time() + } + + def addWatcher(self, watcherProtocol, username, roomName, roomPassword): + allnames = [] + for room in self._rooms.itervalues(): + for watcher in room.itervalues(): + allnames.append(watcher.name.lower()) + while username.lower() in allnames: + username += '_' + self._createRoomIfDoesntExist(roomName) + watcher = Watcher(self, watcherProtocol, username, roomName) + self._rooms[roomName][watcherProtocol] = watcher + print "{0}({2}) connected to room '{1}'".format(username, roomName, watcherProtocol.transport.getPeer().host) + reactor.callLater(0.1, watcher.scheduleSendState) + l = lambda w: w.sendUserSetting(username, roomName, None, {"joined": True}) + self.broadcast(watcherProtocol, l) + + def getWatcher(self, watcherProtocol): + with self.roomUsersLock: + for room in self._rooms.itervalues(): + if(room.has_key(watcherProtocol)): + return room[watcherProtocol] + + def getAllWatchers(self, watcherProtocol): + with self.roomUsersLock: + if(self.isolateRooms): + room = self.getWatcher(watcherProtocol).room + return self._rooms[room] + else: + watchers = {} + for room in self._rooms.itervalues(): + for watcher in room.itervalues(): + watchers[watcher.watcherProtocol] = watcher + return watchers + + def _removeWatcherFromTheRoom(self, watcherProtocol): + with self.roomUsersLock: + for room in self._rooms.itervalues(): + watcher = room.pop(watcherProtocol, None) + return watcher + + def _deleteRoomIfEmpty(self, room): + with self.roomUpdateLock: + with self.roomUsersLock: + if (self._rooms[room] == {}): + self._rooms.pop(room) + self._roomStates.pop(room) + + def sendState(self, watcherProtocol, doSeek = False, senderLatency = 0, forcedUpdate = False): + watcher = self.getWatcher(watcherProtocol) + if(not watcher): + return + room = watcher.room + position = self._roomStates[room]["position"] + paused = self._roomStates[room]["paused"] + if(not paused): + timePassedSinceSet = time.time() - self._roomStates[room]["lastUpdate"] + position += timePassedSinceSet + setBy = self._roomStates[room]["setBy"] + watcher.paused = paused + watcher.position = position + watcherProtocol.sendState(position, paused, doSeek, setBy, senderLatency, watcher.latency, forcedUpdate) + if(time.time() - watcher.lastUpdate > 4.1): + watcherProtocol.drop() + + def __updateWatcherPing(self, latencyCalculation, watcher): + if (latencyCalculation): + ping = (time.time() - latencyCalculation) / 2 + if (watcher.latency): + watcher.latency = watcher.latency * (0.85) + ping * (0.15) #Exponential moving average + else: + watcher.latency = ping + + def __shouldServerForceUpdateOnRoom(self, pauseChanged, doSeek): + return doSeek or pauseChanged + + def __updatePausedState(self, paused, watcher): + watcher.paused = paused + if(self._roomStates[watcher.room]["paused"] <> paused): + self._roomStates[watcher.room]["setBy"] = watcher.name + self._roomStates[watcher.room]["paused"] = paused + self._roomStates[watcher.room]["lastUpdate"] = time.time() + return True + + def __updatePositionState(self, position, doSeek, watcher): + watcher.position = position + if (doSeek): + self._roomStates[watcher.room]["position"] = position + self._roomStates[watcher.room]["setBy"] = watcher.name + self._roomStates[watcher.room]["lastUpdate"] = time.time() + else: + setter = min(self._rooms[watcher.room].values()) + self._roomStates[watcher.room]["position"] = setter.position + self._roomStates[watcher.room]["setBy"] = setter.name + self._roomStates[watcher.room]["lastUpdate"] = setter.lastUpdate + + def updateWatcherState(self, watcherProtocol, position, paused, doSeek, latencyCalculation): + watcher = self.getWatcher(watcherProtocol) + self.__updateWatcherPing(latencyCalculation, watcher) + watcher.lastUpdate = time.time() + with self.roomUpdateLock: + if(watcher.file): + if(position is not None): + self.__updatePositionState(position, doSeek, watcher) + pauseChanged = False + if(paused is not None): + pauseChanged = self.__updatePausedState(paused, watcher) + forceUpdate = self.__shouldServerForceUpdateOnRoom(pauseChanged, doSeek) + if(forceUpdate): + l = lambda w: self.sendState(w, doSeek, watcher.latency, forceUpdate) + self.broadcastRoom(watcher, l) + + def removeWatcher(self, watcherProtocol): + with self.roomUsersLock: + watcher = self._removeWatcherFromTheRoom(watcherProtocol) + if(not watcher): + return + watcher.deactivate() + print "{0} left server".format(watcher.name) + self._deleteRoomIfEmpty(watcher.room) + l = lambda w: w.sendUserSetting(watcher.name, watcher.room, None, {"left": True}) + self.broadcast(watcherProtocol, l) + + def watcherGetUsername(self, watcherProtocol): + return self.getWatcher(watcherProtocol).name + + def watcherGetRoom(self, watcherProtocol): + return self.getWatcher(watcherProtocol).room + + def watcherSetRoom(self, watcherProtocol, room): + with self.roomUsersLock: + watcher = self._removeWatcherFromTheRoom(watcherProtocol) + if(not watcher): + return + watcher.resetStateTimer() + oldRoom = watcher.room + self._createRoomIfDoesntExist(room) + self._rooms[room][watcherProtocol] = watcher + self._deleteRoomIfEmpty(oldRoom) + if(self.isolateRooms): #this is trick to inform old room about leaving + l = lambda w: w.sendUserSetting(watcher.name, room, watcher.file, None) + self.broadcast(watcherProtocol, l) + watcher.room = room + l = lambda w: w.sendUserSetting(watcher.name, watcher.room, watcher.file, None) + self.broadcast(watcherProtocol, l) + + def watcherSetFile(self, watcherProtocol, file_): + watcher = self.getWatcher(watcherProtocol) + watcher.file = file_ + l = lambda w: w.sendUserSetting(watcher.name, watcher.room, watcher.file, None) + self.broadcast(watcherProtocol, l) + + def broadcastRoom(self, sender, what): + room = self._rooms[self.watcherGetRoom(sender.watcherProtocol)] + if(room): + for receiver in room: + what(receiver) + + def broadcast(self, sender, what): + if(self.isolateRooms): + self.broadcastRoom(sender, what) + for room in self._rooms.itervalues(): + for receiver in room: + what(receiver) + +class Watcher(object): + def __init__(self, factory, watcherProtocol, name, room): + self.factory = factory + self.watcherProtocol = watcherProtocol + self.name = name + self.room = room + self.file = None + self._sendStateTimer = None + self.position = None + self.latency = 0 + self.lastUpdate = time.time() + + def __lt__(self, b): + if(self.position is None): + return False + elif(b.position is None): + return True + else: + return self.position < b.position + + def scheduleSendState(self, when=1): + self._sendStateTimer = task.LoopingCall(self.sendState) + self._sendStateTimer.start(when, True) + + def sendState(self): + self.factory.sendState(self.watcherProtocol) + + def resetStateTimer(self): + if(self._sendStateTimer): + self._sendStateTimer.reset() + + def deactivate(self): + if(self._sendStateTimer): + self._sendStateTimer.stop() + \ No newline at end of file diff --git a/syncplay/ui/ConfigurationGetter.py b/syncplay/ui/ConfigurationGetter.py new file mode 100644 index 0000000..2b5ba2a --- /dev/null +++ b/syncplay/ui/ConfigurationGetter.py @@ -0,0 +1,182 @@ +import ConfigParser +import argparse +import os +import sys + +class InvalidConfigValue(Exception): + def __init__(self, message): + Exception.__init__(self, message) + +class ConfigurationGetter(object): + def __init__(self): + self._config = None + self._args = None + self._syncplayClient = None + self._configFile = None + self._parser = None + self._configName = ".syncplay" + self.playerType = None + + def _findWorkingDir(self): + frozen = getattr(sys, 'frozen', '') + if not frozen: + path = os.path.dirname(os.path.dirname(__file__)) + elif frozen in ('dll', 'console_exe', 'windows_exe'): + path = os.path.dirname(os.path.dirname(__file__)) + else: + path = "" + return path + + def _checkForPortableFile(self): + path = self._findWorkingDir() + if(os.path.isfile(os.path.join(path, self._configName))): + return os.path.join(path, self._configName) + + def _getConfigurationFilePath(self): + self._configFile = self._checkForPortableFile() + if(not self._configFile): + if(os.name <> 'nt'): + self._configFile = os.path.join(os.getenv('HOME', '.'), self._configName) + else: + self._configFile = os.path.join(os.getenv('APPDATA', '.'), self._configName) + + def _prepareArgParser(self): + self._parser = argparse.ArgumentParser(description='Solution to synchronize playback of multiple MPlayer and MPC-HC instances over the network.', + epilog='If no options supplied values from .syncplay file will be used') + self._parser.add_argument('--no-gui', action='store_true', help='show no GUI') + self._parser.add_argument('-a', '--host', metavar='hostname', type=str, help='server\'s address') + self._parser.add_argument('-n', '--name', metavar='username', type=str, help='desired username') + self._parser.add_argument('-d','--debug', action='store_true', help='debug mode') + self._parser.add_argument('-g','--force-gui-prompt', action='store_true', help='make configuration prompt appear') + self._parser.add_argument('--no-store', action='store_true', help='don\'t store values in syncplay.ini') + self._parser.add_argument('-r', '--room', metavar='room', type=str, nargs='?', help='default room') + self._parser.add_argument('-p', '--password', metavar='password', type=str, nargs='?', help='server password') + self._parser.add_argument('--player-path', metavar='path', type=str, help='path to your player executable') + self._parser.add_argument('file', metavar='file', type=str, nargs='?', help='file to play') + self._parser.add_argument('_args', metavar='options', type=str, nargs='*', help='player options, if you need to pass options starting with - prepend them with single \'--\' argument') + + def _openConfigFile(self): + if(not self._config): + self._config = ConfigParser.RawConfigParser(allow_no_value=True) + self._config.read(self._configFile) + + def _getSectionName(self): + return 'sync' if not self._args.debug else 'debug' + + def saveValuesIntoConfigFile(self): + self._splitPortAndHost() + self._openConfigFile() + section_name = self._getSectionName() + self._validateArguments() + if(not self._args.no_store): + with open(self._configFile, 'wb') as configfile: + if(not self._config.has_section(section_name)): + self._config.add_section(section_name) + self._config.set(section_name, 'host', self._args.host) + self._config.set(section_name, 'name', self._args.name) + self._config.set(section_name, 'room', self._args.room) + self._config.set(section_name, 'password', self._args.password) + self._config.set(section_name, 'player_path', self._args.player_path) + self._config.write(configfile) + + def _validateArguments(self): + if(not (self._args.host <> "" and self._args.host is not None)): + self._args.host = None + raise InvalidConfigValue("Hostname can't be empty") + if(not (self._args.name <> "" and self._args.name is not None)): + self._args.name = None + raise InvalidConfigValue("Username can't be empty") + if(self._isPlayerMPCAndValid()): + self._addSpecialMPCFlags() + self.playerType = "mpc" + elif(self._isMplayerPathValid()): + self.playerType = "mplayer" + else: + self._args.player_path = None + raise InvalidConfigValue('Path to player is not valid') + + def _readConfigValue(self, section_name, name): + try: + return self._config.get(section_name, name) + except ConfigParser.NoOptionError: + return None + + def _readMissingValuesFromConfigFile(self): + self._openConfigFile() + section_name = self._getSectionName() + try: + self._valuesToReadFromConfig(section_name) + except ConfigParser.NoSectionError: + pass + + def _isPlayerMPCAndValid(self): + if(os.path.isfile(self._args.player_path)): + if(self._args.player_path[-10:] == 'mpc-hc.exe' or self._args.player_path[-12:] == 'mpc-hc64.exe'): + return True + if(os.path.isfile(self._args.player_path + "\\mpc-hc.exe")): + self._args.player_path += "\\mpc-hc.exe" + return True + if(os.path.isfile(self._args.player_path + "\\mpc-hc64.exe")): + self._args.player_path += "\\mpc-hc64.exe" + return True + return False + + def _addSpecialMPCFlags(self): + self._args._args.extend(['/open', '/new']) + + def _isMplayerPathValid(self): + if("mplayer" in self._args.player_path): + if os.access(self._args.player_path, os.X_OK): + return True + for path in os.environ['PATH'].split(':'): + path = os.path.join(os.path.realpath(path), self._args.player_path) + if os.access(path, os.X_OK): + self._args.player_path = path + return True + return False + + def _valuesToReadFromConfig(self, section_name): + if (self._args.host == None): + self._args.host = self._readConfigValue(section_name, 'host') + if (self._args.name == None): + self._args.name = self._readConfigValue(section_name, 'name') + if (self._args.room == None): + self._args.room = self._readConfigValue(section_name, 'room') + if (self._args.password == None): + self._args.password = self._readConfigValue(section_name, 'password') + if (self._args.player_path == None): + self._args.player_path = self._readConfigValue(section_name, 'player_path') + + def _splitPortAndHost(self): + if(self._args.host): + if ':' in self._args.host: + self._args.host, port = self._args.host.split(':', 1) + self._args.port = int(port) + else: + self._args.port = 8999 + + def setConfiguration(self, args): + self._args = args + + def getConfiguration(self): + self._getConfigurationFilePath() + self._prepareArgParser() + self._args = self._parser.parse_args() + self._readMissingValuesFromConfigFile() + self._splitPortAndHost() + return self._args + +class ServerConfigurationGetter(ConfigurationGetter): + def getConfiguration(self): + self._prepareArgParser() + self._args = self._parser.parse_args() + if(self._args.port == None): + self._args.port = 8999 + return self._args + + def _prepareArgParser(self): + self._parser = argparse.ArgumentParser(description='Solution to synchronize playback of multiple MPlayer and MPC-HC instances over the network. Server instance', + epilog='If no options supplied _config values will be used') + self._parser.add_argument('--port', metavar='port', type=str, nargs='?', help='server TCP port') + self._parser.add_argument('--password', metavar='password', type=str, nargs='?', help='server password') + self._parser.add_argument('--isolate-rooms', action='store_true', help='should rooms be isolated?') diff --git a/syncplay/ui/GuiConfiguration.py b/syncplay/ui/GuiConfiguration.py new file mode 100644 index 0000000..4e35cfb --- /dev/null +++ b/syncplay/ui/GuiConfiguration.py @@ -0,0 +1,109 @@ +import pygtk +import os +pygtk.require('2.0') +import gtk +gtk.set_interactive(False) +import cairo, gio, pango, atk, pangocairo, gobject #@UnusedImport + +class GuiConfiguration: + def __init__(self, args, force = False): + self.args = args + self.closedAndNotSaved = False + if(args.player_path == None or args.host == None or args.name == None or force): + self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) + self.window.set_title("Syncplay Configuration") + self.window.connect("delete_event", lambda w, e: self._windowClosed()) + vbox = gtk.VBox(False, 0) + self.window.add(vbox) + vbox.show() + self._addLabeledEntries(args, vbox) + + self.hostEntry.select_region(0, len(self.hostEntry.get_text())) + button = gtk.Button(stock=gtk.STOCK_SAVE) + button.connect("clicked", lambda w: self._saveDataAndLeave()) + vbox.pack_start(button, True, True, 0) + button.set_flags(gtk.CAN_DEFAULT) + button.grab_default() + button.show() + self.window.show() + gtk.main() + + def _windowClosed(self): + self.window.destroy() + gtk.main_quit() + self.closedAndNotSaved = True + + def _addLabeledEntries(self, args, vbox): + self.hostEntry = self._addLabeledEntryToVbox('Host: ', args.host, vbox, self._focusNext) + self.userEntry = self._addLabeledEntryToVbox('Username: ', args.name, vbox, self._focusNext) + self.roomEntry = self._addLabeledEntryToVbox('Default room (optional): ', args.room, vbox, self._focusNext) + self.passEntry = self._addLabeledEntryToVbox('Server password (optional): ', args.password, vbox, self._focusNext) + self._tryToFillUpMpcPath() + self.mpcEntry = self._addLabeledEntryToVbox('Path to player executable: ', self.args.player_path, vbox, self._focusNext) + + def _tryToFillUpMpcPath(self): + if(self.args.player_path == None): + paths = ["C:\Program Files (x86)\MPC-HC\mpc-hc.exe", + "C:\Program Files\MPC-HC\mpc-hc.exe", + "C:\Program Files\MPC-HC\mpc-hc64.exe", + "C:\Program Files\Media Player Classic - Home Cinema\mpc-hc.exe", + "C:\Program Files\Media Player Classic - Home Cinema\mpc-hc64.exe", + "C:\Program Files (x86)\Media Player Classic - Home Cinema\mpc-hc.exe", + "C:\Program Files (x86)\K-Lite Codec Pack\Media Player Classic\mpc-hc.exe", + "C:\Program Files\K-Lite Codec Pack\Media Player Classic\mpc-hc.exe", + "C:\Program Files (x86)\Combined Community Codec Pack\MPC\mpc-hc.exe", + "C:\Program Files\MPC HomeCinema (x64)\mpc-hc64.exe", + ] + for path in paths: + if(os.path.isfile(path)): + self.args.player_path = path + return + + + def getProcessedConfiguration(self): + if(self.closedAndNotSaved): + raise self.WindowClosed + return self.args + + def _saveDataAndLeave(self): + self.args.host = self.hostEntry.get_text() + self.args.name = self.userEntry.get_text() + self.args.room = self.roomEntry.get_text() + self.args.password = self.passEntry.get_text() + self.args.player_path = self.mpcEntry.get_text() + self.window.destroy() + gtk.main_quit() + + def _focusNext(self, widget, entry): + self.window.get_toplevel().child_focus(gtk.DIR_TAB_FORWARD) + + def _addLabeledEntryToVbox(self, label, initialEntryValue, vbox, callback): + hbox = gtk.HBox(False, 0) + hbox.set_border_width(3) + vbox.pack_start(hbox, False, False, 0) + hbox.show() + label_ = gtk.Label() + label_.set_text(label) + label_.set_alignment(xalign=0, yalign=0.5) + hbox.pack_start(label_, False, False, 0) + label_.show() + entry = gtk.Entry() + entry.connect("activate", callback, entry) + if(initialEntryValue == None): + initialEntryValue = "" + entry.set_text(initialEntryValue) + hbox.pack_end(entry, False, False, 0) + entry.set_usize(200, -1) + entry.show() + hbox = gtk.HBox(False, 0) + vbox.add(hbox) + hbox.show() + return entry + + class WindowClosed(Exception): + def __init__(self): + Exception.__init__(self) + + + + \ No newline at end of file diff --git a/syncplay/ui/__init__.py b/syncplay/ui/__init__.py new file mode 100644 index 0000000..f42f8b4 --- /dev/null +++ b/syncplay/ui/__init__.py @@ -0,0 +1,11 @@ +from syncplay.ui.gui import GraphicalUI +from syncplay.ui.consoleUI import ConsoleUI + +def getUi(graphical = True): + if(False): #graphical): #TODO: Add graphical ui + ui = GraphicalUI() + else: + ui = ConsoleUI() + ui.setDaemon(True) + ui.start() + return ui \ No newline at end of file diff --git a/syncplay/ui/consoleUI.py b/syncplay/ui/consoleUI.py new file mode 100644 index 0000000..d59a1a0 --- /dev/null +++ b/syncplay/ui/consoleUI.py @@ -0,0 +1,97 @@ +from __future__ import print_function +import threading +import re +import time +import syncplay + +class ConsoleUI(threading.Thread): + def __init__(self): + self.promptMode = threading.Event() + self.PromptResult = "" + self.promptMode.set() + self._syncplayClient = None + threading.Thread.__init__(self, name="ConsoleUI") + + def addClient(self, client): + self._syncplayClient = client + + def run(self): + try: + while True: + data = raw_input() + data = data.rstrip('\n\r') + if(not self.promptMode.isSet()): + self.PromptResult = data + self.promptMode.set() + elif(self._syncplayClient): + self._executeCommand(data) + except: + self._syncplayClient.protocolFactory.stopRetrying() + pass + + def promptFor(self, prompt = ">", message = ""): + if message <> "": + print(message) + self.promptMode.clear() + print(prompt, end='') + self.promptMode.wait() + return self.PromptResult + + def showMessage(self, message, noTimestamp): + if(noTimestamp): + print(message) + else: + print(time.strftime("[%X] ", time.localtime()) + message) + + def showDebugMessage(self, message): + print(message) + + def showErrorMessage(self, message): + print("ERROR:\t" + message) + + def __exectueSeekCmd(self, seek_type, minutes, seconds): + self._syncplayClient.playerPositionBeforeLastSeek = self._syncplayClient.player_position + if seek_type == 's': + seconds = int(seconds) if seconds <> None else 0 + seconds += int(minutes) * 60 if minutes <> None else 0 + self._syncplayClient.setPosition(seconds) + else: #seek_type s+ + seconds = int(seconds) if seconds <> None and minutes <> None else 20 + seconds += int(minutes) * 60 if minutes <> None else 60 + self._syncplayClient.setPosition(self.player_position+seconds) + + def _executeCommand(self, data): + RE_SEEK = re.compile("^([\+\-s]+) ?(-?\d+)?([^0-9](\d+))?$") + RE_ROOM = re.compile("^room( (\w+))?") + matched_seek = RE_SEEK.match(data) + matched_room = RE_ROOM.match(data) + if matched_seek : + self.__exectueSeekCmd(matched_seek.group(1), matched_seek.group(2), matched_seek.group(4)) + elif matched_room: + room = matched_room.group(2) + if room == None: + if self._syncplayClient.users.currentUser._filename <> None: + room = self._syncplayClient.users.currentUser._filename + else: + room = self._syncplayClient.defaultRoom + self._syncplayClient.protocol.sendRoomSetting(room) + elif data == "r": + tmp_pos = self._syncplayClient.getPlayerPosition() + self._syncplayClient.setPosition(self._syncplayClient.playerPositionBeforeLastSeek) + self._syncplayClient.playerPositionBeforeLastSeek = tmp_pos + elif data == "p": + self._syncplayClient.setPaused(not self._syncplayClient.getPlayerPaused()) + elif data == "k": #TODO: remove? + self._syncplayClient.stop() + elif data == 'help': + self.showMessage( "Available commands:" ) + self.showMessage( "\thelp - this help" ) + self.showMessage( "\ts [time] - seek" ) + self.showMessage( "\ts+ [time] - seek to: current position += time" ) + self.showMessage( "\tr - revert last seek" ) + self.showMessage( "\tp - toggle pause" ) + self.showMessage( "\troom [name] - change room" ) + self.showMessage("Syncplay version: %s" % syncplay.version) + self.showMessage("More info available at: %s" % syncplay.projectURL) + else: + self.showMessage( "Unrecognized command, type 'help' for list of available commands" ) diff --git a/syncplay/ui/gui.py b/syncplay/ui/gui.py new file mode 100644 index 0000000..661c2f7 --- /dev/null +++ b/syncplay/ui/gui.py @@ -0,0 +1,9 @@ +''' +Created on 05-07-2012 + +@author: Uriziel +''' + +class GraphicalUI(object): + def __init__(self): + pass \ No newline at end of file diff --git a/syncplayClient.py b/syncplayClient.py new file mode 100644 index 0000000..5e289dc --- /dev/null +++ b/syncplayClient.py @@ -0,0 +1,5 @@ +#!/usr/bin/env python + +from syncplay.clientManager import SyncplayClientManager +if(__name__ == '__main__'): + SyncplayClientManager() diff --git a/syncplayClientForceConfiguration.py b/syncplayClientForceConfiguration.py new file mode 100644 index 0000000..7a89fe0 --- /dev/null +++ b/syncplayClientForceConfiguration.py @@ -0,0 +1,9 @@ +#!/usr/bin/env python + +from syncplay.clientManager import SyncplayClientManager +import sys +if(__name__ == '__main__'): + if not '-g' in sys.argv: + if(not '--force-gui-prompt' in sys.argv): + sys.argv.extend(("-g",)) + SyncplayClientManager() diff --git a/syncplayServer.py b/syncplayServer.py new file mode 100644 index 0000000..ce0555b --- /dev/null +++ b/syncplayServer.py @@ -0,0 +1,11 @@ +#coding:utf8 + +from twisted.internet import reactor + +from syncplay.server import SyncFactory +from syncplay.ui.ConfigurationGetter import ServerConfigurationGetter + +argsGetter = ServerConfigurationGetter() +args = argsGetter.getConfiguration() +reactor.listenTCP(args.port, SyncFactory(args.password, args.isolate_rooms)) +reactor.run()